Player Matchup

Set
Set
Dark__Raphy
Set
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 27L
1,387 Elo+
Solo
Fenrir
Fenrir
II_Noname_ll
Fenrir
Level 17
God Stats
0W - 2L
1,234 SR
Queue Stats
0W - 4L
942 Elo+
Party 1
Medusa
Medusa
Jokerkirito
Medusa
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 11L
1,127 Elo+
Solo
Olorun
Olorun
Tayji
Olorun
Level 24
God Stats
0W - 3L
1,150 SR
Queue Stats
0W - 4L
942 Elo+
Party 1
Artemis
Artemis
i-C-b-S
Artemis
Level 29
God Stats
2W - 3L
1,166 SR
Queue Stats
48W - 44L
1,207 Elo+
Solo
Team Averages
Level 21
1,310 SR
1,121 Elo+

VS

Team Averages
Level 18
1,436 SR
1,335 Elo+
Danzaburou
Danzaburou
Benihimei
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 74L
1,278 Elo+
Solo
Ymir
Ymir
HalfBeanReemer
Ymir
Level 7
God Stats
1W - 2L
1,203 SR
Queue Stats
26W - 42L
1,246 Elo+
Solo
Ra
Ra
JIIB0
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
Mystic_-DF
Da Ji
Level 23
God Stats
30W - 25L
1,478 SR
Queue Stats
52W - 55L
1,333 Elo+
Solo
Bellona
Bellona
XxGoldLampxX
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 112L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 0
11,243
535
10,852
11,096
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
11
1 / 11 / 2
8,006
381
6,005
13,924
8,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
14
3 / 8 / 7
9,744
464
8,847
13,120
4,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Tayji
Olorun
12
0 / 10 / 4
8,739
416
5,176
15,542
6,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
i-C-b-S
Artemis
16
5 / 4 / 8
10,676
508
15,070
12,799
5,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Benihimei
Danzaburou
15
3 / 4 / 3
10,091
481
6,716
11,909
3,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 8 / 5
9,407
448
3,389
18,266
18,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
15
4 / 7 / 10
9,810
467
6,982
11,608
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
19
23 / 3 / 2
12,989
619
24,029
15,498
7,103
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
XxGoldLampxX
Bellona
16
3 / 0 / 10
10,175
485
8,107
10,979
10,547
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
64
21
Kills
34
35
Deaths
22
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Benihimei
Danzaburou
3
4
3
1.13
L
12
2
0
6
W
1
8
5
0.44
L
Fenrir
1
11
2
0.18
W
Ra
4
7
10
1.29
L
Medusa
3
8
7
0.81
W
Da Ji
23
3
2
8
L
Olorun
Tayji
Olorun
0
10
4
0.2
W
Bellona
XxGoldLampxX
Bellona
3
0
10
8
L
Artemis
i-C-b-S
Artemis
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,950
Damage
49,223
66,481
Taken
68,260
29,518
Mitigated
43,450
15,119
Healing
13,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Benihimei
Danzaburou
6,716
2,128
0
2,364
11,909
3,465
0
844
11,065
0
45,683
L
10,852
5,221
0
6,102
11,096
5,031
0
395
10,701
0
71,682
W
3,389
1,192
0
864
18,266
18,604
0
560
17,706
47,986
0
L
Fenrir
6,005
1,575
0
153
13,924
8,529
418
2,091
11,727
0
22,405
W
Ra
6,982
1,565
56
2,902
11,608
3,731
1,256
798
10,606
52,536
0
L
Medusa
8,847
4,488
0
1,910
13,120
4,460
2,654
1,503
11,423
171
39,635
W
Da Ji
24,029
6,930
0
5,156
15,498
7,103
0
2,156
13,342
0
60,275
L
Olorun
Tayji
Olorun
5,176
2,831
424
3,301
15,542
6,322
2,409
3,157
12,137
33,168
3,381
W
Bellona
XxGoldLampxX
Bellona
8,107
2,552
0
2,298
10,979
10,547
525
246
10,733
0
61,956
L
Artemis
i-C-b-S
Artemis
15,070
8,048
0
3,229
12,799
5,176
4,186
2,615
10,122
0
67,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,408
Gold Earned
52,472
417
Minions Killed
442
0
Camps Cleared
0
1,724,077
Distance Traveled
1,852,298
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,091
481
82
4
0
346,407
1
L
Set
11,243
535
121
6
0
334,309
0
W
Ymir
9,407
448
70
3
0
325,385
0
L
Fenrir
8,006
381
34
2
0
415,172
0
W
Ra
9,810
467
110
5
0
360,204
0
L
Medusa
9,744
464
64
3
0
346,086
1
W
Da Ji
12,989
619
58
3
0
403,385
0
L
Olorun
8,739
416
68
3
0
315,269
1
W
Bellona
10,175
485
122
6
0
416,917
0
L
Artemis
10,676
508
130
6
0
313,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role