Player Matchup

Morgan Le Fay
Morgan Le Fay
DuckFlare
Morgan Le Fay
Level 22
God Stats
23W - 14L
1,613 SR
Queue Stats
176W - 192L
1,445 Elo+
Solo
Bakasura
Bakasura
I_Love_Pugs1
Bakasura
Level 27
God Stats
5W - 1L
1,715 SR
Queue Stats
86W - 83L
1,494 Elo+
Solo
Olorun
Olorun
Mroseira
Olorun
Level 5
God Stats
1W - 1L
1,714 SR
Queue Stats
3W - 4L
1,411 Elo+
Solo
Ares
Ares
Renmzu
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,649 Elo+
Party 3
Neith
Neith
TheGraycool
Neith
Level 4
God Stats
14W - 14L
1,137 SR
Queue Stats
21W - 24L
1,649 Elo+
Party 3
Team Averages
Level 12
1,536 SR
1,530 Elo+

VS

Team Averages
Level 17
1,531 SR
1,405 Elo+
Anhur
Anhur
HouX555
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,276 Elo+
Party 2
Zeus
Zeus
NitroZeus009
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,236 Elo+
Party 2
Odin
Odin
RishiPXTG2
Odin
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,338 Elo+
Party 2
Susano
Susano
Thnax
Susano
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 59L
1,621 Elo+
Party 1
Achilles
Achilles
Z4G470
Achilles
Level 29
God Stats
64W - 48L
1,657 SR
Queue Stats
79W - 68L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DuckFlare
Morgan Le Fay
13
3 / 1 / 0
7,687
591
9,010
7,361
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
I_Love_Pugs1
Bakasura
11
3 / 2 / 3
7,462
574
3,086
8,915
2,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Mroseira
Olorun
13
8 / 3 / 5
8,653
666
12,823
11,904
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
Renmzu
Ares
10
3 / 4 / 7
7,363
566
5,586
10,624
8,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 1 / 6
6,774
521
3,607
5,148
1,602
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HouX555
Anhur
9
3 / 6 / 1
6,011
462
2,146
6,738
2,258
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
2 / 6 / 2
5,871
452
6,498
9,128
2,919
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
3 / 5 / 1
5,407
416
2,169
8,874
5,329
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
Thnax
Susano
12
1 / 3 / 3
6,676
514
6,026
9,412
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Z4G470
Achilles
12
2 / 0 / 1
6,341
488
6,604
12,786
10,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
20
Kills
11
11
Deaths
20
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DuckFlare
Morgan Le Fay
3
1
0
3
L
Anhur
HouX555
Anhur
3
6
1
0.58
W
Bakasura
I_Love_Pugs1
Bakasura
3
2
3
2.25
W
Olorun
Mroseira
Olorun
8
3
5
3.5
L
2
6
2
0.5
W
Ares
Renmzu
Ares
3
4
7
1.63
L
3
5
1
0.7
W
3
1
6
6
L
Susano
Thnax
Susano
1
3
3
0.83
L
Achilles
Z4G470
Achilles
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,112
Damage
23,443
43,952
Taken
46,938
20,279
Mitigated
23,895
17,409
Healing
13,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DuckFlare
Morgan Le Fay
9,010
1,848
0
3,503
7,361
3,073
392
417
6,422
41,463
4,426
L
Anhur
HouX555
Anhur
2,146
451
0
639
6,738
2,258
200
4,971
1,767
0
16,895
W
Bakasura
I_Love_Pugs1
Bakasura
3,086
2,276
583
1,716
8,915
2,707
171
485
8,263
0
23,604
W
Olorun
Mroseira
Olorun
12,823
7,573
754
7,386
11,904
4,703
2,655
717
11,095
49,282
0
L
6,498
914
0
759
9,128
2,919
462
4,874
4,199
18,374
0
W
Ares
Renmzu
Ares
5,586
671
0
1,737
10,624
8,194
209
3,613
7,011
21,399
0
L
2,169
845
0
1,350
8,874
5,329
178
5,758
3,006
0
9,539
W
3,607
1,843
0
1,730
5,148
1,602
1,228
1,709
3,439
0
29,740
L
Susano
Thnax
Susano
6,026
1,388
0
3,616
9,412
3,235
0
3,027
6,330
0
41,353
L
Achilles
Z4G470
Achilles
6,604
1,167
0
6,736
12,786
10,154
0
8,323
4,318
343
28,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,939
Gold Earned
30,306
303
Minions Killed
215
0
Camps Cleared
0
1,279,957
Distance Traveled
1,154,499
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,687
591
74
6
0
250,375
6
L
Anhur
6,011
462
33
3
0
208,532
0
W
Bakasura
7,462
574
54
4
0
280,116
2
W
Olorun
8,653
666
91
7
0
243,043
3
L
Zeus
5,871
452
31
2
0
202,830
0
W
Ares
7,363
566
23
2
0
256,217
0
L
Odin
5,407
416
14
1
0
196,991
0
W
Neith
6,774
521
61
5
0
250,206
0
L
Susano
6,676
514
82
6
0
264,146
0
L
Achilles
6,341
488
55
4
0
282,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role