Player Matchup

Tiamat
Tiamat
Gabiiru
Tiamat
Level 147
God Stats
14W - 8L
1,701 SR
Queue Stats
232W - 161L
1,485 Elo+
Party 1
Nemesis
Nemesis
jaozikapakrai
Nemesis
Level 25
God Stats
1W - 1L
1,472 SR
Queue Stats
24W - 19L
1,394 Elo+
Party 1
Jormungandr
Jormungandr
wingolasMKS
Jormungandr
Level 109
God Stats
1W - 1L
1,220 SR
Queue Stats
122W - 100L
1,469 Elo+
Party 1
Team Averages
Level 94
1,465 SR
1,450 Elo+

VS

Team Averages
Level 75
1,576 SR
1,400 Elo+
Ao Kuang
Ao Kuang
Olkaidinha
Ao Kuang
Level 76
God Stats
0W - 4L
1,219 SR
Queue Stats
188W - 232L
1,500 Elo+
Solo
Khepri
Khepri
RaphaCoala
Khepri
Level 123
God Stats
2W - 2L
1,883 SR
Queue Stats
4W - 9L
1,431 Elo+
Solo
Neith
Neith
lIBaBa-YaGaIl
Neith
Level 26
God Stats
7W - 12L
1,625 SR
Queue Stats
41W - 60L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gabiiru
Tiamat
13
1 / 2 / 6
9,115
701
7,657
8,108
5,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
13
2 / 0 / 6
8,815
678
4,277
3,942
1,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
wingolasMKS
Jormungandr
14
6 / 2 / 1
9,471
729
6,709
8,584
5,228
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Olkaidinha
Ao Kuang
11
1 / 4 / 2
7,962
612
4,741
6,941
2,360
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Khepri
RaphaCoala
Khepri
11
2 / 1 / 2
8,529
656
1,201
7,026
6,752
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 4 / 0
7,760
597
5,326
9,141
2,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
9
Kills
4
4
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Gabiiru
Tiamat
1
2
6
2
L
Ao Kuang
Olkaidinha
Ao Kuang
1
4
2
0.5
L
Khepri
RaphaCoala
Khepri
2
1
2
3
W
Nemesis
2
0
6
5
L
1
4
0
0.25
W
Jormungandr
wingolasMKS
Jormungandr
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,643
Damage
11,268
20,634
Taken
23,108
11,709
Mitigated
11,958
5,501
Healing
1,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Gabiiru
Tiamat
7,657
768
0
2,199
8,108
5,195
533
3,276
4,832
39,745
0
L
Ao Kuang
Olkaidinha
Ao Kuang
4,741
1,213
0
529
6,941
2,360
0
3,352
3,375
15,402
0
L
Khepri
RaphaCoala
Khepri
1,201
138
332
264
7,026
6,752
0
3,861
2,995
16,754
0
W
Nemesis
4,277
1,603
0
1,505
3,942
1,286
1,065
1,013
2,929
0
14,950
L
5,326
937
0
672
9,141
2,846
0
6,654
2,277
0
24,403
W
Jormungandr
wingolasMKS
Jormungandr
6,709
1,186
0
1,797
8,584
5,228
290
2,361
6,223
26,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,401
Gold Earned
24,251
150
Minions Killed
110
11
Camps Cleared
2
795,353
Distance Traveled
665,059
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,115
701
88
7
11
265,344
5
L
Ao Kuang
7,962
612
28
2
2
210,335
3
L
Khepri
8,529
656
26
2
0
204,636
5
W
Nemesis
8,815
678
20
2
0
282,370
0
L
Neith
7,760
597
56
4
0
250,088
3
W
Jormungandr
9,471
729
42
3
0
247,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role