Player Matchup

Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Dodgy XL
Erlang Shen
Level 129
God Stats
9W - 9L
1,336 SR
Queue Stats
431W - 396L
1,532 Elo+
Party 4
Anubis
Anubis
GoblinFrisbee
Anubis
Level 67
God Stats
1W - 1L
1,267 SR
Queue Stats
15W - 21L
1,455 Elo+
Party 3
Nu Wa
Nu Wa
Goebbles
Nu Wa
Level 59
God Stats
2W - 0L
1,745 SR
Queue Stats
15W - 23L
1,434 Elo+
Party 3
Terra
Terra
VivaceFour
Terra
Level 109
God Stats
3W - 5L
1,388 SR
Queue Stats
315W - 308L
1,471 Elo+
Party 4
Team Averages
Level 98
1,447 SR
1,478 Elo+

VS

Team Averages
Level 108
1,410 SR
1,516 Elo+
Khepri
Khepri
 
Khepri
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DDRusher
Kuzenbo
Level 103
God Stats
2W - 5L
1,185 SR
Queue Stats
194W - 186L
1,526 Elo+
Party 1
Tiamat
Tiamat
DaViCaR
Tiamat
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 123L
1,511 Elo+
Party 2
Fenrir
Fenrir
ZelGaDisA
Fenrir
Level 101
God Stats
5W - 6L
1,391 SR
Queue Stats
307W - 313L
1,535 Elo+
Party 1
Ra
Ra
kerls
Ra
Level 114
God Stats
2W - 6L
1,475 SR
Queue Stats
183W - 161L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
4 / 1 / 19
11,909
794
19,219
10,195
6,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Dodgy XL
Erlang Shen
19
8 / 3 / 16
11,500
767
17,433
25,788
26,619
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
11 / 2 / 14
12,279
819
21,905
11,473
8,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Goebbles
Nu Wa
16
4 / 3 / 18
10,513
701
16,626
11,727
6,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Terra
18
2 / 2 / 24
11,515
768
8,057
23,051
30,078
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
0 / 4 / 8
9,310
621
8,358
19,989
30,261
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
DDRusher
Kuzenbo
15
0 / 7 / 6
8,720
581
10,153
27,585
39,178
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
DaViCaR
Tiamat
16
2 / 6 / 4
9,680
645
12,806
14,404
10,925
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ZelGaDisA
Fenrir
15
4 / 8 / 3
10,283
686
12,704
14,907
7,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
19
3 / 4 / 3
10,885
726
18,821
14,219
6,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
33
29
Kills
9
11
Deaths
29
91
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
19
13.5
L
Khepri
 
Khepri
0
4
8
1
L
Kuzenbo
DDRusher
Kuzenbo
0
7
6
0.43
L
Tiamat
DaViCaR
Tiamat
2
6
4
0.67
W
Erlang Shen
Dodgy XL
Erlang Shen
8
3
16
5.33
W
11
2
14
9
W
Nu Wa
Goebbles
Nu Wa
4
3
18
4.33
W
Terra
2
2
24
7
L
Fenrir
ZelGaDisA
Fenrir
4
8
3
0.69
L
Ra
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,240
Damage
62,842
82,234
Taken
91,104
77,521
Mitigated
94,423
39,943
Healing
35,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
19,219
1,153
1,954
1,365
10,195
6,117
722
4,739
5,456
47,222
0
L
Khepri
 
Khepri
8,358
172
2,084
3,816
19,989
30,261
197
13,361
6,628
21,421
0
L
Kuzenbo
DDRusher
Kuzenbo
10,153
1,709
1,550
3,667
27,585
39,178
33
16,994
10,591
14,094
0
L
Tiamat
DaViCaR
Tiamat
12,806
1,203
2,114
3,288
14,404
10,925
554
12,489
1,915
30,963
0
W
Erlang Shen
Dodgy XL
Erlang Shen
17,433
8,464
2,676
6,209
25,788
26,619
1,100
16,511
9,277
0
26,838
W
21,905
774
2,020
3,400
11,473
8,193
1,582
7,858
3,615
43,534
0
W
Nu Wa
Goebbles
Nu Wa
16,626
4,993
1,059
1,319
11,727
6,514
1,680
6,945
4,782
37,957
0
W
Terra
8,057
795
9,782
10,159
23,051
30,078
887
14,085
8,966
16,606
0
L
Fenrir
ZelGaDisA
Fenrir
12,704
2,984
498
2,033
14,907
7,067
93
11,577
3,330
0
19,538
L
Ra
18,821
1,707
10,775
5,787
14,219
6,992
937
11,386
2,833
66,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,716
Gold Earned
48,878
191
Minions Killed
176
0
Camps Cleared
0
1,324,196
Distance Traveled
1,311,208
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,909
794
71
5
0
292,051
0
L
Khepri
9,310
621
30
2
0
255,829
1
L
Kuzenbo
8,720
581
9
1
0
232,529
0
L
Tiamat
9,680
645
26
2
0
262,165
0
W
Erlang Shen
11,500
767
14
1
0
270,745
0
W
Anubis
12,279
819
47
3
0
242,034
0
W
Nu Wa
10,513
701
45
3
0
243,942
0
W
Terra
11,515
768
14
1
0
275,424
0
L
Fenrir
10,283
686
11
1
0
290,577
2
L
Ra
10,885
726
100
7
0
270,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role