Player Matchup

Bacchus
Bacchus
Critmann
Bacchus
Level 60
God Stats
0W - 3L
1,218 SR
Queue Stats
2W - 19L
1,102 Elo+
Party 2
Kukulkan
Kukulkan
Gerontos
Kukulkan
Level 48
God Stats
0W - 1L
1,712 SR
Queue Stats
5W - 8L
1,413 Elo+
Solo
Thanatos
Thanatos
MelonCHaoS
Thanatos
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 31L
1,232 Elo+
Party 2
Team Averages
Level 55
1,477 SR
1,249 Elo+

VS

Team Averages
Level 79
1,446 SR
1,310 Elo+
Scylla
Scylla
S1lor
Scylla
Level 47
God Stats
3W - 8L
1,450 SR
Queue Stats
20W - 34L
1,237 Elo+
Party 1
Gilgamesh
Gilgamesh
pantheer06
Gilgamesh
Level 123
God Stats
13W - 11L
1,561 SR
Queue Stats
189W - 261L
1,415 Elo+
Solo
Artemis
Artemis
ШиНоКами
Artemis
Level 68
God Stats
9W - 13L
1,326 SR
Queue Stats
38W - 59L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Critmann
Bacchus
15
7 / 3 / 3
13,604
591
14,403
29,786
64,606
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Gerontos
Kukulkan
16
2 / 10 / 7
13,749
598
11,777
17,303
7,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
MelonCHaoS
Thanatos
15
2 / 13 / 7
13,547
589
8,752
21,570
9,260
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
S1lor
Scylla
17
6 / 2 / 12
14,326
623
15,057
12,569
4,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
pantheer06
Gilgamesh
18
14 / 3 / 7
15,732
684
19,903
15,797
9,123
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

17
5 / 7 / 15
14,609
635
23,169
17,573
6,115
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
11
Kills
25
26
Deaths
12
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Critmann
Bacchus
7
3
3
2.83
L
Kukulkan
Gerontos
Kukulkan
2
10
7
0.55
L
Thanatos
MelonCHaoS
Thanatos
2
13
7
0.42
W
Scylla
S1lor
Scylla
6
2
12
6
W
Gilgamesh
pantheer06
Gilgamesh
14
3
7
5.83
W
5
7
15
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,932
Damage
58,129
68,659
Taken
45,939
81,048
Mitigated
19,897
13,353
Healing
11,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Critmann
Bacchus
14,403
2,747
328
2,320
29,786
64,606
12
8,161
21,625
26,672
0
L
Kukulkan
Gerontos
Kukulkan
11,777
496
0
1,557
17,303
7,182
0
5,211
12,092
51,638
0
L
Thanatos
MelonCHaoS
Thanatos
8,752
2,458
0
9,148
21,570
9,260
0
2,400
19,170
0
52,303
W
Scylla
S1lor
Scylla
15,057
853
54
3,443
12,569
4,659
210
9,160
3,409
46,602
0
W
Gilgamesh
pantheer06
Gilgamesh
19,903
6,917
0
1,988
15,797
9,123
240
8,843
6,954
0
62,006
W
23,169
11,038
0
6,080
17,573
6,115
1,039
9,400
8,173
0
57,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,900
Gold Earned
44,667
174
Minions Killed
218
8
Camps Cleared
10
1,082,752
Distance Traveled
1,151,898
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,604
591
14
1
0
392,289
0
L
Kukulkan
13,749
598
93
4
4
322,679
2
L
Thanatos
13,547
589
67
3
4
367,784
6
W
Scylla
14,326
623
80
3
1
364,542
1
W
Gilgamesh
15,732
684
64
3
7
441,471
1
W
Artemis
14,609
635
74
3
2
345,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role