Player Matchup

Apollo
Apollo
Masters
Grimhound
Apollo
Masters
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 47L
2,867 MMR
Party 3
Ymir
Ymir
Masters
Jihggy
Ymir
Masters
Level 159
God Stats
0W - 2L
1,523 SR
Queue Stats
275W - 200L
2,890 MMR
Party 3
Loki
Loki
Masters
Oreọ
Loki
Masters
Level 160
God Stats
27W - 28L
1,692 SR
Queue Stats
694W - 605L
2,909 MMR
Party 1
Agni
Agni
Masters
SendThatTwitter
Agni
Masters
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
355W - 310L
2,957 MMR
Party 1
Cthulhu
Cthulhu
Masters
The Booph
Cthulhu
Masters
Level 148
God Stats
16W - 11L
1,751 SR
Queue Stats
259W - 233L
3,017 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 125
1,593 SR
2,928 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 117
1,711 SR
2,923 MMR
Fenrir
Fenrir
Masters
BeggeFunV
Fenrir
Masters
Level 47
God Stats
4W - 2L
1,736 SR
Queue Stats
64W - 35L
2,715 MMR
Party 2
Chaac
Chaac
Masters
Poohys
Chaac
Masters
Level 155
God Stats
14W - 19L
1,583 SR
Queue Stats
425W - 416L
2,718 MMR
Solo
Heimdallr
Heimdallr
Masters
TTVKreshoa
Heimdallr
Masters
Level 65
God Stats
2W - 0L
1,790 SR
Queue Stats
271W - 177L
3,281 MMR
Solo
Guan Yu
Guan Yu
Masters
Uzíí
Guan Yu
Masters
Level 160
God Stats
59W - 35L
1,740 SR
Queue Stats
685W - 609L
2,965 MMR
Party 2
Hera
Hera
Masters
WeezerSage
Hera
Masters
Level 160
God Stats
3W - 1L
1,706 SR
Queue Stats
96W - 58L
2,934 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Grimhound
Apollo
18
1 / 5 / 3
11,261
490
7,309
25,586
7,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Jihggy
Ymir
16
3 / 7 / 6
10,937
476
5,498
27,730
30,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
Oreọ
Loki
18
3 / 11 / 7
11,813
514
12,543
22,091
7,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 9 / 5
11,151
485
16,280
19,219
6,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
The Booph
Cthulhu
17
2 / 7 / 3
11,611
505
15,996
25,442
29,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArtioOdinGebMorgan Le FayUllr

VS

Bans
TiamatAnhurYemojaHou YiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeggeFunV
Fenrir
20
4 / 5 / 18
13,547
589
18,522
26,114
22,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
Poohys
Chaac
20
9 / 1 / 15
14,582
634
18,790
18,317
14,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
TTVKreshoa
Heimdallr
20
8 / 3 / 5
14,918
649
28,527
15,921
8,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Uzíí
Guan Yu
20
7 / 2 / 13
13,902
604
14,502
23,184
30,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 3 / 11
14,518
631
21,167
12,790
7,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
101
14
Kills
39
39
Deaths
14
24
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BeggeFunV
Fenrir
4
5
18
2.6
L
Apollo
Grimhound
Apollo
1
5
3
0.5
L
Ymir
Jihggy
Ymir
3
7
6
0.86
L
Loki
Oreọ
Loki
3
11
7
0.59
W
Chaac
Poohys
Chaac
9
1
15
16.5
L
5
9
5
0.83
W
Heimdallr
TTVKreshoa
Heimdallr
8
3
5
3.5
L
Cthulhu
The Booph
Cthulhu
2
7
3
0.5
W
Guan Yu
Uzíí
Guan Yu
7
2
13
6.75
W
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,626
Damage
101,508
120,068
Taken
96,326
81,248
Mitigated
83,327
22,279
Healing
43,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BeggeFunV
Fenrir
18,522
6,183
0
6,470
26,114
22,195
351
9,397
16,573
377
94,347
L
Apollo
Grimhound
Apollo
7,309
4,911
0
8,269
25,586
7,855
0
2,771
22,368
0
90,201
L
Ymir
Jihggy
Ymir
5,498
1,485
0
2,411
27,730
30,158
0
6,734
20,006
22,340
0
L
Loki
Oreọ
Loki
12,543
5,070
0
4,163
22,091
7,089
0
3,821
17,759
0
84,793
W
Chaac
Poohys
Chaac
18,790
3,862
0
11,316
18,317
14,876
144
8,311
9,734
0
106,179
L
16,280
1,208
0
2,847
19,219
6,897
0
4,346
14,242
79,989
0
W
Heimdallr
TTVKreshoa
Heimdallr
28,527
14,761
0
4,365
15,921
8,387
4,841
6,080
9,742
0
138,188
L
Cthulhu
The Booph
Cthulhu
15,996
698
451
4,138
25,442
29,249
0
5,819
18,214
67,646
0
W
Guan Yu
Uzíí
Guan Yu
14,502
1,085
4,567
13,692
23,184
30,778
1,815
8,847
12,913
10,755
57,631
W
21,167
5,270
0
3,222
12,790
7,091
3,702
3,400
9,343
106,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,773
Gold Earned
71,467
596
Minions Killed
729
0
Camps Cleared
0
2,071,295
Distance Traveled
2,292,222
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,547
589
113
5
0
460,385
1
L
Apollo
11,261
490
170
7
0
433,269
6
L
Ymir
10,937
476
31
1
0
389,018
5
L
Loki
11,813
514
131
6
0
426,230
1
W
Chaac
14,582
634
153
7
0
540,775
1
L
Agni
11,151
485
135
6
0
411,708
7
W
Heimdallr
14,918
649
189
8
0
418,583
2
L
Cthulhu
11,611
505
129
6
0
411,070
5
W
Guan Yu
13,902
604
114
5
0
442,383
4
W
Hera
14,518
631
160
7
0
430,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role