Player Matchup

Hel
Hel
Ammothystlive
Hel
Level 42
God Stats
0W - 1L
1,495 SR
Queue Stats
13W - 19L
1,393 Elo+
Party 2
Charybdis
Charybdis
Nossso
Charybdis
Level 144
God Stats
0W - 2L
1,385 SR
Queue Stats
8W - 9L
1,642 Elo+
Party 2
Bellona
Bellona
camposdefresa
Bellona
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,496 Elo+
Solo
Team Averages
Level 65
1,460 SR
1,510 Elo+

VS

Team Averages
Level 32
1,575 SR
1,732 Elo+
Athena
Athena
ArchAdr
Athena
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 7L
1,598 Elo+
Party 1
Neith
Neith
Fj121
Neith
Level 63
God Stats
3W - 3L
1,726 SR
Queue Stats
16W - 9L
1,738 Elo+
Solo
Chronos
Chronos
PinkBunnyRabbit_
Chronos
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 1L
1,861 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 6
9,052
532
6,292
14,866
5,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Nossso
Charybdis
14
3 / 2 / 5
10,769
633
13,131
10,733
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
13
6 / 3 / 3
10,555
621
17,875
22,983
16,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ArchAdr
Athena
13
2 / 3 / 10
10,495
617
5,766
16,412
18,755
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Fj121
Neith
14
4 / 3 / 9
11,113
654
12,659
12,416
4,625
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
9 / 3 / 4
12,404
730
23,800
18,999
7,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
9
Kills
15
15
Deaths
9
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
10
6
0.3
W
Athena
ArchAdr
Athena
2
3
10
2.33
W
Neith
Fj121
Neith
4
3
9
2.83
L
Charybdis
Nossso
Charybdis
3
2
5
2.75
W
9
3
4
3.67
L
Bellona
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,298
Damage
42,225
48,582
Taken
47,827
26,324
Mitigated
31,068
11,019
Healing
14,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,292
547
3,912
2,597
14,866
5,987
0
8,002
6,864
20,721
0
W
Athena
ArchAdr
Athena
5,766
2,102
0
529
16,412
18,755
50
2,852
13,560
11,133
0
W
Neith
Fj121
Neith
12,659
6,098
0
4,887
12,416
4,625
487
2,367
10,049
0
32,858
L
Charybdis
Nossso
Charybdis
13,131
6,755
0
2,189
10,733
3,772
0
6,167
4,566
0
45,754
W
23,800
10,845
0
8,598
18,999
7,688
2,640
3,787
15,212
90,384
0
L
Bellona
17,875
5,678
284
2,037
22,983
16,565
0
15,601
7,382
5,337
31,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,376
Gold Earned
34,012
148
Minions Killed
193
2
Camps Cleared
13
885,538
Distance Traveled
852,152
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,052
532
29
2
0
262,226
0
W
Athena
10,495
617
4
0
0
292,648
5
W
Neith
11,113
654
45
3
2
256,421
1
L
Charybdis
10,769
633
79
5
0
299,611
6
W
Chronos
12,404
730
144
8
11
303,083
3
L
Bellona
10,555
621
40
2
2
323,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role