Player Matchup

Rama
Rama
Asor 70
Rama
Level 15
God Stats
3W - 3L
1,305 SR
Queue Stats
22W - 23L
1,562 Elo+
Solo
Gilgamesh
Gilgamesh
CaptainMangoz
Gilgamesh
Level 29
God Stats
6W - 5L
1,577 SR
Queue Stats
38W - 38L
1,476 Elo+
Solo
Ullr
Ullr
WithYaGranny
Ullr
Level 17
God Stats
9W - 6L
1,668 SR
Queue Stats
140W - 176L
1,522 Elo+
Solo
Chaac
Chaac
gouki_SF3
Chaac
Level 6
God Stats
19W - 26L
1,517 SR
Queue Stats
29W - 37L
1,565 Elo+
Solo
He Bo
He Bo
the908Gags
He Bo
Level 8
God Stats
5W - 6L
1,680 SR
Queue Stats
103W - 121L
1,550 Elo+
Solo
Team Averages
Level 15
1,550 SR
1,535 Elo+

VS

Team Averages
Level 14
1,618 SR
1,587 Elo+
Ymir
Ymir
ElijahGraves
Ymir
Level 26
God Stats
5W - 0L
1,939 SR
Queue Stats
50W - 42L
1,562 Elo+
Solo
Nu Wa
Nu Wa
MyeCohk9995
Nu Wa
Level 29
God Stats
1W - 5L
1,224 SR
Queue Stats
78W - 76L
1,566 Elo+
Solo
Set
Set
OneforOneTwice
Set
Level 4
God Stats
3W - 1L
1,746 SR
Queue Stats
8W - 6L
1,661 Elo+
Solo
Artemis
Artemis
XBladeX_96
Artemis
Level 6
God Stats
2W - 0L
1,681 SR
Queue Stats
4W - 2L
1,655 Elo+
Solo
Vamana
Vamana
litt_Jameison72
Vamana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Asor 70
Rama
10
1 / 5 / 2
6,005
462
3,706
9,425
2,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
CaptainMangoz
Gilgamesh
13
2 / 2 / 1
7,400
569
3,772
8,916
5,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 2 / 1
7,156
550
3,489
9,183
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
gouki_SF3
Chaac
10
1 / 3 / 2
6,115
470
3,567
11,246
10,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
11
1 / 3 / 2
6,274
483
4,144
6,249
1,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 4
6,724
517
3,082
9,254
3,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 4
8,038
618
7,377
6,066
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
8 / 0 / 2
8,825
679
9,127
8,053
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
XBladeX_96
Artemis
13
3 / 1 / 4
7,518
578
8,493
7,140
2,028
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 4 / 1
4,861
374
478
5,696
2,748
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
10
Kills
15
15
Deaths
10
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Rama
Asor 70
Rama
1
5
2
0.4
L
Gilgamesh
CaptainMangoz
Gilgamesh
2
2
1
1.25
W
2
3
4
1.33
W
2
2
4
2
W
8
0
2
9
L
5
2
1
2.75
W
Artemis
XBladeX_96
Artemis
3
1
4
5
L
Chaac
gouki_SF3
Chaac
1
3
2
0.67
W
0
4
1
0.13
L
He Bo
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,678
Damage
28,557
45,019
Taken
36,209
21,949
Mitigated
14,207
12,158
Healing
10,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Asor 70
Rama
3,706
3,368
0
2,261
9,425
2,411
146
1,086
8,339
0
30,979
L
Gilgamesh
CaptainMangoz
Gilgamesh
3,772
1,209
0
1,238
8,916
5,023
640
4,498
4,418
0
45,427
W
3,082
649
833
1,227
9,254
3,608
0
529
8,725
20,602
0
W
7,377
1,758
0
1,461
6,066
2,356
450
313
5,753
52,380
4,509
W
9,127
3,676
0
3,407
8,053
3,467
858
651
7,402
0
53,979
L
3,489
1,651
0
2,681
9,183
2,649
0
1,912
7,232
0
42,574
W
Artemis
XBladeX_96
Artemis
8,493
4,625
198
2,875
7,140
2,028
1,900
849
6,291
0
45,858
L
Chaac
gouki_SF3
Chaac
3,567
605
298
3,582
11,246
10,263
0
1,367
9,879
0
23,935
W
478
0
0
354
5,696
2,748
0
1,802
3,894
0
10,080
L
He Bo
4,144
84
0
2,098
6,249
1,603
0
1,465
4,708
29,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,950
Gold Earned
35,966
331
Minions Killed
350
0
Camps Cleared
0
1,079,190
Distance Traveled
1,178,181
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,005
462
65
5
0
202,447
1
L
Gilgamesh
7,400
569
94
7
0
225,711
4
W
Ymir
6,724
517
32
2
0
237,423
4
W
Nu Wa
8,038
618
105
8
0
231,892
0
W
Set
8,825
679
112
9
0
290,986
5
L
Ullr
7,156
550
83
6
0
248,177
0
W
Artemis
7,518
578
84
6
0
224,942
5
L
Chaac
6,115
470
32
2
0
197,542
1
W
Vamana
4,861
374
17
1
0
192,938
0
L
He Bo
6,274
483
57
4
0
205,313
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role