Player Matchup

Medusa
Medusa
Chip001
Medusa
Level 105
God Stats
16W - 25L
1,456 SR
Queue Stats
616W - 686L
1,468 Elo+
Party 2
Chaac
Chaac
Napsteur
Chaac
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 34L
1,457 Elo+
Party 1
Ganesha
Ganesha
Sebaxe
Ganesha
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
108W - 99L
1,488 Elo+
Party 1
Sol
Sol
Unicque
Sol
Level 26
God Stats
12W - 10L
1,431 SR
Queue Stats
193W - 246L
1,435 Elo+
Party 2
Fenrir
Fenrir
tdlCraig
Fenrir
Level 144
God Stats
8W - 6L
1,652 SR
Queue Stats
447W - 471L
1,438 Elo+
Solo
Team Averages
Level 93
1,508 SR
1,457 Elo+

VS

Team Averages
Level 139
1,548 SR
1,480 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Gorjonna
Anhur
Level 108
God Stats
2W - 4L
1,700 SR
Queue Stats
110W - 100L
1,492 Elo+
Solo
Chronos
Chronos
Ikaratlas
Chronos
Level 160
God Stats
9W - 9L
1,520 SR
Queue Stats
371W - 374L
1,445 Elo+
Party 3
Anubis
Anubis
Kaliim
Anubis
Level 145
God Stats
6W - 5L
1,672 SR
Queue Stats
523W - 530L
1,488 Elo+
Party 3
Hercules
Hercules
NOUNS-75
Hercules
Level 124
God Stats
4W - 7L
1,346 SR
Queue Stats
298W - 298L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chip001
Medusa
19
6 / 3 / 13
12,012
751
22,923
14,521
7,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Napsteur
Chaac
17
3 / 0 / 13
10,688
668
15,327
11,645
9,897
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
Sebaxe
Ganesha
19
0 / 1 / 23
12,149
759
10,717
22,310
23,297
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
20
10 / 0 / 10
12,571
786
23,487
12,717
6,725
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
tdlCraig
Fenrir
17
5 / 3 / 14
11,193
700
12,256
17,927
16,154
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
0 / 4 / 6
9,492
593
14,527
26,504
30,242
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anhur
Gorjonna
Anhur
16
1 / 7 / 5
9,705
607
11,779
15,486
5,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Ikaratlas
Chronos
18
4 / 3 / 3
10,633
665
12,910
14,943
6,545
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Kaliim
Anubis
15
2 / 7 / 4
9,409
588
10,852
14,275
5,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
NOUNS-75
Hercules
16
0 / 3 / 4
9,087
568
6,369
20,126
23,993
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
29
24
Kills
7
7
Deaths
24
73
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
4
6
0.75
W
Medusa
Chip001
Medusa
6
3
13
4.17
L
Anhur
Gorjonna
Anhur
1
7
5
0.5
L
Chronos
Ikaratlas
Chronos
4
3
3
1.83
L
Anubis
Kaliim
Anubis
2
7
4
0.57
L
Hercules
NOUNS-75
Hercules
0
3
4
0.67
W
Chaac
Napsteur
Chaac
3
0
13
9.5
W
Ganesha
Sebaxe
Ganesha
0
1
23
11.5
W
Sol
10
0
10
15
W
Fenrir
tdlCraig
Fenrir
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,710
Damage
56,437
79,120
Taken
91,334
64,042
Mitigated
71,947
36,314
Healing
37,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
14,527
5,095
2,031
8,503
26,504
30,242
0
8,132
18,372
33,961
0
W
Medusa
Chip001
Medusa
22,923
9,727
1,304
5,736
14,521
7,969
2,232
8,201
6,320
0
55,845
L
Anhur
Gorjonna
Anhur
11,779
4,168
1,606
2,566
15,486
5,250
0
5,985
9,501
0
27,927
L
Chronos
Ikaratlas
Chronos
12,910
3,633
2,411
5,833
14,943
6,545
0
6,500
8,443
28,817
0
L
Anubis
Kaliim
Anubis
10,852
174
1,175
3,479
14,275
5,917
0
6,062
8,213
21,749
0
L
Hercules
NOUNS-75
Hercules
6,369
1,360
2,538
7,767
20,126
23,993
0
7,787
12,339
0
15,577
W
Chaac
Napsteur
Chaac
15,327
942
1,972
4,899
11,645
9,897
829
5,152
6,493
0
26,075
W
Ganesha
Sebaxe
Ganesha
10,717
420
4,342
5,614
22,310
23,297
310
11,163
11,147
27,747
0
W
Sol
23,487
5,251
3,062
3,199
12,717
6,725
2,301
6,927
5,790
53,158
0
W
Fenrir
tdlCraig
Fenrir
12,256
1,714
1,506
4,680
17,927
16,154
0
6,846
11,081
361
17,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,613
Gold Earned
48,326
180
Minions Killed
146
0
Camps Cleared
0
1,723,164
Distance Traveled
1,358,573
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,492
593
31
2
0
261,429
0
W
Medusa
12,012
751
78
5
0
320,989
2
L
Anhur
9,705
607
36
2
0
255,404
1
L
Chronos
10,633
665
45
3
0
273,147
3
L
Anubis
9,409
588
22
1
0
254,379
0
L
Hercules
9,087
568
12
1
0
314,214
3
W
Chaac
10,688
668
15
1
0
364,511
0
W
Ganesha
12,149
759
0
0
0
321,172
0
W
Sol
12,571
786
74
5
0
356,157
1
W
Fenrir
11,193
700
13
1
0
360,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role