Player Matchup

Morgan Le Fay
Morgan Le Fay
DracheV3
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,180 Elo+
Solo
Susano
Susano
Gabryyh-_-
Susano
Level 23
God Stats
1W - 1L
1,764 SR
Queue Stats
56W - 79L
1,295 Elo+
Party 2
Yemoja
Yemoja
Sukeee
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,215 Elo+
Party 1
Artemis
Artemis
TARTAR0S
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 57L
1,409 Elo+
Party 1
Thor
Thor
kirill454
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,290 Elo+
Party 2
Team Averages
Level 14
1,553 SR
1,278 Elo+

VS

Team Averages
Level 18
1,544 SR
1,400 Elo+
Danzaburou
Danzaburou
JustAMud
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,715 Elo+
Party 4
Cthulhu
Cthulhu
Mexicx
Cthulhu
Level 17
God Stats
13W - 14L
1,625 SR
Queue Stats
194W - 215L
1,269 Elo+
Party 3
Sol
Sol
NeighBourPL
Sol
Level 13
God Stats
6W - 1L
1,776 SR
Queue Stats
154W - 160L
1,153 Elo+
Party 3
Ymir
Ymir
Zr3kTDZH
Ymir
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 4
Ao Kuang
Ao Kuang
xDeWitt
Ao Kuang
Level 28
God Stats
9W - 21L
1,319 SR
Queue Stats
78W - 87L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DracheV3
Morgan Le Fay
10
1 / 5 / 2
6,298
420
4,745
8,663
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Gabryyh-_-
Susano
10
2 / 5 / 3
6,173
412
5,352
11,576
3,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
Sukeee
Yemoja
11
3 / 5 / 4
7,739
516
8,285
12,215
6,676
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
TARTAR0S
Artemis
10
3 / 5 / 3
6,361
424
10,087
12,435
3,874
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
10
2 / 4 / 5
6,614
441
4,399
8,513
4,403
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JustAMud
Danzaburou
11
4 / 2 / 5
7,530
502
10,117
9,469
3,256
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Mexicx
Cthulhu
12
4 / 0 / 5
7,933
529
5,909
8,220
8,562
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
7 / 3 / 7
8,544
570
12,665
11,804
5,280
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
11
1 / 4 / 10
7,068
471
3,417
10,653
9,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
xDeWitt
Ao Kuang
13
8 / 2 / 4
8,414
561
7,115
13,036
4,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
11
Kills
24
24
Deaths
11
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DracheV3
Morgan Le Fay
1
5
2
0.4
L
Susano
Gabryyh-_-
Susano
2
5
3
0.7
W
Danzaburou
JustAMud
Danzaburou
4
2
5
3.25
W
Cthulhu
Mexicx
Cthulhu
4
0
5
6.5
W
7
3
7
3.5
L
Yemoja
Sukeee
Yemoja
3
5
4
1
L
Artemis
TARTAR0S
Artemis
3
5
3
0.9
W
Ymir
1
4
10
1.5
L
Thor
2
4
5
1.13
W
Ao Kuang
xDeWitt
Ao Kuang
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,868
Damage
39,223
53,402
Taken
53,182
21,550
Mitigated
31,786
8,895
Healing
18,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DracheV3
Morgan Le Fay
4,745
506
0
623
8,663
2,882
0
6,022
2,641
23,644
0
L
Susano
Gabryyh-_-
Susano
5,352
1,303
0
895
11,576
3,715
89
6,271
5,305
0
21,654
W
Danzaburou
JustAMud
Danzaburou
10,117
4,669
0
4,250
9,469
3,256
1,732
2,933
6,536
0
40,343
W
Cthulhu
Mexicx
Cthulhu
5,909
639
430
3,741
8,220
8,562
1,685
1,345
6,875
32,286
0
W
12,665
3,708
84
4,933
11,804
5,280
4,162
3,663
8,141
46,760
2,174
L
Yemoja
Sukeee
Yemoja
8,285
2,030
897
1,853
12,215
6,676
40
6,010
6,205
20,605
0
L
Artemis
TARTAR0S
Artemis
10,087
4,994
0
4,627
12,435
3,874
0
4,487
7,948
0
37,295
W
Ymir
3,417
948
0
966
10,653
9,831
192
2,703
7,950
9,035
0
L
Thor
4,399
772
0
0
8,513
4,403
0
5,713
2,800
345
17,925
W
Ao Kuang
xDeWitt
Ao Kuang
7,115
1,277
0
3,946
13,036
4,857
246
2,575
10,461
44,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,185
Gold Earned
39,489
194
Minions Killed
317
0
Camps Cleared
0
1,263,219
Distance Traveled
1,355,452
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,298
420
33
2
0
235,371
2
L
Susano
6,173
412
44
3
0
260,583
1
W
Danzaburou
7,530
502
78
5
0
263,684
0
W
Cthulhu
7,933
529
65
4
0
308,664
2
W
Sol
8,544
570
93
6
0
258,642
3
L
Yemoja
7,739
516
23
2
0
235,975
2
L
Artemis
6,361
424
67
4
0
250,493
0
W
Ymir
7,068
471
13
1
0
253,759
2
L
Thor
6,614
441
27
2
0
280,797
3
W
Ao Kuang
8,414
561
68
5
0
270,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role