Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
A_J_Slims
Serqet
Level 115
God Stats
8W - 5L
1,634 SR
Queue Stats
245W - 230L
1,498 Elo+
Solo
Janus
Janus
Knoblyy
Janus
Level 108
God Stats
13W - 13L
1,562 SR
Queue Stats
239W - 249L
1,545 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SkippyMN
Kumbhakarna
Level 85
God Stats
4W - 4L
1,585 SR
Queue Stats
12W - 10L
1,525 Elo+
Solo
Team Averages
Level 115
1,556 SR
1,513 Elo+

VS

Team Averages
Level 121
1,545 SR
1,496 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
CanibleGumyWorm
Zeus
Level 147
God Stats
7W - 7L
1,564 SR
Queue Stats
89W - 106L
1,498 Elo+
Party 1
Bastet
Bastet
F3AREDWARR10R
Bastet
Level 107
God Stats
20W - 8L
1,691 SR
Queue Stats
553W - 496L
1,524 Elo+
Party 1
Sol
Sol
FMR MerciJay
Sol
Level 101
God Stats
11W - 8L
1,389 SR
Queue Stats
148W - 117L
1,496 Elo+
Solo
King Arthur
King Arthur
lCourierSevenl
King Arthur
Level 144
God Stats
70W - 61L
1,582 SR
Queue Stats
307W - 294L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
8 / 8 / 1
8,561
571
11,010
14,473
5,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
 
Ah Muzen Cab
11
0 / 7 / 0
6,115
408
4,720
12,328
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
A_J_Slims
Serqet
12
0 / 4 / 2
6,659
444
3,557
10,379
3,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
Knoblyy
Janus
11
2 / 8 / 3
7,249
483
4,754
10,649
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
SkippyMN
Kumbhakarna
9
0 / 2 / 5
6,251
417
2,382
12,279
9,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
4 / 2 / 10
8,425
562
8,225
13,120
11,737
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 3 / 5
9,164
611
12,305
7,315
2,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 2 / 5
9,316
621
8,186
8,641
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
5 / 2 / 5
9,179
612
8,336
7,374
2,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
lCourierSevenl
King Arthur
14
6 / 1 / 4
8,660
577
9,796
13,274
7,584
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
10
Kills
29
29
Deaths
10
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
8
8
1
1.06
L
Ah Muzen Cab
 
Ah Muzen Cab
0
7
0
0
W
Ne Zha
 
Ne Zha
4
2
10
4.5
L
Serqet
A_J_Slims
Serqet
0
4
2
0.25
W
6
3
5
2.83
W
8
2
5
5.25
W
5
2
5
3.75
L
Janus
Knoblyy
Janus
2
8
3
0.44
L
Kumbhakarna
SkippyMN
Kumbhakarna
0
2
5
1.25
W
King Arthur
lCourierSevenl
King Arthur
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,423
Damage
46,848
60,108
Taken
49,724
24,424
Mitigated
27,202
16,106
Healing
20,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
11,010
3,735
0
9,498
14,473
5,576
0
4,531
9,942
0
47,492
L
Ah Muzen Cab
 
Ah Muzen Cab
4,720
1,918
0
3,415
12,328
3,372
330
5,220
7,108
0
37,831
W
Ne Zha
 
Ne Zha
8,225
2,555
1,011
5,560
13,120
11,737
21
2,010
10,888
0
36,050
L
Serqet
A_J_Slims
Serqet
3,557
1,002
0
954
10,379
3,756
0
921
9,458
0
33,417
W
12,305
767
0
2,686
7,315
2,450
54
1,612
5,703
65,859
0
W
8,186
3,249
0
2,762
8,641
2,893
186
1,561
7,080
0
52,903
W
8,336
3,480
0
3,137
7,374
2,538
2,570
908
6,466
63,299
0
L
Janus
Knoblyy
Janus
4,754
409
0
872
10,649
2,677
0
4,020
6,629
35,512
0
L
Kumbhakarna
SkippyMN
Kumbhakarna
2,382
489
0
1,367
12,279
9,043
0
5,949
6,330
13,479
0
W
King Arthur
lCourierSevenl
King Arthur
9,796
1,279
0
5,179
13,274
7,584
43
1,463
11,300
0
41,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,835
Gold Earned
44,744
278
Minions Killed
450
0
Camps Cleared
0
1,347,981
Distance Traveled
1,408,749
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,561
571
62
4
0
276,113
7
L
Ah Muzen Cab
6,115
408
72
5
0
259,594
3
W
Ne Zha
8,425
562
47
3
0
273,734
6
L
Serqet
6,659
444
65
4
0
299,270
5
W
Zeus
9,164
611
120
8
0
259,311
0
W
Bastet
9,316
621
94
6
0
349,144
3
W
Sol
9,179
612
121
8
0
251,718
3
L
Janus
7,249
483
64
4
0
252,951
3
L
Kumbhakarna
6,251
417
15
1
0
260,053
4
W
King Arthur
8,660
577
68
5
0
274,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role