Player Matchup

Horus
Horus
 
Horus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CoGNueve
Anhur
Level 160
God Stats
1W - 4L
1,630 SR
Queue Stats
118W - 115L
1,689 Elo+
Solo
Osiris
Osiris
Valkyrie654
Osiris
Level 149
God Stats
6W - 6L
1,786 SR
Queue Stats
475W - 494L
1,665 Elo+
Solo
Bacchus
Bacchus
lancebob456
Bacchus
Level 124
God Stats
6W - 6L
1,599 SR
Queue Stats
511W - 518L
1,563 Elo+
Solo
Tsukuyomi
Tsukuyomi
rasengan99
Tsukuyomi
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,292 Elo+
Solo
Team Averages
Level 144
1,603 SR
1,542 Elo+

VS

Team Averages
Level 145
1,650 SR
1,576 Elo+
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Destroyer0fVaj
Chaac
Level 124
God Stats
12W - 6L
1,697 SR
Queue Stats
375W - 373L
1,529 Elo+
Solo
Osiris
Osiris
Shrowdz
Osiris
Level 157
God Stats
4W - 6L
1,773 SR
Queue Stats
346W - 319L
1,644 Elo+
Solo
Terra
Terra
chromadose
Terra
Level 154
God Stats
8W - 3L
1,836 SR
Queue Stats
305W - 321L
1,640 Elo+
Solo
Janus
Janus
elAbarrotero
Janus
Level 128
God Stats
2W - 2L
1,442 SR
Queue Stats
314W - 324L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
4 / 6 / 5
8,910
685
5,886
21,245
25,447
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
CoGNueve
Anhur
14
3 / 10 / 5
8,822
679
11,435
18,149
9,242
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
16
3 / 6 / 10
9,419
725
15,189
25,517
37,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
lancebob456
Bacchus
19
6 / 3 / 12
10,542
811
19,704
16,675
23,780
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
rasengan99
Tsukuyomi
15
4 / 8 / 10
9,013
693
18,666
16,918
8,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
6 / 5 / 20
10,898
838
16,137
25,118
25,437
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 4 / 19
11,195
861
16,956
21,931
40,246
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
Shrowdz
Osiris
17
11 / 4 / 15
11,472
882
22,020
17,809
22,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Terra
18
4 / 2 / 24
10,684
822
16,298
16,248
24,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 5 / 18
11,471
882
20,059
14,316
5,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
129
20
Kills
33
33
Deaths
20
42
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
6
5
1.08
W
Tyr
 
Tyr
6
5
20
3.2
L
Anhur
CoGNueve
Anhur
3
10
5
0.55
W
5
4
19
3.63
W
Osiris
Shrowdz
Osiris
11
4
15
4.63
L
Osiris
3
6
10
1.33
W
Terra
4
2
24
8
W
7
5
18
3.2
L
Bacchus
lancebob456
Bacchus
6
3
12
4
L
Tsukuyomi
rasengan99
Tsukuyomi
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,880
Damage
91,470
98,504
Taken
95,422
104,515
Mitigated
119,283
30,404
Healing
39,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,886
2,299
7,282
5,283
21,245
25,447
0
8,275
12,506
0
9,262
W
Tyr
 
Tyr
16,137
834
162
8,392
25,118
25,437
179
4,580
20,538
7,013
22,063
L
Anhur
CoGNueve
Anhur
11,435
5,995
236
2,089
18,149
9,242
0
5,988
12,112
0
20,482
W
16,956
3,620
3,206
6,996
21,931
40,246
1,092
5,280
16,651
0
29,941
W
Osiris
Shrowdz
Osiris
22,020
5,206
1,778
4,619
17,809
22,931
1,007
4,045
13,764
0
31,295
L
Osiris
15,189
3,556
1,548
5,466
25,517
37,290
0
10,482
14,339
3,707
18,816
W
Terra
16,298
1,798
6,675
6,034
16,248
24,705
1,175
4,335
11,913
23,015
0
W
20,059
2,612
480
1,629
14,316
5,964
1,105
3,854
10,462
42,500
0
L
Bacchus
lancebob456
Bacchus
19,704
1,269
3,359
2,830
16,675
23,780
0
5,079
11,210
30,921
0
L
Tsukuyomi
rasengan99
Tsukuyomi
18,666
4,302
1,592
719
16,918
8,756
0
7,948
8,773
0
34,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,706
Gold Earned
55,720
91
Minions Killed
131
0
Camps Cleared
0
1,070,756
Distance Traveled
1,260,194
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,910
685
6
0
0
214,452
0
W
Tyr
10,898
838
28
2
0
257,487
0
L
Anhur
8,822
679
22
2
0
176,259
0
W
Chaac
11,195
861
23
2
0
232,687
0
W
Osiris
11,472
882
7
1
0
261,554
2
L
Osiris
9,419
725
18
1
0
229,618
1
W
Terra
10,684
822
20
2
0
267,857
7
W
Janus
11,471
882
53
4
0
240,609
4
L
Bacchus
10,542
811
21
2
0
243,304
0
L
Tsukuyomi
9,013
693
24
2
0
207,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role