Player Matchup

Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Midwaylemon019
Gilgamesh
Level 145
God Stats
2W - 0L
1,773 SR
Queue Stats
51W - 35L
1,499 Elo+
Solo
Izanami
Izanami
Zucora
Izanami
Level 102
God Stats
65W - 53L
1,542 SR
Queue Stats
296W - 290L
1,487 Elo+
Solo
Ganesha
Ganesha
negamig
Ganesha
Level 97
God Stats
2W - 0L
1,787 SR
Queue Stats
29W - 23L
1,529 Elo+
Solo
Team Averages
Level 117
1,620 SR
1,503 Elo+

VS

Team Averages
Level 104
1,458 SR
1,478 Elo+
Anubis
Anubis
Casiim
Anubis
Level 49
God Stats
20W - 23L
1,480 SR
Queue Stats
110W - 119L
1,450 Elo+
Party 2
Odin
Odin
CombineJD
Odin
Level 159
God Stats
4W - 5L
1,279 SR
Queue Stats
169W - 182L
1,473 Elo+
Party 1
Artemis
Artemis
LujPalogrzmoty
Artemis
Level 87
God Stats
5W - 3L
1,645 SR
Queue Stats
300W - 303L
1,504 Elo+
Party 2
Sylvanus
Sylvanus
Zaccix
Sylvanus
Level 67
God Stats
0W - 4L
1,397 SR
Queue Stats
121W - 147L
1,463 Elo+
Party 1
Pele
Pele
lunafury
Pele
Level 160
God Stats
5W - 4L
1,488 SR
Queue Stats
226W - 243L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
4 / 1 / 1
5,696
570
3,976
4,354
1,278
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
 
Hun Batz
10
1 / 1 / 7
5,626
563
4,057
6,861
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Midwaylemon019
Gilgamesh
10
2 / 3 / 1
5,786
579
3,243
6,748
4,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Zucora
Izanami
10
8 / 0 / 1
6,533
653
5,874
4,283
1,149
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
negamig
Ganesha
8
0 / 0 / 11
5,585
559
3,345
6,435
3,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Casiim
Anubis
9
0 / 2 / 1
5,508
551
2,095
4,777
2,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
11
2 / 2 / 1
5,892
589
3,525
5,682
1,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 0
4,501
450
4,223
6,016
1,372
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Zaccix
Sylvanus
7
0 / 4 / 0
4,536
454
2,279
8,331
3,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
10
3 / 3 / 0
5,799
580
3,963
6,313
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
15
Kills
5
5
Deaths
15
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
1
4.5
W
Hun Batz
 
Hun Batz
1
1
7
4.5
L
Anubis
Casiim
Anubis
0
2
1
0.25
L
Odin
2
2
1
1.25
L
0
4
0
0
W
Gilgamesh
Midwaylemon019
Gilgamesh
2
3
1
0.83
L
Sylvanus
Zaccix
Sylvanus
0
4
0
0
W
Izanami
Zucora
Izanami
8
0
1
8.5
L
Pele
3
3
0
1
W
Ganesha
negamig
Ganesha
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,495
Damage
16,085
28,681
Taken
31,119
12,624
Mitigated
10,768
12,158
Healing
8,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,976
968
0
1,487
4,354
1,278
0
1,363
2,991
24,974
0
W
Hun Batz
 
Hun Batz
4,057
1,471
0
2,548
6,861
2,056
0
720
6,141
0
28,598
L
Anubis
Casiim
Anubis
2,095
44
9
1,767
4,777
2,153
387
2,003
2,774
32,704
0
L
Odin
3,525
736
0
980
5,682
1,862
0
0
5,682
0
27,142
L
4,223
2,272
0
1,393
6,016
1,372
0
2,431
3,585
0
21,413
W
Gilgamesh
Midwaylemon019
Gilgamesh
3,243
966
0
2,024
6,748
4,512
0
0
6,748
0
24,065
L
Sylvanus
Zaccix
Sylvanus
2,279
1,026
649
1,537
8,331
3,585
0
2,041
6,290
10,597
0
W
Izanami
Zucora
Izanami
5,874
4,101
0
2,352
4,283
1,149
733
870
3,413
0
39,566
L
Pele
3,963
1,284
0
2,256
6,313
1,796
0
846
5,467
0
27,053
W
Ganesha
negamig
Ganesha
3,345
524
1,110
2,637
6,435
3,629
269
1,632
4,803
7,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,226
Gold Earned
26,236
252
Minions Killed
257
0
Camps Cleared
0
928,724
Distance Traveled
873,544
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,696
570
48
5
0
172,470
4
W
Hun Batz
5,626
563
58
6
0
207,242
2
L
Anubis
5,508
551
74
7
0
162,062
1
L
Odin
5,892
589
59
6
0
184,111
2
L
Artemis
4,501
450
43
4
0
167,121
2
W
Gilgamesh
5,786
579
54
5
0
181,434
3
L
Sylvanus
4,536
454
21
2
0
159,387
0
W
Izanami
6,533
653
91
9
0
176,939
2
L
Pele
5,799
580
60
6
0
200,863
0
W
Ganesha
5,585
559
1
0
0
190,639
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role