Player Matchup

Neith
Neith
Adrianho_PL
Neith
Level 26
God Stats
59W - 47L
1,477 SR
Queue Stats
68W - 65L
1,336 Elo+
Solo
Anubis
Anubis
AlexGuns
Anubis
Level 29
God Stats
30W - 39L
1,535 SR
Queue Stats
183W - 213L
1,449 Elo+
Solo
Bakasura
Bakasura
Blurrymemes
Bakasura
Level 14
God Stats
5W - 7L
1,566 SR
Queue Stats
62W - 51L
1,474 Elo+
Solo
Cabrakan
Cabrakan
Grand_Hokages_YT
Cabrakan
Level 27
God Stats
26W - 15L
1,596 SR
Queue Stats
120W - 130L
1,519 Elo+
Solo
Cupid
Cupid
mpropelyne
Cupid
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,535 SR
1,455 Elo+

VS

Team Averages
Level 22
1,574 SR
1,438 Elo+
Olorun
Olorun
Darkknight4492
Olorun
Level 25
God Stats
34W - 31L
1,363 SR
Queue Stats
103W - 142L
1,366 Elo+
Solo
Izanami
Izanami
ENTERpa55word57
Izanami
Level 28
God Stats
33W - 24L
1,760 SR
Queue Stats
102W - 107L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
LanaRhoadesJ
Gilgamesh
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 26L
1,519 Elo+
Solo
Artio
Artio
jorgeapm
Artio
Level 28
God Stats
2W - 3L
1,582 SR
Queue Stats
27W - 39L
1,324 Elo+
Solo
Hel
Hel
mr clown 911
Hel
Level 14
God Stats
1W - 1L
1,666 SR
Queue Stats
23W - 22L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 9
7,235
482
7,001
8,255
3,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
AlexGuns
Anubis
15
11 / 3 / 5
9,601
640
12,892
11,851
5,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Blurrymemes
Bakasura
14
7 / 2 / 5
8,965
598
6,279
10,190
4,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 1 / 14
8,363
558
5,279
13,150
12,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
18
11 / 1 / 3
11,362
757
18,009
15,075
6,109
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 10 / 1
6,911
461
6,660
13,769
5,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 6 / 6
7,615
508
10,103
13,307
3,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
LanaRhoadesJ
Gilgamesh
13
1 / 5 / 0
7,016
468
5,489
13,300
8,393
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artio
jorgeapm
Artio
10
1 / 6 / 3
5,813
388
3,509
13,016
7,431
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 4 / 2
7,962
531
9,943
9,133
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
31
Kills
11
12
Deaths
31
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
5
9
1.1
W
Anubis
AlexGuns
Anubis
11
3
5
4.5
W
Bakasura
Blurrymemes
Bakasura
7
2
5
4.75
L
2
10
1
0.25
L
2
6
6
0.83
W
1
1
14
8
L
Gilgamesh
LanaRhoadesJ
Gilgamesh
1
5
0
0.2
L
Artio
jorgeapm
Artio
1
6
3
0.42
W
Cupid
11
1
3
12.5
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,460
Damage
35,704
58,521
Taken
62,525
30,880
Mitigated
27,131
26,795
Healing
13,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,001
3,418
0
926
8,255
3,006
503
2,922
5,250
0
37,836
W
Anubis
AlexGuns
Anubis
12,892
871
0
6,352
11,851
5,627
642
5,736
5,799
56,393
0
W
Bakasura
Blurrymemes
Bakasura
6,279
4,063
0
3,319
10,190
4,123
648
3,264
6,739
0
50,560
L
6,660
3,286
0
2,248
13,769
5,291
528
2,291
11,432
30,324
5,721
L
10,103
6,247
184
3,719
13,307
3,422
102
6,393
6,829
0
60,077
W
5,279
1,263
1,511
3,168
13,150
12,015
125
3,690
9,357
20,800
0
L
Gilgamesh
LanaRhoadesJ
Gilgamesh
5,489
541
0
1,998
13,300
8,393
0
329
12,676
5,160
35,012
L
Artio
jorgeapm
Artio
3,509
599
282
1,986
13,016
7,431
60
4,696
8,180
11,815
0
W
Cupid
18,009
11,789
88
11,431
15,075
6,109
114
3,668
11,407
0
86,871
L
9,943
682
469
2,576
9,133
2,594
0
4,462
4,322
36,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,526
Gold Earned
35,317
422
Minions Killed
340
0
Camps Cleared
0
1,492,458
Distance Traveled
1,306,341
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,235
482
56
4
0
266,913
2
W
Anubis
9,601
640
84
6
0
250,966
5
W
Bakasura
8,965
598
96
6
0
370,864
0
L
Olorun
6,911
461
64
4
0
247,747
3
L
Izanami
7,615
508
110
7
0
237,265
3
W
Cabrakan
8,363
558
31
2
0
307,813
7
L
Gilgamesh
7,016
468
83
6
0
275,844
2
L
Artio
5,813
388
13
1
0
279,530
2
W
Cupid
11,362
757
155
10
0
295,902
5
L
Hel
7,962
531
70
5
0
265,955
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role