Player Matchup

Nike
Nike
Diamond III
Andresxcol1399
Nike
Diamond III
Level 127
God Stats
137W - 104L
1,692 SR
Queue Stats
289W - 286L
2,129 MMR
Solo
Geb
Geb
Diamond IV
BROWKENY
Geb
Diamond IV
Level 156
God Stats
27W - 25L
1,653 SR
Queue Stats
353W - 340L
2,093 MMR
Solo
Tiamat
Tiamat
Diamond III
ErickEsc20
Tiamat
Diamond III
Level 158
God Stats
0W - 3L
1,632 SR
Queue Stats
650W - 660L
2,141 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
GodsUndoing
Sylvanus
Diamond IV
Level 153
God Stats
2W - 8L
1,381 SR
Queue Stats
333W - 322L
2,096 MMR
Solo
Artemis
Artemis
Platinum I
Nakattu
Artemis
Platinum I
Level 158
God Stats
0W - 2L
1,649 SR
Queue Stats
172W - 159L
2,134 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,601 SR
2,118 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,636 SR
2,118 MMR
Ravana
Ravana
Diamond III
Dax Meliodas
Ravana
Diamond III
Level 156
God Stats
14W - 5L
1,693 SR
Queue Stats
590W - 591L
2,150 MMR
Solo
Apollo
Apollo
Platinum I
Nunro
Apollo
Platinum I
Level 160
God Stats
2W - 1L
1,150 SR
Queue Stats
88W - 83L
2,036 MMR
Party 1
Hel
Hel
Diamond IV
SwagSempai
Hel
Diamond IV
Level 160
God Stats
16W - 6L
1,809 SR
Queue Stats
65W - 59L
2,220 MMR
Party 1
Cthulhu
Cthulhu
Platinum IV
Toci_hn
Cthulhu
Platinum IV
Level 157
God Stats
7W - 6L
1,865 SR
Queue Stats
48W - 33L
2,088 MMR
Party 2
Loki
Loki
Platinum IV
Xbubux16
Loki
Platinum IV
Level 128
God Stats
2W - 1L
1,660 SR
Queue Stats
22W - 6L
2,094 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
8,011
445
11,989
18,035
11,830
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

11
1 / 1 / 3
7,804
434
4,968
14,723
13,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
ErickEsc20
Tiamat
14
3 / 2 / 3
8,683
482
8,158
9,252
5,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
GodsUndoing
Sylvanus
15
3 / 5 / 5
9,259
514
13,960
21,963
13,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Nakattu
Artemis
15
1 / 5 / 2
8,945
497
5,523
11,660
4,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GilgameshOdinKaliPersephoneAthena

VS

Bans
Morgan Le FayCu ChulainnDanzaburouHun BatzChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
4 / 4 / 6
9,967
554
11,526
8,946
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Nunro
Apollo
15
2 / 1 / 6
9,394
522
7,626
12,905
4,198
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
5 / 2 / 5
9,303
517
9,839
11,512
4,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Toci_hn
Cthulhu
15
3 / 1 / 6
8,668
482
13,273
14,356
13,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Loki
16
5 / 0 / 7
10,082
560
14,822
19,606
10,546
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
8
Kills
19
19
Deaths
8
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
1
1
3
2.5
W
Ravana
4
4
6
1.75
L
Tiamat
ErickEsc20
Tiamat
3
2
3
2.25
L
Sylvanus
GodsUndoing
Sylvanus
3
5
5
1.1
L
Artemis
Nakattu
Artemis
1
5
2
0.4
W
Apollo
Nunro
Apollo
2
1
6
5
W
5
2
5
3.75
W
Cthulhu
Toci_hn
Cthulhu
3
1
6
6
W
Loki
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,598
Damage
57,086
75,633
Taken
67,325
49,012
Mitigated
37,377
24,337
Healing
29,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,989
1,006
0
2,925
18,035
11,830
0
3,497
14,302
7,905
43,303
L
4,968
102
0
2,126
14,723
13,551
0
5,865
8,488
17,712
0
W
Ravana
11,526
3,789
0
2,609
8,946
4,345
636
4,012
4,858
0
74,467
L
Tiamat
ErickEsc20
Tiamat
8,158
1,048
112
3,168
9,252
5,641
0
2,926
6,129
61,773
0
L
Sylvanus
GodsUndoing
Sylvanus
13,960
2,396
3,734
9,802
21,963
13,566
0
6,481
14,961
56,863
15,708
L
Artemis
Nakattu
Artemis
5,523
918
0
2,470
11,660
4,424
893
2,854
8,574
0
70,178
W
Apollo
Nunro
Apollo
7,626
3,108
0
4,418
12,905
4,198
462
3,468
9,417
0
73,145
W
9,839
907
6,131
5,485
11,512
4,377
519
5,012
6,392
48,895
0
W
Cthulhu
Toci_hn
Cthulhu
13,273
382
683
1,841
14,356
13,911
155
6,566
7,511
36,037
0
W
Loki
14,822
3,542
0
7,928
19,606
10,546
449
9,214
10,265
0
57,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,702
Gold Earned
47,414
482
Minions Killed
510
0
Camps Cleared
0
1,718,534
Distance Traveled
1,894,512
30
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,011
445
85
5
0
344,657
10
L
Geb
7,804
434
23
1
0
383,360
3
W
Ravana
9,967
554
114
6
0
389,168
2
L
Tiamat
8,683
482
122
7
0
361,007
6
L
Sylvanus
9,259
514
126
7
0
314,144
5
L
Artemis
8,945
497
126
7
0
315,366
6
W
Apollo
9,394
522
142
8
0
362,255
3
W
Hel
9,303
517
90
5
0
363,583
10
W
Cthulhu
8,668
482
44
2
0
368,646
13
W
Loki
10,082
560
120
7
0
410,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role