Player Matchup

Cupid
Cupid
MiloCotogno69
Cupid
Level 128
God Stats
1W - 1L
1,762 SR
Queue Stats
301W - 299L
1,560 Elo+
Party 2
Sobek
Sobek
Oh-Yeah-Blud-77
Sobek
Level 84
God Stats
42W - 54L
1,616 SR
Queue Stats
752W - 720L
1,562 Elo+
Party 1
Loki
Loki
TonioCartonio69
Loki
Level 135
God Stats
10W - 11L
1,562 SR
Queue Stats
170W - 173L
1,570 Elo+
Party 2
Janus
Janus
Zbalansowany
Janus
Level 142
God Stats
1W - 3L
1,349 SR
Queue Stats
43W - 34L
1,576 Elo+
Solo
Odin
Odin
famfamboy
Odin
Level 81
God Stats
50W - 34L
1,642 SR
Queue Stats
719W - 683L
1,584 Elo+
Party 1
Team Averages
Level 114
1,586 SR
1,571 Elo+

VS

Team Averages
Level 132
1,624 SR
1,536 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AugusТ
Thanatos
Level 139
God Stats
16W - 8L
1,817 SR
Queue Stats
158W - 120L
1,617 Elo+
Party 3
Artio
Artio
Hulusay
Artio
Level 82
God Stats
7W - 4L
1,526 SR
Queue Stats
138W - 141L
1,555 Elo+
Solo
Izanami
Izanami
Noatar
Izanami
Level 155
God Stats
41W - 26L
1,652 SR
Queue Stats
129W - 157L
1,510 Elo+
Solo
Achilles
Achilles
zeus527
Achilles
Level 158
God Stats
1W - 2L
1,625 SR
Queue Stats
198W - 171L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,687
478
4,193
10,547
1,989
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 2
6,618
473
4,292
12,279
8,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 5 / 0
6,495
464
5,862
11,114
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 6 / 0
7,745
553
4,481
8,031
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
13
0 / 2 / 1
7,521
537
8,111
9,890
6,323
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
2 / 2 / 8
8,437
603
7,303
10,614
7,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
AugusТ
Thanatos
17
10 / 0 / 4
9,810
701
11,485
10,784
4,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artio
Hulusay
Artio
13
1 / 0 / 9
7,575
541
5,540
9,551
9,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Noatar
Izanami
14
6 / 1 / 1
8,144
582
9,646
7,177
3,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
zeus527
Achilles
13
1 / 1 / 1
7,076
505
6,208
12,189
12,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
20
20
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
2
8
3
W
Thanatos
AugusТ
Thanatos
10
0
4
12
W
Artio
Hulusay
Artio
1
0
9
5.5
L
1
3
0
0.33
W
Izanami
Noatar
Izanami
6
1
1
6.5
L
0
4
2
0.25
L
2
5
0
0.4
L
1
6
0
0.17
L
Odin
0
2
1
0.25
W
Achilles
zeus527
Achilles
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,939
Damage
40,182
51,861
Taken
50,315
21,298
Mitigated
36,967
13,944
Healing
33,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,303
1,317
0
3,717
10,614
7,345
774
3,068
7,200
53,003
0
W
Thanatos
AugusТ
Thanatos
11,485
3,402
0
15,502
10,784
4,556
630
919
9,865
0
65,546
W
Artio
Hulusay
Artio
5,540
1,068
352
4,908
9,551
9,266
0
3,086
6,255
17,460
0
L
4,193
2,006
0
5,559
10,547
1,989
423
1,627
8,920
0
46,212
W
Izanami
Noatar
Izanami
9,646
5,177
0
4,046
7,177
3,144
570
1,484
5,653
0
76,142
L
4,292
95
0
3,016
12,279
8,436
132
4,787
7,492
17,720
0
L
5,862
2,140
0
2,214
11,114
2,448
0
3,329
7,701
0
35,148
L
4,481
437
0
560
8,031
2,102
0
3,459
4,572
51,404
0
L
Odin
8,111
2,137
0
2,595
9,890
6,323
0
1,716
7,257
5,947
46,399
W
Achilles
zeus527
Achilles
6,208
1,227
0
4,790
12,189
12,656
0
1,978
10,211
8,002
28,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,066
Gold Earned
41,042
432
Minions Killed
475
0
Camps Cleared
0
1,288,060
Distance Traveled
1,398,789
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,437
603
106
8
0
252,806
4
W
Thanatos
9,810
701
124
9
0
331,787
5
W
Artio
7,575
541
24
2
0
302,357
13
L
Cupid
6,687
478
102
7
0
242,193
2
W
Izanami
8,144
582
145
10
0
260,204
5
L
Sobek
6,618
473
20
1
0
269,903
5
L
Loki
6,495
464
71
5
0
272,047
2
L
Janus
7,745
553
120
9
0
247,754
4
L
Odin
7,521
537
119
9
0
256,163
4
W
Achilles
7,076
505
76
5
0
251,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role