Player Matchup

Gilgamesh
Gilgamesh
Diamond IV
DeleteSmite-
Gilgamesh
Diamond IV
Level 69
God Stats
1W - 0L
1,360 SR
Queue Stats
34W - 24L
2,458 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 69
1,360 SR
2,458 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 81
1,748 SR
1,769 MMR
Gilgamesh
Gilgamesh
Gold I
IExRz_Rocky
Gilgamesh
Gold I
Level 81
God Stats
1W - 2L
1,748 SR
Queue Stats
51W - 67L
1,769 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeleteSmite-
Gilgamesh
16
8 / 1 / 0
10,401
946
12,175
13,326
11,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
PoseidonAnubisChronosHe BoSkadi

VS

Bans
FreyaBakasuraAh Muzen CabKaliUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IExRz_Rocky
Gilgamesh
11
1 / 8 / 0
7,525
684
8,016
14,194
8,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
8
Kills
1
1
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DeleteSmite-
Gilgamesh
8
1
0
8
L
Gilgamesh
IExRz_Rocky
Gilgamesh
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,175
Damage
8,016
13,326
Taken
14,194
11,305
Mitigated
8,120
5,260
Healing
729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DeleteSmite-
Gilgamesh
12,175
6,611
0
5,260
13,326
11,305
1,496
237
13,089
0
64,413
L
Gilgamesh
IExRz_Rocky
Gilgamesh
8,016
3,297
0
729
14,194
8,120
0
340
13,854
0
32,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,401
Gold Earned
7,525
105
Minions Killed
64
5
Camps Cleared
3
233,020
Distance Traveled
215,702
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,401
946
105
10
5
233,020
2
L
Gilgamesh
7,525
684
64
6
3
215,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role