Player Matchup

Skadi
Skadi
Platinum IV
Bunny dono
Skadi
Platinum IV
Level 122
God Stats
11W - 10L
1,606 SR
Queue Stats
160W - 163L
1,688 MMR
Solo
Loki
Loki
Platinum III
DajasSs7
Loki
Platinum III
Level 144
God Stats
146W - 85L
1,693 SR
Queue Stats
615W - 623L
1,814 MMR
Solo
Cthulhu
Cthulhu
Gold I
Red_Mallak
Cthulhu
Gold I
Level 155
God Stats
2W - 2L
1,669 SR
Queue Stats
185W - 179L
1,660 MMR
Solo
King Arthur
King Arthur
Platinum V
WhyHamoud
King Arthur
Platinum V
Level 127
God Stats
6W - 6L
1,641 SR
Queue Stats
221W - 207L
1,641 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
zeMarinco
Baron Samedi
Platinum II
Level 160
God Stats
3W - 3L
1,731 SR
Queue Stats
196W - 219L
1,769 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,668 SR
1,714 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 105
1,585 SR
1,685 MMR
Ganesha
Ganesha
Gold III
 
Ganesha
Gold III
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold I
ImJustASmurf489
Merlin
Gold I
Level 61
God Stats
4W - 3L
1,564 SR
Queue Stats
42W - 38L
1,758 MMR
Solo
Bellona
Bellona
Platinum IV
SxchafterxOG
Bellona
Platinum IV
Level 125
God Stats
4W - 3L
1,721 SR
Queue Stats
86W - 69L
1,833 MMR
Solo
Nemesis
Nemesis
Platinum III
Yoy76000
Nemesis
Platinum III
Level 157
God Stats
5W - 8L
1,438 SR
Queue Stats
530W - 534L
1,621 MMR
Solo
Izanami
Izanami
Platinum IV
sadfers
Izanami
Platinum IV
Level 127
God Stats
25W - 14L
1,700 SR
Queue Stats
581W - 583L
1,713 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
0 / 5 / 1
9,914
451
9,530
14,781
3,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
17
3 / 9 / 1
10,166
462
9,243
17,947
4,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Red_Mallak
Cthulhu
15
1 / 3 / 3
9,738
443
11,510
21,808
20,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
WhyHamoud
King Arthur
17
2 / 8 / 0
10,893
495
15,751
26,799
21,492
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
zeMarinco
Baron Samedi
14
2 / 8 / 0
9,048
411
10,284
17,137
6,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ScyllaGilgameshAthenaArachneGeb

VS

Bans
HadesAresKaliSylvanusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
0 / 0 / 22
11,728
533
6,868
18,028
26,105
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
10 / 3 / 8
12,777
581
15,773
15,350
6,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
SxchafterxOG
Bellona
20
8 / 1 / 4
14,133
642
19,903
25,442
29,275
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Yoy76000
Nemesis
20
12 / 2 / 5
14,032
638
17,609
16,516
9,011
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
sadfers
Izanami
20
3 / 2 / 6
14,090
640
13,336
12,373
6,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
78
8
Kills
33
33
Deaths
8
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
22
11
L
Skadi
0
5
1
0.1
L
Loki
3
9
1
0.39
W
10
3
8
4.67
L
Cthulhu
Red_Mallak
Cthulhu
1
3
3
0.83
W
Bellona
SxchafterxOG
Bellona
8
1
4
10
L
King Arthur
WhyHamoud
King Arthur
2
8
0
0.25
W
Nemesis
Yoy76000
Nemesis
12
2
5
7.25
W
Izanami
sadfers
Izanami
3
2
6
3
L
Baron Samedi
zeMarinco
Baron Samedi
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,318
Damage
73,489
98,472
Taken
87,709
57,282
Mitigated
76,870
20,709
Healing
31,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,868
825
285
5,315
18,028
26,105
366
7,306
10,722
33,903
0
L
Skadi
9,530
4,934
0
2,005
14,781
3,555
0
1,817
12,964
0
75,433
L
Loki
9,243
1,628
0
4,035
17,947
4,815
0
6,657
11,290
0
79,781
W
15,773
1,017
43
3,642
15,350
6,188
1,469
6,318
9,032
85,286
0
L
Cthulhu
Red_Mallak
Cthulhu
11,510
485
471
2,665
21,808
20,523
0
7,004
14,804
47,787
0
W
Bellona
SxchafterxOG
Bellona
19,903
5,129
0
8,973
25,442
29,275
1,557
5,721
19,721
21,114
79,662
L
King Arthur
WhyHamoud
King Arthur
15,751
898
0
6,766
26,799
21,492
0
4,488
22,311
14,739
60,121
W
Nemesis
Yoy76000
Nemesis
17,609
8,520
0
7,939
16,516
9,011
3,919
4,706
11,810
0
102,584
W
Izanami
sadfers
Izanami
13,336
8,096
0
5,004
12,373
6,291
7,415
2,858
9,515
0
139,178
L
Baron Samedi
zeMarinco
Baron Samedi
10,284
825
758
4,009
17,137
6,897
0
7,612
9,525
54,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,759
Gold Earned
66,760
577
Minions Killed
683
0
Camps Cleared
0
1,923,824
Distance Traveled
2,238,497
27
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,728
533
5
0
0
466,485
4
L
Skadi
9,914
451
142
6
0
363,021
8
L
Loki
10,166
462
127
6
0
388,301
8
W
Merlin
12,777
581
139
6
0
413,547
12
L
Cthulhu
9,738
443
67
3
0
446,144
8
W
Bellona
14,133
642
159
7
0
464,571
4
L
King Arthur
10,893
495
150
7
0
383,010
0
W
Nemesis
14,032
638
159
7
0
517,252
4
W
Izanami
14,090
640
221
10
0
376,642
8
L
Baron Samedi
9,048
411
91
4
0
343,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role