Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
TJ SAWYER
Erlang Shen
Level 109
God Stats
1W - 1L
1,225 SR
Queue Stats
63W - 62L
1,477 Elo+
Solo
Nox
Nox
fParaDoX317
Nox
Level 129
God Stats
2W - 0L
1,770 SR
Queue Stats
18W - 12L
1,552 Elo+
Solo
Hades
Hades
passe-le-bedo
Hades
Level 83
God Stats
3W - 0L
1,774 SR
Queue Stats
212W - 196L
1,476 Elo+
Party 1
Artemis
Artemis
rebornfisk
Artemis
Level 126
God Stats
4W - 0L
1,875 SR
Queue Stats
30W - 26L
1,504 Elo+
Solo
Team Averages
Level 111
1,629 SR
1,502 Elo+

VS

Team Averages
Level 113
1,587 SR
1,492 Elo+
Charybdis
Charybdis
Amex Thunderr
Charybdis
Level 148
God Stats
0W - 2L
1,386 SR
Queue Stats
115W - 122L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
Camelia47-_
Baron Samedi
Level 116
God Stats
1W - 2L
1,680 SR
Queue Stats
261W - 192L
1,474 Elo+
Solo
Cthulhu
Cthulhu
Kappî
Cthulhu
Level 106
God Stats
0W - 2L
1,674 SR
Queue Stats
15W - 11L
1,557 Elo+
Solo
Hera
Hera
TheCulmbacher
Hera
Level 90
God Stats
8W - 3L
1,699 SR
Queue Stats
320W - 354L
1,507 Elo+
Solo
Ravana
Ravana
jeffkennn
Ravana
Level 105
God Stats
1W - 1L
1,495 SR
Queue Stats
145W - 127L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
8 / 2 / 25
12,658
745
17,461
16,638
8,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
TJ SAWYER
Erlang Shen
19
5 / 2 / 24
12,484
734
13,369
33,206
28,994
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

20
8 / 3 / 22
12,853
756
15,921
16,290
7,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 7 / 24
11,607
683
11,239
16,456
8,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
rebornfisk
Artemis
20
12 / 4 / 16
13,325
784
23,132
17,215
7,380
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Amex Thunderr
Charybdis
20
5 / 7 / 11
12,625
743
17,452
18,702
9,621
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Camelia47-_
Baron Samedi
18
3 / 6 / 12
11,419
672
18,375
16,287
11,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Kappî
Cthulhu
20
5 / 5 / 7
12,502
735
18,557
26,363
36,384
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 8 / 8
10,865
639
19,787
14,009
5,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
jeffkennn
Ravana
17
3 / 10 / 8
10,861
639
10,715
16,730
9,211
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
64
36
Kills
18
18
Deaths
36
111
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
2
25
10.25
L
Charybdis
Amex Thunderr
Charybdis
5
7
11
1.5
L
Baron Samedi
Camelia47-_
Baron Samedi
3
6
12
1.5
L
Cthulhu
Kappî
Cthulhu
5
5
7
1.7
W
Erlang Shen
TJ SAWYER
Erlang Shen
5
2
24
8.5
L
2
8
8
0.75
W
8
3
22
6.33
L
Ravana
jeffkennn
Ravana
3
10
8
0.7
W
3
7
24
2.14
W
Artemis
rebornfisk
Artemis
12
4
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,122
Damage
84,886
99,805
Taken
92,091
60,298
Mitigated
72,152
54,459
Healing
24,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
17,461
1,831
10,035
7,913
16,638
8,420
1,388
10,733
5,670
43,323
0
L
Charybdis
Amex Thunderr
Charybdis
17,452
8,102
1,371
2,399
18,702
9,621
1,049
9,642
9,060
0
44,940
L
Baron Samedi
Camelia47-_
Baron Samedi
18,375
465
6,055
6,291
16,287
11,125
1,006
7,411
8,876
28,942
0
L
Cthulhu
Kappî
Cthulhu
18,557
484
1,003
4,198
26,363
36,384
298
10,429
15,934
39,325
0
W
Erlang Shen
TJ SAWYER
Erlang Shen
13,369
4,205
2,091
15,610
33,206
28,994
263
16,538
16,052
0
27,175
L
19,787
5,015
915
869
14,009
5,811
607
8,038
5,971
28,217
0
W
15,921
1,235
2,901
4,556
16,290
7,041
1,316
9,287
6,558
35,951
0
L
Ravana
jeffkennn
Ravana
10,715
2,500
115
1,517
16,730
9,211
147
9,101
7,629
0
21,536
W
11,239
1,698
1,066
3,836
16,456
8,463
1,497
9,170
6,890
20,137
0
W
Artemis
rebornfisk
Artemis
23,132
12,886
2,153
4,298
17,215
7,380
1,545
9,008
7,916
0
47,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,927
Gold Earned
58,272
183
Minions Killed
160
0
Camps Cleared
0
1,407,943
Distance Traveled
1,317,157
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,658
745
48
3
0
314,318
0
L
Charybdis
12,625
743
68
4
0
235,236
1
L
Baron Samedi
11,419
672
11
1
0
281,752
2
L
Cthulhu
12,502
735
38
2
0
277,226
1
W
Erlang Shen
12,484
734
28
2
0
291,576
2
L
Hera
10,865
639
30
2
0
250,336
2
W
Nox
12,853
756
28
2
0
306,832
1
L
Ravana
10,861
639
13
1
0
272,607
0
W
Hades
11,607
683
16
1
0
238,394
0
W
Artemis
13,325
784
63
4
0
256,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role