Player Matchup

Rama
Rama
BroPlays
Rama
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 85L
1,490 Elo+
Solo
Guan Yu
Guan Yu
Jorzze
Guan Yu
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,587 Elo+
Party 1
Tiamat
Tiamat
trolldup
Tiamat
Level 88
God Stats
1W - 0L
1,575 SR
Queue Stats
6W - 2L
1,659 Elo+
Party 1
Team Averages
Level 110
1,525 SR
1,579 Elo+

VS

Team Averages
Level 86
1,549 SR
1,505 Elo+
Izanami
Izanami
Draztheman
Izanami
Level 86
God Stats
1W - 2L
1,617 SR
Queue Stats
206W - 223L
1,486 Elo+
Solo
Anubis
Anubis
Hobajt
Anubis
Level 126
God Stats
30W - 31L
1,529 SR
Queue Stats
150W - 152L
1,522 Elo+
Solo
Cabrakan
Cabrakan
MonkayN
Cabrakan
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
302W - 299L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
8 / 4 / 11
12,220
815
17,825
13,639
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Jorzze
Guan Yu
14
11 / 9 / 9
12,710
847
11,893
19,021
17,568
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
trolldup
Tiamat
16
8 / 6 / 13
12,124
808
12,151
14,050
9,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Draztheman
Izanami
15
8 / 9 / 6
11,628
775
15,442
16,708
4,316
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Hobajt
Anubis
13
0 / 9 / 7
9,468
631
2,893
12,904
4,365
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
MonkayN
Cabrakan
15
9 / 9 / 7
11,858
791
15,929
21,221
12,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
37
27
Kills
17
19
Deaths
27
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
8
4
11
3.38
L
Izanami
Draztheman
Izanami
8
9
6
1.22
L
Anubis
Hobajt
Anubis
0
9
7
0.39
W
Guan Yu
Jorzze
Guan Yu
11
9
9
1.72
L
Cabrakan
MonkayN
Cabrakan
9
9
7
1.39
W
Tiamat
trolldup
Tiamat
8
6
13
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,869
Damage
34,264
46,710
Taken
50,833
31,921
Mitigated
21,275
11,090
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
17,825
13,529
0
4,464
13,639
5,013
1,801
7,042
6,597
0
56,157
L
Izanami
Draztheman
Izanami
15,442
10,642
0
3,798
16,708
4,316
1,827
3,912
12,796
0
45,614
L
Anubis
Hobajt
Anubis
2,893
36
0
1,344
12,904
4,365
54
3,839
9,065
27,474
0
W
Guan Yu
Jorzze
Guan Yu
11,893
2,739
525
2,033
19,021
17,568
38
7,351
11,670
0
21,577
L
Cabrakan
MonkayN
Cabrakan
15,929
1,969
0
4,518
21,221
12,594
235
4,725
16,496
30,866
0
W
Tiamat
trolldup
Tiamat
12,151
1,690
198
3,870
14,050
9,340
458
4,787
9,263
42,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,054
Gold Earned
32,954
165
Minions Killed
167
4
Camps Cleared
8
778,254
Distance Traveled
670,942
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,220
815
77
5
1
243,415
4
L
Izanami
11,628
775
79
5
2
219,279
2
L
Anubis
9,468
631
61
4
4
234,055
5
W
Guan Yu
12,710
847
17
1
1
266,258
3
L
Cabrakan
11,858
791
27
2
2
217,608
0
W
Tiamat
12,124
808
71
5
2
268,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role