Player Matchup

Sylvanus
Sylvanus
Crairf
Sylvanus
Level 12
God Stats
1W - 1L
1,729 SR
Queue Stats
1W - 2L
1,300 Elo+
Party 1
Awilix
Awilix
DrProffessorOats
Awilix
Level 16
God Stats
1W - 7L
1,080 SR
Queue Stats
81W - 70L
1,479 Elo+
Solo
Hera
Hera
Iaguuhh
Hera
Level 3
God Stats
1W - 1L
1,252 SR
Queue Stats
7W - 7L
1,454 Elo+
Party 2
Cupid
Cupid
bananaman1414
Cupid
Level 12
God Stats
1W - 2L
1,265 SR
Queue Stats
1W - 2L
1,300 Elo+
Party 1
Achilles
Achilles
killuaazTT
Achilles
Level 108
God Stats
7W - 10L
1,250 SR
Queue Stats
841W - 928L
1,463 Elo+
Party 2
Team Averages
Level 30
1,315 SR
1,399 Elo+

VS

Team Averages
Level 18
1,455 SR
1,451 Elo+
Susano
Susano
Diekum
Susano
Level 14
God Stats
1W - 1L
1,463 SR
Queue Stats
13W - 17L
1,401 Elo+
Solo
Ymir
Ymir
KingACE333
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,501 Elo+
Party 3
Heimdallr
Heimdallr
Resorac
Heimdallr
Level 26
God Stats
1W - 4L
1,360 SR
Queue Stats
40W - 58L
1,425 Elo+
Solo
King Arthur
King Arthur
Zaih
King Arthur
Level 13
God Stats
21W - 22L
1,654 SR
Queue Stats
41W - 43L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
epicness0987
Baron Samedi
Level 21
God Stats
3W - 5L
1,297 SR
Queue Stats
41W - 40L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Crairf
Sylvanus
8
2 / 1 / 4
5,155
516
2,666
4,491
2,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
6 / 1 / 0
6,721
672
6,495
5,541
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hera
Iaguuhh
Hera
3
0 / 1 / 0
3,738
374
0
1,042
196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 1 / 3
5,638
564
4,642
4,380
1,221
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
killuaazTT
Achilles
10
0 / 3 / 0
5,291
529
2,083
7,166
4,528
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Diekum
Susano
9
3 / 1 / 1
5,764
576
1,869
5,645
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
2 / 5 / 0
4,825
483
2,790
7,847
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
Resorac
Heimdallr
8
0 / 2 / 2
4,950
495
3,795
4,017
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Zaih
King Arthur
11
1 / 0 / 2
5,805
581
4,071
4,572
3,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
epicness0987
Baron Samedi
8
1 / 3 / 0
4,794
479
1,081
4,052
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
11
Kills
7
7
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Crairf
Sylvanus
2
1
4
4
L
Susano
Diekum
Susano
3
1
1
3.5
W
6
1
0
6
W
Hera
Iaguuhh
Hera
0
1
0
0
L
2
5
0
0.4
L
Heimdallr
Resorac
Heimdallr
0
2
2
0.5
L
King Arthur
Zaih
King Arthur
1
0
2
2
W
3
1
3
4.5
L
Baron Samedi
epicness0987
Baron Samedi
1
3
0
0.33
W
Achilles
killuaazTT
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,886
Damage
13,606
22,620
Taken
26,133
10,096
Mitigated
10,434
7,821
Healing
7,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Crairf
Sylvanus
2,666
984
725
1,884
4,491
2,420
0
1,026
3,465
10,708
3,118
L
Susano
Diekum
Susano
1,869
413
0
2,550
5,645
1,678
0
93
5,552
0
23,200
W
6,495
2,728
0
2,572
5,541
1,731
130
587
4,916
0
39,258
W
Hera
Iaguuhh
Hera
0
0
0
0
1,042
196
105
282
760
3,767
0
L
2,790
660
0
1,275
7,847
3,516
0
1,751
6,096
10,735
0
L
Heimdallr
Resorac
Heimdallr
3,795
1,659
0
930
4,017
1,100
0
457
3,560
0
23,805
L
King Arthur
Zaih
King Arthur
4,071
246
0
2,040
4,572
3,132
0
0
4,572
4,758
21,697
W
4,642
3,012
86
1,440
4,380
1,221
126
2,032
2,348
0
25,299
L
Baron Samedi
epicness0987
Baron Samedi
1,081
312
0
560
4,052
1,008
234
0
4,052
19,848
0
W
Achilles
killuaazTT
Achilles
2,083
521
0
1,114
7,166
4,528
0
829
5,559
0
22,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,543
Gold Earned
26,138
216
Minions Killed
208
0
Camps Cleared
0
922,640
Distance Traveled
999,118
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,155
516
19
2
0
220,911
3
L
Susano
5,764
576
55
6
0
254,091
3
W
Awilix
6,721
672
86
9
0
256,151
3
W
Hera
3,738
374
7
1
0
57,011
0
L
Ymir
4,825
483
15
2
0
157,214
2
L
Heimdallr
4,950
495
54
5
0
188,128
1
L
King Arthur
5,805
581
57
6
0
219,228
3
W
Cupid
5,638
564
51
5
0
180,278
1
L
Baron Samedi
4,794
479
27
3
0
180,457
4
W
Achilles
5,291
529
53
5
0
208,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role