Player Matchup

Vamana
Vamana
 
Vamana
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
EvoutrexBRz
Cupid
Level 108
God Stats
11W - 23L
1,389 SR
Queue Stats
323W - 441L
1,376 Elo+
Solo
Kukulkan
Kukulkan
seba65
Kukulkan
Level 85
God Stats
3W - 5L
1,578 SR
Queue Stats
56W - 66L
1,514 Elo+
Solo
Team Averages
Level 110
1,489 SR
1,463 Elo+

VS

Team Averages
Level 104
1,767 SR
1,494 Elo+
Vulcan
Vulcan
Bonchí
Vulcan
Level 132
God Stats
3W - 0L
1,893 SR
Queue Stats
82W - 56L
1,658 Elo+
Party 1
Xing Tian
Xing Tian
PanflikliipoxUwU
Xing Tian
Level 153
God Stats
1W - 1L
1,831 SR
Queue Stats
136W - 103L
1,612 Elo+
Party 1
Neith
Neith
lIBaBa-YaGaIl
Neith
Level 26
God Stats
7W - 12L
1,577 SR
Queue Stats
41W - 60L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
6
0 / 3 / 0
5,620
562
3,018
7,455
4,598
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 2 / 2
6,296
630
2,588
6,710
2,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
seba65
Kukulkan
10
2 / 7 / 0
6,837
684
5,957
8,653
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bonchí
Vulcan
12
7 / 1 / 4
8,098
810
10,699
6,244
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
12
2 / 0 / 10
8,112
811
5,478
9,375
7,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
3 / 1 / 6
7,413
741
4,440
4,535
1,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
12
12
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
3
0
0
W
Vulcan
Bonchí
Vulcan
7
1
4
9
L
0
2
2
0.5
W
Xing Tian
2
0
10
7
W
3
1
6
6
L
Kukulkan
seba65
Kukulkan
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,563
Damage
20,617
22,818
Taken
20,154
9,739
Mitigated
11,981
2,839
Healing
5,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,018
1,933
0
1,322
7,455
4,598
0
4,384
2,931
0
6,929
W
Vulcan
Bonchí
Vulcan
10,699
3,269
126
1,028
6,244
2,294
17
2,078
4,010
39,457
0
L
2,588
857
0
517
6,710
2,144
0
3,643
2,937
0
14,120
W
Xing Tian
5,478
579
0
3,436
9,375
7,909
0
1,602
7,627
14,209
0
W
4,440
865
0
591
4,535
1,778
86
2,510
1,903
0
19,653
L
Kukulkan
seba65
Kukulkan
5,957
350
0
1,000
8,653
2,997
0
7,452
773
27,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,753
Gold Earned
23,623
96
Minions Killed
125
0
Camps Cleared
10
469,887
Distance Traveled
629,151
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,620
562
7
1
0
113,013
0
W
Vulcan
8,098
810
74
7
9
228,416
2
L
Cupid
6,296
630
34
3
0
181,083
0
W
Xing Tian
8,112
811
22
2
0
196,478
2
W
Neith
7,413
741
29
3
1
204,257
0
L
Kukulkan
6,837
684
55
6
0
175,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role