Player Matchup

Yemoja
Yemoja
BodusMorus
Yemoja
Level 17
God Stats
19W - 17L
1,374 SR
Queue Stats
43W - 44L
1,358 Elo+
Party 3
He Bo
He Bo
SkauchMarx
He Bo
Level 47
God Stats
6W - 9L
1,352 SR
Queue Stats
106W - 150L
1,355 Elo+
Party 2
Artemis
Artemis
SwaggyElf
Artemis
Level 21
God Stats
12W - 5L
1,609 SR
Queue Stats
54W - 58L
1,395 Elo+
Party 2
Cthulhu
Cthulhu
Veciuss
Cthulhu
Level 17
God Stats
20W - 19L
1,649 SR
Queue Stats
48W - 51L
1,442 Elo+
Party 2
Thanatos
Thanatos
zak132465
Thanatos
Level 16
God Stats
11W - 7L
1,635 SR
Queue Stats
42W - 43L
1,373 Elo+
Party 3
Team Averages
Level 24
1,524 SR
1,385 Elo+

VS

Team Averages
Level 12
1,478 SR
1,370 Elo+
Cthulhu
Cthulhu
Ellefer
Cthulhu
Level 18
God Stats
4W - 3L
1,589 SR
Queue Stats
23W - 29L
1,304 Elo+
Party 1
Olorun
Olorun
Kristof09
Olorun
Level 13
God Stats
1W - 7L
1,299 SR
Queue Stats
9W - 15L
1,377 Elo+
Solo
Neith
Neith
Narcotek21
Neith
Level 3
God Stats
1W - 1L
1,704 SR
Queue Stats
2W - 1L
1,641 Elo+
Party 1
Chaac
Chaac
Rookieplayer1
Chaac
Level 23
God Stats
4W - 2L
1,467 SR
Queue Stats
22W - 19L
1,368 Elo+
Solo
Bastet
Bastet
SuspendedForever
Bastet
Level 4
God Stats
0W - 1L
1,329 SR
Queue Stats
0W - 2L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BodusMorus
Yemoja
10
1 / 0 / 7
6,449
586
3,744
3,372
2,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

He Bo
12
3 / 2 / 1
6,797
618
4,290
5,210
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
SwaggyElf
Artemis
11
6 / 1 / 3
6,858
623
8,513
5,657
1,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Veciuss
Cthulhu
10
0 / 1 / 2
5,922
538
5,079
7,121
6,311
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
zak132465
Thanatos
12
9 / 1 / 3
7,123
648
6,437
7,177
3,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ellefer
Cthulhu
8
1 / 3 / 0
5,234
476
2,693
8,906
2,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
Kristof09
Olorun
10
0 / 5 / 2
5,672
516
3,407
9,099
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
8
0 / 5 / 1
4,626
421
2,183
5,373
1,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 3 / 0
6,277
571
5,061
9,683
6,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 3 / 1
4,899
445
1,792
5,386
1,105
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
19
Kills
4
5
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BodusMorus
Yemoja
1
0
7
4.5
L
Cthulhu
Ellefer
Cthulhu
1
3
0
0.33
L
Olorun
Kristof09
Olorun
0
5
2
0.2
L
Neith
0
5
1
0.1
L
2
3
0
0.67
W
He Bo
3
2
1
1.75
L
1
3
1
0.5
W
Artemis
SwaggyElf
Artemis
6
1
3
7.5
W
Cthulhu
Veciuss
Cthulhu
0
1
2
1
W
Thanatos
zak132465
Thanatos
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,063
Damage
15,136
28,537
Taken
38,447
14,857
Mitigated
13,920
15,820
Healing
10,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BodusMorus
Yemoja
3,744
600
1,792
1,096
3,372
2,256
358
1,143
2,229
20,388
0
L
Cthulhu
Ellefer
Cthulhu
2,693
145
761
1,867
8,906
2,936
104
2,454
6,452
10,094
0
L
Olorun
Kristof09
Olorun
3,407
1,435
0
3,036
9,099
2,170
129
3,854
4,809
29,413
0
L
Neith
2,183
929
0
511
5,373
1,022
120
966
4,407
0
15,832
L
5,061
1,825
0
4,152
9,683
6,687
120
4,796
4,887
0
35,198
W
He Bo
4,290
392
0
1,423
5,210
1,637
934
3,168
2,042
31,557
0
L
1,792
834
0
191
5,386
1,105
0
607
4,779
0
17,886
W
Artemis
SwaggyElf
Artemis
8,513
5,040
0
2,084
5,657
1,588
594
1,290
4,367
0
39,419
W
Cthulhu
Veciuss
Cthulhu
5,079
1,110
0
1,999
7,121
6,311
261
0
7,121
29,290
0
W
Thanatos
zak132465
Thanatos
6,437
1,774
0
7,426
7,177
3,065
477
499
6,678
0
33,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,149
Gold Earned
26,708
291
Minions Killed
198
0
Camps Cleared
0
1,037,750
Distance Traveled
967,130
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,449
586
29
3
0
200,074
0
L
Cthulhu
5,234
476
11
1
0
200,442
3
L
Olorun
5,672
516
50
5
0
165,044
0
L
Neith
4,626
421
29
3
0
196,951
1
L
Chaac
6,277
571
73
7
0
199,332
0
W
He Bo
6,797
618
62
6
0
191,459
1
L
Bastet
4,899
445
35
3
0
205,361
2
W
Artemis
6,858
623
80
7
0
191,144
2
W
Cthulhu
5,922
538
61
6
0
224,678
0
W
Thanatos
7,123
648
59
5
0
230,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role