Player Matchup

Baron Samedi
Baron Samedi
Bluefishh14
Baron Samedi
Level 29
God Stats
6W - 4L
1,672 SR
Queue Stats
33W - 14L
1,513 Elo+
Solo
Fenrir
Fenrir
Little Fighter2
Fenrir
Level 29
God Stats
31W - 38L
1,447 SR
Queue Stats
73W - 97L
1,321 Elo+
Party 1
Cthulhu
Cthulhu
crysickfish
Cthulhu
Level 31
God Stats
3W - 4L
1,507 SR
Queue Stats
87W - 105L
1,340 Elo+
Party 1
Olorun
Olorun
kommt_von_hinten
Olorun
Level 12
God Stats
2W - 0L
1,665 SR
Queue Stats
18W - 12L
1,506 Elo+
Party 3
Bellona
Bellona
lLady-In-Blackl
Bellona
Level 8
God Stats
12W - 4L
1,868 SR
Queue Stats
49W - 13L
1,838 Elo+
Party 3
Team Averages
Level 22
1,632 SR
1,504 Elo+

VS

Team Averages
Level 15
1,479 SR
1,419 Elo+
Loki
Loki
 
Loki
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Baybetfy
Thanatos
Level 13
God Stats
3W - 2L
1,675 SR
Queue Stats
17W - 13L
1,401 Elo+
Solo
Achilles
Achilles
Christopher5497
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,538 Elo+
Solo
Amaterasu
Amaterasu
Desibira
Amaterasu
Level 27
God Stats
0W - 2L
1,515 SR
Queue Stats
136W - 178L
1,348 Elo+
Party 2
Zeus
Zeus
barry_B_benson37
Zeus
Level 7
God Stats
2W - 4L
1,207 SR
Queue Stats
242W - 356L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bluefishh14
Baron Samedi
15
4 / 3 / 3
10,092
505
9,265
10,961
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 5 / 2
9,889
494
1,244
10,128
6,741
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
crysickfish
Cthulhu
15
1 / 4 / 20
11,153
558
8,595
15,630
18,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
18 / 4 / 3
12,931
647
31,395
26,853
12,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
11 / 2 / 4
12,175
609
16,301
14,702
13,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
6 / 6 / 1
9,611
481
9,790
13,812
4,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Baybetfy
Thanatos
13
6 / 10 / 2
9,138
457
10,862
20,599
8,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
13
2 / 8 / 5
8,447
422
4,740
17,847
13,307
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Amaterasu
Desibira
Amaterasu
14
2 / 9 / 5
9,104
455
12,362
26,697
16,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 4 / 2
7,959
398
7,438
11,107
4,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
32
37
Kills
17
18
Deaths
37
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
6
1
1.08
L
Thanatos
Baybetfy
Thanatos
6
10
2
0.7
W
Baron Samedi
Bluefishh14
Baron Samedi
4
3
3
1.83
L
Achilles
2
8
5
0.56
L
Amaterasu
Desibira
Amaterasu
2
9
5
0.5
W
3
5
2
0.8
L
1
4
2
0.5
W
Cthulhu
crysickfish
Cthulhu
1
4
20
2.75
W
18
4
3
4.88
W
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,800
Damage
45,192
78,274
Taken
90,062
55,271
Mitigated
46,584
36,084
Healing
21,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,790
2,072
0
1,088
13,812
4,973
316
4,589
9,223
0
60,649
L
Thanatos
Baybetfy
Thanatos
10,862
1,731
0
9,999
20,599
8,193
0
12,810
7,789
0
49,901
W
Baron Samedi
Bluefishh14
Baron Samedi
9,265
222
572
4,850
10,961
4,309
1,252
2,151
8,810
48,458
0
L
Achilles
4,740
1,712
0
825
17,847
13,307
205
12,091
5,756
0
32,029
L
Amaterasu
Desibira
Amaterasu
12,362
4,522
0
7,616
26,697
16,010
0
10,767
15,930
0
45,800
W
1,244
176
0
1,539
10,128
6,741
3,290
974
9,154
41
33,134
L
7,438
1,049
0
1,704
11,107
4,101
0
9,125
1,982
33,413
0
W
Cthulhu
crysickfish
Cthulhu
8,595
1,203
384
1,733
15,630
18,728
1,235
951
14,679
32,683
0
W
31,395
18,444
1,035
19,089
26,853
12,374
6,247
3,362
23,491
106,324
0
W
16,301
6,503
0
6,882
14,702
13,119
284
0
14,702
2,174
76,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,240
Gold Earned
44,259
483
Minions Killed
335
0
Camps Cleared
0
1,895,433
Distance Traveled
1,717,010
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,611
481
100
5
0
375,577
0
L
Thanatos
9,138
457
66
3
0
325,761
5
W
Baron Samedi
10,092
505
90
5
0
392,390
4
L
Achilles
8,447
422
52
3
0
273,912
0
L
Amaterasu
9,104
455
69
3
0
400,020
1
W
Fenrir
9,889
494
66
3
0
341,949
2
L
Zeus
7,959
398
48
2
0
341,740
0
W
Cthulhu
11,153
558
36
2
0
380,128
3
W
Olorun
12,931
647
160
8
0
342,429
0
W
Bellona
12,175
609
131
7
0
438,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role