Player Matchup

Nike
Nike
HPMinecraft2220
Nike
Level 106
God Stats
0W - 1L
1,436 SR
Queue Stats
157W - 92L
1,669 Elo+
Party 2
Skadi
Skadi
HemorrhoidHenry
Skadi
Level 147
God Stats
3W - 5L
1,534 SR
Queue Stats
218W - 125L
1,731 Elo+
Party 2
Chronos
Chronos
Orangutank
Chronos
Level 142
God Stats
1W - 2L
1,897 SR
Queue Stats
114W - 59L
1,765 Elo+
Party 2
Tiamat
Tiamat
Shamelesskid
Tiamat
Level 28
God Stats
2W - 2L
1,578 SR
Queue Stats
30W - 6L
1,910 Elo+
Party 2
Team Averages
Level 106
1,611 SR
1,769 Elo+

VS

Team Averages
Level 99
1,651 SR
1,568 Elo+
Jormungandr
Jormungandr
EclipticChaos
Jormungandr
Level 29
God Stats
5W - 5L
1,745 SR
Queue Stats
27W - 21L
1,564 Elo+
Party 1
Bellona
Bellona
Itachihero
Bellona
Level 160
God Stats
2W - 0L
1,493 SR
Queue Stats
3W - 2L
1,523 Elo+
Party 1
Aphrodite
Aphrodite
LittlePonySlayer
Aphrodite
Level 68
God Stats
3W - 1L
1,762 SR
Queue Stats
32W - 23L
1,578 Elo+
Party 1
Neith
Neith
SimplyJango
Neith
Level 139
God Stats
2W - 0L
1,605 SR
Queue Stats
32W - 21L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
9,425
673
7,089
13,390
11,401
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 2 / 2
9,149
654
8,855
7,194
2,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
Orangutank
Chronos
15
0 / 5 / 2
9,009
644
11,055
10,376
3,610
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
16
2 / 3 / 1
9,944
710
6,935
7,696
5,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EclipticChaos
Jormungandr
14
0 / 2 / 4
10,298
736
2,574
13,919
17,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Itachihero
Bellona
16
3 / 1 / 5
10,686
763
8,042
12,321
13,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
16
2 / 1 / 8
10,881
777
6,074
11,631
6,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
10 / 0 / 3
12,481
892
15,589
13,673
7,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
15
15
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
EclipticChaos
Jormungandr
0
2
4
1
L
2
5
1
0.5
L
0
2
2
0.5
W
Bellona
Itachihero
Bellona
3
1
5
5.5
W
Aphrodite
2
1
8
6
L
Chronos
Orangutank
Chronos
0
5
2
0.2
L
Tiamat
2
3
1
0.83
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,934
Damage
32,279
38,656
Taken
51,544
22,599
Mitigated
44,519
3,722
Healing
21,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
EclipticChaos
Jormungandr
2,574
491
168
614
13,919
17,071
532
6,010
7,777
14,217
0
L
7,089
405
45
350
13,390
11,401
28
2,570
10,820
0
21,066
L
8,855
4,409
0
500
7,194
2,463
496
1,030
6,164
0
49,210
W
Bellona
Itachihero
Bellona
8,042
2,221
0
1,770
12,321
13,921
2,089
3,430
8,689
0
31,940
W
Aphrodite
6,074
604
7,662
8,056
11,631
6,182
1,425
4,295
7,186
29,410
0
L
Chronos
Orangutank
Chronos
11,055
2,982
0
1,801
10,376
3,610
649
2,822
7,554
41,139
0
L
Tiamat
6,935
525
0
1,026
7,696
5,125
275
2,531
5,165
31,638
0
W
15,589
6,310
0
3,656
13,673
7,345
7,056
3,886
9,693
0
67,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,527
Gold Earned
44,346
227
Minions Killed
229
11
Camps Cleared
12
1,069,136
Distance Traveled
1,157,097
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,298
736
30
2
0
268,230
0
L
Nike
9,425
673
33
2
1
268,197
2
L
Skadi
9,149
654
85
6
1
276,210
0
W
Bellona
10,686
763
52
4
5
306,947
3
W
Aphrodite
10,881
777
60
4
2
292,726
1
L
Chronos
9,009
644
43
3
4
262,743
3
L
Tiamat
9,944
710
66
5
5
261,986
2
W
Neith
12,481
892
87
6
5
289,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role