Player Matchup

Cerberus
Cerberus
AntoineAlcatraz1
Cerberus
Level 58
God Stats
10W - 6L
1,596 SR
Queue Stats
225W - 195L
1,540 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kaisachino
Ah Muzen Cab
Level 69
God Stats
11W - 7L
1,603 SR
Queue Stats
317W - 291L
1,548 Elo+
Party 1
Scylla
Scylla
nooby_Capeflaque
Scylla
Level 27
God Stats
15W - 23L
1,385 SR
Queue Stats
66W - 63L
1,431 Elo+
Party 1
Team Averages
Level 51
1,528 SR
1,507 Elo+

VS

Team Averages
Level 30
1,305 SR
1,073 Elo+
Sun Wukong
Sun Wukong
Dima_199014
Sun Wukong
Level 63
God Stats
0W - 2L
1,240 SR
Queue Stats
52W - 79L
986 Elo+
Party 2
Ra
Ra
drs_kome
Ra
Level 7
God Stats
0W - 4L
1,175 SR
Queue Stats
0W - 7L
1,182 Elo+
Party 2
Bakasura
Bakasura
sindo1000
Bakasura
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,051 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 13
8,017
729
5,670
8,515
5,051
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
Kaisachino
Ah Muzen Cab
14
10 / 2 / 7
9,790
890
16,399
9,301
3,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

13
7 / 0 / 10
8,726
793
11,278
3,318
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dima_199014
Sun Wukong
12
1 / 2 / 3
7,034
639
5,303
14,138
9,260
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 11 / 3
6,874
625
3,581
10,413
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
sindo1000
Bakasura
9
2 / 6 / 1
6,789
617
2,241
13,204
4,395
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
19
Kills
4
4
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
L
Sun Wukong
Dima_199014
Sun Wukong
1
2
3
1.25
W
Ah Muzen Cab
Kaisachino
Ah Muzen Cab
10
2
7
6.75
L
1
11
3
0.23
W
7
0
10
12
L
Bakasura
sindo1000
Bakasura
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,347
Damage
11,125
21,134
Taken
37,755
9,373
Mitigated
17,394
6,638
Healing
2,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,670
146
0
859
8,515
5,051
175
1,553
6,776
20,435
0
L
Sun Wukong
Dima_199014
Sun Wukong
5,303
1,293
0
1,506
14,138
9,260
0
6,117
7,673
0
22,333
W
Ah Muzen Cab
Kaisachino
Ah Muzen Cab
16,399
9,348
114
5,665
9,301
3,371
2,004
1,442
7,649
0
52,931
L
3,581
871
387
221
10,413
3,739
0
3,560
6,717
12,128
0
W
11,278
962
0
0
3,318
951
189
515
2,725
21,630
0
L
Bakasura
sindo1000
Bakasura
2,241
1,238
0
38
13,204
4,395
0
6,915
6,057
0
7,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,533
Gold Earned
20,697
150
Minions Killed
75
5
Camps Cleared
3
568,541
Distance Traveled
523,345
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,017
729
42
4
2
181,150
0
L
Sun Wukong
7,034
639
43
4
2
202,861
1
W
Ah Muzen Cab
9,790
890
79
7
2
180,106
0
L
Ra
6,874
625
21
2
0
133,259
0
W
Scylla
8,726
793
29
3
1
207,285
0
L
Bakasura
6,789
617
11
1
1
187,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role