Player Matchup

Achilles
Achilles
CawnGuilt
Achilles
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 99L
1,585 Elo+
Solo
Arachne
Arachne
GDI Wizer15
Arachne
Level 14
God Stats
4W - 2L
1,770 SR
Queue Stats
31W - 35L
1,460 Elo+
Solo
Apollo
Apollo
Pibil_Tacos
Apollo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,569 Elo+
Solo
Kukulkan
Kukulkan
Swagg pines
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,611 Elo+
Solo
Sun Wukong
Sun Wukong
mentira-movido2
Sun Wukong
Level 15
God Stats
3W - 13L
1,258 SR
Queue Stats
13W - 25L
1,533 Elo+
Solo
Team Averages
Level 15
1,506 SR
1,552 Elo+

VS

Team Averages
Level 20
1,562 SR
1,543 Elo+
Medusa
Medusa
Ameizing159
Medusa
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 29L
1,616 Elo+
Solo
Thanatos
Thanatos
GrimReaper25605
Thanatos
Level 29
God Stats
21W - 22L
1,496 SR
Queue Stats
89W - 101L
1,417 Elo+
Solo
Ullr
Ullr
Im-JungIe
Ullr
Level 12
God Stats
4W - 2L
1,531 SR
Queue Stats
43W - 32L
1,530 Elo+
Solo
Mercury
Mercury
LOWERCASEGUY224
Mercury
Level 7
God Stats
4W - 1L
1,788 SR
Queue Stats
7W - 1L
1,731 Elo+
Solo
Xing Tian
Xing Tian
Ubiquitous_M
Xing Tian
Level 28
God Stats
8W - 6L
1,498 SR
Queue Stats
46W - 47L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CawnGuilt
Achilles
11
2 / 1 / 0
6,860
572
4,796
5,825
4,941
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
GDI Wizer15
Arachne
7
2 / 2 / 0
5,456
455
2,984
5,461
1,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
7
0 / 2 / 2
5,100
425
1,934
4,228
988
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
Swagg pines
Kukulkan
11
2 / 4 / 1
6,664
555
3,713
5,392
2,017
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
mentira-movido2
Sun Wukong
8
1 / 4 / 0
5,086
424
1,646
6,100
2,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 1 / 0
7,214
601
4,183
4,737
1,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thanatos
13
5 / 2 / 0
7,534
628
3,067
6,268
2,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
12
1 / 1 / 0
6,645
554
1,987
7,008
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 2 / 1
7,476
623
5,209
8,132
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Ubiquitous_M
Xing Tian
11
0 / 1 / 5
6,446
537
1,818
5,897
4,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
7
Kills
13
13
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
1
0
3
L
Achilles
CawnGuilt
Achilles
2
1
0
2
L
Arachne
GDI Wizer15
Arachne
2
2
0
1
W
Thanatos
5
2
0
2.5
W
Ullr
1
1
0
1
W
4
2
1
2.25
L
Apollo
0
2
2
0.5
L
Kukulkan
Swagg pines
Kukulkan
2
4
1
0.63
W
Xing Tian
Ubiquitous_M
Xing Tian
0
1
5
2.5
L
Sun Wukong
mentira-movido2
Sun Wukong
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,073
Damage
16,264
27,006
Taken
32,042
12,223
Mitigated
12,364
4,749
Healing
11,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,183
1,662
0
1,605
4,737
1,305
3,074
0
4,588
0
58,614
L
Achilles
CawnGuilt
Achilles
4,796
1,250
0
1,770
5,825
4,941
0
0
5,825
1,385
33,731
L
Arachne
GDI Wizer15
Arachne
2,984
1,931
0
1,033
5,461
1,502
0
134
5,327
0
21,913
W
Thanatos
3,067
918
0
5,166
6,268
2,004
793
1,510
4,758
0
34,619
W
Ullr
1,987
1,123
0
2,350
7,008
2,155
693
116
6,892
0
31,320
W
5,209
2,760
0
1,391
8,132
2,706
319
2,203
5,811
0
48,585
L
Apollo
1,934
876
0
1,634
4,228
988
0
584
3,644
0
18,801
L
Kukulkan
Swagg pines
Kukulkan
3,713
651
0
30
5,392
2,017
0
0
5,392
34,152
0
W
Xing Tian
Ubiquitous_M
Xing Tian
1,818
98
0
737
5,897
4,194
746
0
5,742
14,840
0
L
Sun Wukong
mentira-movido2
Sun Wukong
1,646
196
0
282
6,100
2,775
21
1,100
5,000
0
6,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,166
Gold Earned
35,315
247
Minions Killed
371
0
Camps Cleared
0
963,704
Distance Traveled
1,199,999
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,214
601
103
9
0
226,268
4
L
Achilles
6,860
572
74
6
0
227,294
1
L
Arachne
5,456
455
47
4
0
142,050
1
W
Thanatos
7,534
628
73
6
0
263,911
0
W
Ullr
6,645
554
65
5
0
208,302
1
W
Mercury
7,476
623
98
8
0
252,955
5
L
Apollo
5,100
425
30
3
0
141,488
3
L
Kukulkan
6,664
555
81
7
0
212,520
4
W
Xing Tian
6,446
537
32
3
0
248,563
3
L
Sun Wukong
5,086
424
15
1
0
240,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role