Player Matchup

Sylvanus
Sylvanus
JANGALANGxx
Sylvanus
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,473 Elo+
Party 1
Danzaburou
Danzaburou
Kid Kurayami
Danzaburou
Level 18
God Stats
3W - 0L
1,436 SR
Queue Stats
8W - 2L
1,796 Elo+
Party 1
Neith
Neith
Nyroxis666
Neith
Level 18
God Stats
2W - 3L
1,218 SR
Queue Stats
103W - 100L
1,375 Elo+
Solo
Nemesis
Nemesis
SmiteL-RT
Nemesis
Level 26
God Stats
9W - 8L
1,564 SR
Queue Stats
96W - 100L
1,398 Elo+
Solo
Arachne
Arachne
Syberitik
Arachne
Level 28
God Stats
17W - 11L
1,577 SR
Queue Stats
55W - 51L
1,379 Elo+
Solo
Team Averages
Level 25
1,459 SR
1,484 Elo+

VS

Team Averages
Level 20
1,451 SR
1,286 Elo+
Danzaburou
Danzaburou
BOBISBAD111111
Danzaburou
Level 17
God Stats
12W - 11L
1,495 SR
Queue Stats
15W - 21L
1,413 Elo+
Solo
Thanatos
Thanatos
MRTOPP48
Thanatos
Level 19
God Stats
10W - 12L
1,261 SR
Queue Stats
79W - 104L
1,338 Elo+
Solo
Ganesha
Ganesha
NeGaTiV Dragon
Ganesha
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 100L
1,355 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tyler20011
Cu Chulainn
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 70L
1,288 Elo+
Solo
Olorun
Olorun
josman_ed17
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,038 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JANGALANGxx
Sylvanus
6
0 / 3 / 0
4,968
452
1,928
4,936
2,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Kid Kurayami
Danzaburou
10
1 / 4 / 3
6,727
612
4,439
6,150
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
12
1 / 0 / 4
6,897
627
2,100
3,833
1,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
SmiteL-RT
Nemesis
11
2 / 0 / 3
6,960
633
3,128
4,628
2,743
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Syberitik
Arachne
13
8 / 0 / 1
7,969
724
7,356
5,731
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BOBISBAD111111
Danzaburou
7
1 / 3 / 1
5,103
464
2,847
4,973
1,286
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
MRTOPP48
Thanatos
10
1 / 2 / 1
5,510
501
2,186
7,337
2,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 4 / 1
4,826
439
790
8,788
4,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Tyler20011
Cu Chulainn
9
3 / 2 / 1
5,474
498
3,565
6,488
3,772
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
1
0 / 1 / 0
3,588
326
0
619
109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
12
Kills
6
7
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BOBISBAD111111
Danzaburou
1
3
1
0.5
W
Sylvanus
JANGALANGxx
Sylvanus
0
3
0
0
W
Danzaburou
Kid Kurayami
Danzaburou
1
4
3
0.63
L
Thanatos
MRTOPP48
Thanatos
1
2
1
0.75
L
1
4
1
0.38
W
Neith
1
0
4
3
W
Nemesis
SmiteL-RT
Nemesis
2
0
3
3.5
W
Arachne
Syberitik
Arachne
8
0
1
8.5
L
Cu Chulainn
Tyler20011
Cu Chulainn
3
2
1
1.75
L
Olorun
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,951
Damage
9,388
25,278
Taken
28,205
10,534
Mitigated
12,382
7,449
Healing
4,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BOBISBAD111111
Danzaburou
2,847
1,544
0
420
4,973
1,286
82
486
4,487
0
18,604
W
Sylvanus
JANGALANGxx
Sylvanus
1,928
555
208
887
4,936
2,289
288
0
4,936
9,117
0
W
Danzaburou
Kid Kurayami
Danzaburou
4,439
2,247
0
663
6,150
1,885
2,020
543
5,607
0
30,965
L
Thanatos
MRTOPP48
Thanatos
2,186
1,078
0
3,411
7,337
2,483
0
242
7,095
0
29,734
L
790
181
60
120
8,788
4,732
0
0
8,788
12,582
0
W
Neith
2,100
769
0
1,160
3,833
1,141
3,655
147
3,686
0
33,750
W
Nemesis
SmiteL-RT
Nemesis
3,128
327
0
1,751
4,628
2,743
0
0
4,628
7,709
22,790
W
Arachne
Syberitik
Arachne
7,356
4,582
0
2,780
5,731
2,476
496
100
5,631
0
49,912
L
Cu Chulainn
Tyler20011
Cu Chulainn
3,565
648
0
0
6,488
3,772
0
1,880
4,608
0
21,470
L
Olorun
0
0
0
14
619
109
0
0
619
253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,521
Gold Earned
24,501
297
Minions Killed
174
0
Camps Cleared
0
1,007,833
Distance Traveled
824,660
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,103
464
45
4
0
190,846
1
W
Sylvanus
4,968
452
11
1
0
122,247
0
W
Danzaburou
6,727
612
48
4
0
200,396
2
L
Thanatos
5,510
501
70
6
0
203,901
1
L
Ganesha
4,826
439
14
1
0
182,782
0
W
Neith
6,897
627
77
7
0
199,838
3
W
Nemesis
6,960
633
79
7
0
213,706
2
W
Arachne
7,969
724
82
7
0
271,646
4
L
Cu Chulainn
5,474
498
43
4
0
215,311
1
L
Olorun
3,588
326
2
0
0
31,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role