Player Matchup

Kukulkan
Kukulkan
AasaGud
Kukulkan
Level 5
God Stats
0W - 1L
1,690 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TOTeMiZeD
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
n0llan
Danzaburou
Level 61
God Stats
0W - 2L
1,329 SR
Queue Stats
2W - 7L
1,336 Elo+
Party 2
Team Averages
Level 32
1,506 SR
1,445 Elo+

VS

Team Averages
Level 32
1,369 SR
1,524 Elo+
Sol
Sol
Flow976
Sol
Level 66
God Stats
7W - 3L
1,217 SR
Queue Stats
300W - 277L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
Lev1athann
Cthulhu
Level 13
God Stats
2W - 0L
1,573 SR
Queue Stats
6W - 5L
1,497 Elo+
Solo
Anhur
Anhur
ShogunDesuYo
Anhur
Level 18
God Stats
1W - 0L
1,317 SR
Queue Stats
36W - 29L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AasaGud
Kukulkan
11
1 / 3 / 1
7,843
603
2,204
8,387
3,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
TOTeMiZeD
Kumbhakarna
10
0 / 5 / 1
7,009
539
3,516
14,109
10,802
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
n0llan
Danzaburou
9
1 / 4 / 1
7,674
590
10,886
10,374
3,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
6 / 0 / 5
9,374
721
14,498
9,840
4,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Lev1athann
Cthulhu
13
2 / 0 / 10
8,687
668
7,605
9,492
7,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 2 / 5
8,924
686
8,503
10,182
3,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
12
12
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AasaGud
Kukulkan
1
3
1
0.5
W
Sol
6
0
5
8.5
W
Cthulhu
Lev1athann
Cthulhu
2
0
10
7
W
4
2
5
3.25
L
Kumbhakarna
TOTeMiZeD
Kumbhakarna
0
5
1
0.1
L
Danzaburou
n0llan
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,606
Damage
30,606
32,870
Taken
29,514
17,490
Mitigated
15,509
2,045
Healing
14,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AasaGud
Kukulkan
2,204
602
0
0
8,387
3,150
0
5,506
2,487
19,383
0
W
Sol
14,498
4,908
0
5,249
9,840
4,561
1,240
2,352
7,488
33,209
0
W
Cthulhu
Lev1athann
Cthulhu
7,605
477
1,155
2,796
9,492
7,459
396
2,173
7,319
25,302
0
W
8,503
5,186
0
5,242
10,182
3,489
887
1,763
8,419
0
43,688
L
Kumbhakarna
TOTeMiZeD
Kumbhakarna
3,516
445
422
677
14,109
10,802
0
8,981
3,917
16,000
0
L
Danzaburou
n0llan
Danzaburou
10,886
3,840
0
946
10,374
3,538
0
5,938
3,899
0
26,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,526
Gold Earned
26,985
104
Minions Killed
164
3
Camps Cleared
8
607,672
Distance Traveled
692,567
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,843
603
52
4
0
182,120
1
W
Sol
9,374
721
43
3
3
231,348
3
W
Cthulhu
8,687
668
38
3
0
227,063
0
W
Anhur
8,924
686
83
6
5
234,156
4
L
Kumbhakarna
7,009
539
17
1
0
203,324
0
L
Danzaburou
7,674
590
35
3
3
222,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role