Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
ARQuei
Olorun
Level 60
God Stats
45W - 46L
1,521 SR
Queue Stats
173W - 206L
1,503 Elo+
Solo
Hel
Hel
Follkers
Hel
Level 89
God Stats
53W - 39L
1,575 SR
Queue Stats
908W - 1,060L
1,465 Elo+
Solo
Zeus
Zeus
Seder16
Zeus
Level 55
God Stats
285W - 248L
1,534 SR
Queue Stats
455W - 469L
1,472 Elo+
Party 2
Neith
Neith
xXrigurilevelXx
Neith
Level 107
God Stats
1W - 2L
1,467 SR
Queue Stats
182W - 179L
1,561 Elo+
Solo
Team Averages
Level 88
1,519 SR
1,500 Elo+

VS

Team Averages
Level 107
1,503 SR
1,489 Elo+
Artemis
Artemis
 
Artemis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
VenusDLite
Nu Wa
Level 120
God Stats
49W - 41L
1,546 SR
Queue Stats
1,410W - 1,466L
1,532 Elo+
Solo
Thanatos
Thanatos
rickshini
Thanatos
Level 66
God Stats
22W - 19L
1,460 SR
Queue Stats
282W - 351L
1,450 Elo+
Party 1
Hercules
Hercules
xAbstrakt_
Hercules
Level 77
God Stats
11W - 10L
1,509 SR
Queue Stats
406W - 477L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
5 / 0 / 9
10,577
1,058
8,579
12,604
16,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
ARQuei
Olorun
16
1 / 2 / 10
9,412
941
8,820
6,677
3,233
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 0 / 11
10,343
1,034
11,329
8,345
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Seder16
Zeus
16
4 / 1 / 7
9,879
988
18,176
5,431
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 0 / 8
9,827
983
9,979
5,658
2,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

280

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
1 / 2 / 2
9,679
968
5,309
8,013
2,752
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
 
Eset
15
1 / 3 / 1
9,050
905
8,257
13,145
5,776
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
15
0 / 1 / 1
8,873
887
10,222
6,121
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
rickshini
Thanatos
15
1 / 5 / 1
8,885
889
6,081
11,385
4,737
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
xAbstrakt_
Hercules
15
0 / 4 / 2
8,520
852
6,554
21,213
21,181
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
15
Kills
3
3
Deaths
15
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
9
9.5
L
Artemis
 
Artemis
1
2
2
1
L
Eset
 
Eset
1
3
1
0.5
W
Olorun
ARQuei
Olorun
1
2
10
3
W
3
0
11
8.5
W
Zeus
Seder16
Zeus
4
1
7
7.5
L
Nu Wa
0
1
1
0.5
L
Thanatos
rickshini
Thanatos
1
5
1
0.3
L
Hercules
xAbstrakt_
Hercules
0
4
2
0.25
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,883
Damage
36,423
38,715
Taken
59,877
27,997
Mitigated
36,358
18,741
Healing
10,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,579
2,195
0
4,354
12,604
16,250
0
6,229
6,375
1,723
18,320
L
Artemis
 
Artemis
5,309
2,972
0
934
8,013
2,752
0
5,638
2,117
0
42,547
L
Eset
 
Eset
8,257
206
275
2,893
13,145
5,776
0
8,413
4,534
18,909
0
W
Olorun
ARQuei
Olorun
8,820
4,426
1,072
666
6,677
3,233
0
2,514
4,163
25,439
0
W
11,329
132
5,800
5,844
8,345
4,523
0
5,431
2,914
29,496
0
W
Zeus
Seder16
Zeus
18,176
1,066
0
0
5,431
1,827
0
1,742
3,689
27,444
0
L
Nu Wa
10,222
3,131
0
0
6,121
1,912
0
3,919
2,092
38,909
0
L
Thanatos
rickshini
Thanatos
6,081
1,546
0
2,566
11,385
4,737
0
5,950
5,253
0
12,176
L
Hercules
xAbstrakt_
Hercules
6,554
1,206
89
3,661
21,213
21,181
0
13,602
7,225
0
10,311
W
9,979
4,840
0
1,005
5,658
2,164
0
2,563
3,095
0
51,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,038
Gold Earned
45,007
230
Minions Killed
200
6
Camps Cleared
8
987,897
Distance Traveled
916,672
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,577
1,058
18
2
0
234,508
0
L
Artemis
9,679
968
98
10
2
202,030
2
L
Eset
9,050
905
24
2
2
156,900
2
W
Olorun
9,412
941
32
3
1
155,228
0
W
Hel
10,343
1,034
53
5
2
234,541
1
W
Zeus
9,879
988
22
2
1
172,641
0
L
Nu Wa
8,873
887
59
6
1
174,117
2
L
Thanatos
8,885
889
13
1
2
186,478
0
L
Hercules
8,520
852
6
1
1
197,147
0
W
Neith
9,827
983
105
11
2
190,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role