Player Matchup

Merlin
Merlin
ChewedGummie
Merlin
Level 59
God Stats
7W - 14L
1,500 SR
Queue Stats
22W - 30L
1,510 Elo+
Solo
Bacchus
Bacchus
ProVade
Bacchus
Level 95
God Stats
6W - 14L
1,450 SR
Queue Stats
183W - 207L
1,475 Elo+
Solo
Izanami
Izanami
queendormer
Izanami
Level 22
God Stats
1W - 2L
1,420 SR
Queue Stats
27W - 27L
1,500 Elo+
Solo
Team Averages
Level 59
1,457 SR
1,495 Elo+

VS

Team Averages
Level 54
1,502 SR
1,450 Elo+
Cerberus
Cerberus
AbrilCOC
Cerberus
Level 106
God Stats
1W - 0L
1,665 SR
Queue Stats
11W - 12L
1,464 Elo+
Party 1
Vulcan
Vulcan
avatal24k
Vulcan
Level 39
God Stats
3W - 3L
1,339 SR
Queue Stats
52W - 61L
1,565 Elo+
Solo
Nemesis
Nemesis
eleafro
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 5 / 4
9,871
581
9,192
10,516
5,563
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
ProVade
Bacchus
14
3 / 5 / 2
11,097
653
10,093
15,192
20,761
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
queendormer
Izanami
14
2 / 8 / 4
10,175
599
16,315
15,273
4,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AbrilCOC
Cerberus
15
6 / 1 / 12
12,925
760
7,682
20,159
17,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
avatal24k
Vulcan
16
4 / 3 / 10
11,782
693
13,776
12,716
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
eleafro
Nemesis
16
8 / 2 / 10
12,355
727
12,016
15,082
6,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
6
Kills
18
18
Deaths
6
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AbrilCOC
Cerberus
6
1
12
12
L
Merlin
1
5
4
0.6
L
Bacchus
ProVade
Bacchus
3
5
2
0.8
W
Vulcan
avatal24k
Vulcan
4
3
10
3
W
Nemesis
eleafro
Nemesis
8
2
10
6.5
L
Izanami
queendormer
Izanami
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,600
Damage
33,474
40,981
Taken
47,957
31,023
Mitigated
28,967
5,160
Healing
17,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AbrilCOC
Cerberus
7,682
290
1,020
10,294
20,159
17,980
481
5,011
15,148
25,485
0
L
Merlin
9,192
740
354
444
10,516
5,563
0
6,136
4,380
47,564
0
L
Bacchus
ProVade
Bacchus
10,093
911
179
657
15,192
20,761
235
7,922
7,270
22,258
0
W
Vulcan
avatal24k
Vulcan
13,776
6,396
0
2,181
12,716
4,887
691
9,479
3,237
66,519
0
W
Nemesis
eleafro
Nemesis
12,016
4,334
0
3,699
15,082
6,100
1,558
5,521
9,561
0
44,898
L
Izanami
queendormer
Izanami
16,315
9,583
0
3,526
15,273
4,699
504
8,005
7,268
0
51,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,143
Gold Earned
37,062
177
Minions Killed
220
5
Camps Cleared
9
773,193
Distance Traveled
967,483
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,925
760
49
3
1
293,331
4
L
Merlin
9,871
581
78
5
1
259,722
8
L
Bacchus
11,097
653
21
1
1
246,142
0
W
Vulcan
11,782
693
118
7
3
318,124
3
W
Nemesis
12,355
727
53
3
5
356,028
1
L
Izanami
10,175
599
78
5
3
267,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role