Player Matchup

Raijin
Raijin
G3TONMYL3V3L98
Raijin
Level 148
God Stats
11W - 17L
1,502 SR
Queue Stats
267W - 295L
1,492 Elo+
Party 2
Fenrir
Fenrir
Jeonsa7
Fenrir
Level 143
God Stats
2W - 3L
1,522 SR
Queue Stats
246W - 263L
1,564 Elo+
Party 1
Bellona
Bellona
Senor Phrog8506
Bellona
Level 41
God Stats
1W - 5L
1,458 SR
Queue Stats
160W - 179L
1,425 Elo+
Party 2
Skadi
Skadi
SoulEater1488
Skadi
Level 38
God Stats
36W - 31L
1,449 SR
Queue Stats
104W - 130L
1,381 Elo+
Party 1
Ares
Ares
THE 15t LEGEND
Ares
Level 57
God Stats
83W - 92L
1,469 SR
Queue Stats
100W - 139L
1,403 Elo+
Party 1
Team Averages
Level 85
1,480 SR
1,453 Elo+

VS

Team Averages
Level 82
1,699 SR
1,519 Elo+
Hel
Hel
IMDABOSS1999
Hel
Level 129
God Stats
3W - 0L
1,826 SR
Queue Stats
26W - 34L
1,482 Elo+
Solo
Thor
Thor
MitsuriRengoku
Thor
Level 86
God Stats
3W - 1L
1,777 SR
Queue Stats
212W - 200L
1,516 Elo+
Solo
Izanami
Izanami
Nico niii xd
Izanami
Level 114
God Stats
6W - 3L
1,547 SR
Queue Stats
187W - 179L
1,496 Elo+
Solo
Guan Yu
Guan Yu
NotaSmerf006
Guan Yu
Level 38
God Stats
152W - 140L
1,549 SR
Queue Stats
298W - 259L
1,595 Elo+
Solo
Kuzenbo
Kuzenbo
TabsX_-
Kuzenbo
Level 45
God Stats
6W - 1L
1,796 SR
Queue Stats
304W - 289L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,589
559
3,526
6,927
2,245
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Jeonsa7
Fenrir
10
4 / 4 / 3
6,468
647
5,048
8,705
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 4 / 0
5,248
525
3,010
8,420
4,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
3 / 5 / 2
4,796
480
3,216
5,810
1,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 6 / 3
4,627
463
3,030
10,743
5,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 3
5,954
595
6,424
5,393
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 2 / 2
6,718
672
6,326
6,292
1,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Nico niii xd
Izanami
11
9 / 2 / 2
6,979
698
8,452
4,636
1,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
NotaSmerf006
Guan Yu
11
4 / 0 / 1
6,477
648
5,641
7,741
7,216
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
TabsX_-
Kuzenbo
8
1 / 2 / 6
5,589
559
3,253
6,347
6,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
8
Kills
22
22
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
3
2
3
2.25
L
Fenrir
Jeonsa7
Fenrir
4
4
3
1.38
W
5
2
2
3
W
Izanami
Nico niii xd
Izanami
9
2
2
5
W
Guan Yu
NotaSmerf006
Guan Yu
4
0
1
4.5
L
0
4
0
0
L
3
5
2
0.8
L
0
6
3
0.25
W
Kuzenbo
TabsX_-
Kuzenbo
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,830
Damage
30,096
40,605
Taken
30,409
15,947
Mitigated
19,139
8,616
Healing
10,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,526
342
39
2,142
6,927
2,245
290
3,908
3,019
35,550
0
W
6,424
1,063
897
2,395
5,393
1,860
878
2,815
2,578
28,690
0
L
Fenrir
Jeonsa7
Fenrir
5,048
2,018
0
3,214
8,705
2,343
0
1,461
7,244
0
28,269
W
6,326
1,321
0
0
6,292
1,879
0
607
5,685
0
37,091
W
Izanami
Nico niii xd
Izanami
8,452
5,341
0
535
4,636
1,775
112
950
3,686
0
42,869
W
Guan Yu
NotaSmerf006
Guan Yu
5,641
814
368
3,524
7,741
7,216
201
834
6,907
24
31,927
L
3,010
770
0
1,389
8,420
4,737
0
1,395
7,025
929
23,645
L
3,216
1,702
0
642
5,810
1,062
216
264
5,546
0
19,635
L
3,030
83
0
1,190
10,743
5,560
0
2,673
8,070
10,751
0
W
Kuzenbo
TabsX_-
Kuzenbo
3,253
1,802
0
2,771
6,347
6,409
530
1,496
4,851
14,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,728
Gold Earned
31,717
205
Minions Killed
278
0
Camps Cleared
0
944,732
Distance Traveled
1,017,358
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,589
559
54
5
0
176,152
4
W
Hel
5,954
595
48
5
0
205,433
0
L
Fenrir
6,468
647
51
5
0
211,207
0
W
Thor
6,718
672
69
7
0
211,961
1
W
Izanami
6,979
698
81
8
0
169,131
2
W
Guan Yu
6,477
648
68
7
0
214,594
3
L
Bellona
5,248
525
58
6
0
195,765
3
L
Skadi
4,796
480
30
3
0
167,170
1
L
Ares
4,627
463
12
1
0
194,438
4
W
Kuzenbo
5,589
559
12
1
0
216,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role