Player Matchup

Kuzenbo
Kuzenbo
Grazery
Kuzenbo
Level 48
God Stats
3W - 6L
1,500 SR
Queue Stats
125W - 142L
1,346 Elo+
Party 1
Raijin
Raijin
Nocker
Raijin
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 33L
1,245 Elo+
Party 1
Erlang Shen
Erlang Shen
SaltFarmer 0
Erlang Shen
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Susano
Susano
TheBionicNugget
Susano
Level 24
God Stats
31W - 53L
1,332 SR
Queue Stats
52W - 72L
1,223 Elo+
Solo
Anhur
Anhur
Toby132826
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,466 SR
1,363 Elo+

VS

Team Averages
Level 10
1,500 SR
1,444 Elo+
Bastet
Bastet
I am podloga
Bastet
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 95L
1,343 Elo+
Solo
Hades
Hades
Supporter4541
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,378 Elo+
Solo
Anhur
Anhur
TakedjNaora
Anhur
Level 2
God Stats
2W - 5L
1,500 SR
Queue Stats
124W - 238L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
William24s
Kumbhakarna
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
YulianaTheReaper
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Grazery
Kuzenbo
12
3 / 2 / 10
8,161
510
6,786
12,080
14,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Nocker
Raijin
12
4 / 3 / 3
7,410
463
2,635
5,719
1,405
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
SaltFarmer 0
Erlang Shen
15
11 / 0 / 4
9,436
590
11,667
10,201
6,060
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 1 / 1
8,199
512
5,469
8,704
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
5
0 / 5 / 0
5,409
338
583
3,675
625
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
3 / 10 / 1
6,992
437
5,225
12,635
4,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 1 / 0
5,400
338
1,385
5,275
2,760
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
4 / 5 / 3
7,221
451
4,043
8,706
2,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
William24s
Kumbhakarna
5
0 / 2 / 1
5,377
336
1,015
3,244
1,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 6 / 2
6,238
390
3,563
9,378
2,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
24
Kills
9
11
Deaths
24
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Grazery
Kuzenbo
3
2
10
4
L
Bastet
3
10
1
0.35
W
Raijin
Nocker
Raijin
4
3
3
1.83
W
Erlang Shen
SaltFarmer 0
Erlang Shen
11
0
4
13
L
0
1
0
0
L
4
5
3
1.1
W
6
1
1
6.5
W
Anhur
0
5
0
0
L
Kumbhakarna
William24s
Kumbhakarna
0
2
1
0.25
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,140
Damage
15,231
40,379
Taken
39,238
25,149
Mitigated
13,181
9,295
Healing
3,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Grazery
Kuzenbo
6,786
2,081
0
2,472
12,080
14,483
730
2,798
9,282
36,963
0
L
Bastet
5,225
1,717
0
567
12,635
4,072
6
2,525
10,110
0
31,904
W
Raijin
Nocker
Raijin
2,635
206
0
1,259
5,719
1,405
1,934
986
4,733
25,239
0
W
Erlang Shen
SaltFarmer 0
Erlang Shen
11,667
6,091
0
2,418
10,201
6,060
2,870
1,528
8,673
0
51,757
L
1,385
153
0
635
5,275
2,760
0
659
4,616
12,676
0
L
4,043
2,562
0
1,277
8,706
2,417
964
2,319
6,387
0
26,293
W
5,469
1,121
0
2,852
8,704
2,576
1,255
176
8,528
0
47,590
W
Anhur
583
246
0
294
3,675
625
93
475
3,200
0
3,305
L
Kumbhakarna
William24s
Kumbhakarna
1,015
319
0
212
3,244
1,475
24
1,589
1,655
6,065
0
L
3,563
627
0
1,272
9,378
2,457
383
2,329
7,049
20,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,615
Gold Earned
31,228
258
Minions Killed
155
0
Camps Cleared
0
1,276,014
Distance Traveled
1,032,092
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,161
510
54
3
0
296,452
0
L
Bastet
6,992
437
44
3
0
292,094
0
W
Raijin
7,410
463
45
3
0
266,914
0
W
Erlang Shen
9,436
590
81
5
0
285,158
4
L
Hades
5,400
338
27
2
0
147,407
2
L
Anhur
7,221
451
46
3
0
253,375
2
W
Susano
8,199
512
73
5
0
319,563
0
W
Anhur
5,409
338
5
0
0
107,927
1
L
Kumbhakarna
5,377
336
9
1
0
108,390
1
L
Tiamat
6,238
390
29
2
0
230,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role