Player Matchup

Yemoja
Yemoja
Capcap31
Yemoja
Level 18
God Stats
3W - 4L
1,492 SR
Queue Stats
3W - 5L
1,373 Elo+
Party 1
Ratatoskr
Ratatoskr
LilianChesne
Ratatoskr
Level 26
God Stats
3W - 3L
1,552 SR
Queue Stats
17W - 18L
1,457 Elo+
Party 1
Chang'e
Chang'e
jaroda2000
Chang'e
Level 102
God Stats
0W - 1L
1,607 SR
Queue Stats
14W - 7L
1,558 Elo+
Party 1
Tiamat
Tiamat
loutho
Tiamat
Level 42
God Stats
1W - 2L
1,321 SR
Queue Stats
32W - 38L
1,399 Elo+
Party 1
Hachiman
Hachiman
pikachu852
Hachiman
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,450 Elo+
Party 1
Team Averages
Level 46
1,494 SR
1,447 Elo+

VS

Team Averages
Level 48
1,500 SR
1,360 Elo+
Olorun
Olorun
CommandoWolf
Olorun
Level 38
God Stats
92W - 47L
1,725 SR
Queue Stats
217W - 149L
1,616 Elo+
Party 3
Medusa
Medusa
Kristiine
Medusa
Level 21
God Stats
23W - 31L
1,430 SR
Queue Stats
67W - 125L
1,202 Elo+
Party 2
Zhong Kui
Zhong Kui
Lordoxer
Zhong Kui
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 216L
1,217 Elo+
Party 2
Nemesis
Nemesis
UlrikkeF
Nemesis
Level 24
God Stats
36W - 59L
1,359 SR
Queue Stats
174W - 252L
1,213 Elo+
Party 2
Cthulhu
Cthulhu
Zackkyy
Cthulhu
Level 83
God Stats
3W - 3L
1,485 SR
Queue Stats
187W - 169L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Capcap31
Yemoja
11
1 / 4 / 3
7,272
404
5,269
13,075
9,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
LilianChesne
Ratatoskr
12
4 / 9 / 5
8,085
449
12,622
15,484
6,280
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
jaroda2000
Chang'e
14
2 / 3 / 2
8,331
463
13,210
18,276
16,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
loutho
Tiamat
13
3 / 7 / 3
8,546
475
15,248
15,670
9,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
pikachu852
Hachiman
10
1 / 7 / 7
6,492
361
3,966
11,449
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
14 / 0 / 4
11,723
651
25,452
21,038
9,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
Kristiine
Medusa
13
4 / 5 / 4
8,508
473
6,089
7,347
2,503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Lordoxer
Zhong Kui
16
5 / 2 / 11
10,073
560
13,535
21,790
15,265
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
UlrikkeF
Nemesis
14
5 / 1 / 7
9,047
503
5,990
11,557
4,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Zackkyy
Cthulhu
13
2 / 3 / 10
9,082
505
7,039
14,781
14,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
11
Kills
30
30
Deaths
11
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Capcap31
Yemoja
1
4
3
0.63
W
Olorun
14
0
4
16
W
Medusa
Kristiine
Medusa
4
5
4
1.2
L
Ratatoskr
LilianChesne
Ratatoskr
4
9
5
0.72
W
Zhong Kui
Lordoxer
Zhong Kui
5
2
11
5.25
W
Nemesis
UlrikkeF
Nemesis
5
1
7
8.5
W
Cthulhu
Zackkyy
Cthulhu
2
3
10
2.33
L
Chang'e
jaroda2000
Chang'e
2
3
2
1
L
Tiamat
loutho
Tiamat
3
7
3
0.64
L
Hachiman
pikachu852
Hachiman
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,315
Damage
58,105
73,954
Taken
76,513
44,473
Mitigated
46,206
18,183
Healing
34,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Capcap31
Yemoja
5,269
952
568
787
13,075
9,044
0
7,685
5,390
19,986
0
W
Olorun
25,452
15,726
567
17,215
21,038
9,452
1,419
10,647
9,518
97,605
0
W
Medusa
Kristiine
Medusa
6,089
3,991
0
1,040
7,347
2,503
1,404
2,381
4,856
0
40,099
L
Ratatoskr
LilianChesne
Ratatoskr
12,622
2,917
0
1,174
15,484
6,280
0
7,183
8,301
0
44,949
W
Zhong Kui
Lordoxer
Zhong Kui
13,535
1,152
0
12,020
21,790
15,265
1,516
11,773
8,413
58,419
0
W
Nemesis
UlrikkeF
Nemesis
5,990
3,303
0
155
11,557
4,008
1,061
1,597
9,784
0
55,014
W
Cthulhu
Zackkyy
Cthulhu
7,039
447
174
3,592
14,781
14,978
54
4,526
10,031
41,192
0
L
Chang'e
jaroda2000
Chang'e
13,210
1,838
1,621
7,782
18,276
16,868
192
12,994
5,282
50,083
0
L
Tiamat
loutho
Tiamat
15,248
1,026
0
4,764
15,670
9,250
53
12,081
3,589
47,415
0
L
Hachiman
pikachu852
Hachiman
3,966
2,774
0
1,487
11,449
3,031
0
6,083
5,366
0
18,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,726
Gold Earned
48,433
320
Minions Killed
477
0
Camps Cleared
0
1,471,439
Distance Traveled
1,705,566
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,272
404
31
2
0
234,293
2
W
Olorun
11,723
651
148
8
0
320,924
4
W
Medusa
8,508
473
86
5
0
338,648
3
L
Ratatoskr
8,085
449
66
4
0
360,869
0
W
Zhong Kui
10,073
560
109
6
0
351,351
0
W
Nemesis
9,047
503
83
5
0
355,710
0
W
Cthulhu
9,082
505
51
3
0
338,933
0
L
Chang'e
8,331
463
104
6
0
289,312
2
L
Tiamat
8,546
475
86
5
0
320,760
4
L
Hachiman
6,492
361
33
2
0
266,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role