Player Matchup

Kumbhakarna
Kumbhakarna
Dudecz1
Kumbhakarna
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 42L
1,357 Elo+
Party 1
Neith
Neith
Keny-kun91
Neith
Level 132
God Stats
4W - 2L
1,715 SR
Queue Stats
329W - 370L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
RED_DEVILS-DECHA
Danzaburou
Level 112
God Stats
1W - 2L
1,243 SR
Queue Stats
124W - 115L
1,438 Elo+
Solo
Pele
Pele
lxxxDanielxxxl
Pele
Level 64
God Stats
1W - 0L
1,285 SR
Queue Stats
54W - 38L
1,364 Elo+
Party 1
Raijin
Raijin
seb-90-1988
Raijin
Level 114
God Stats
1W - 1L
1,241 SR
Queue Stats
344W - 384L
1,444 Elo+
Party 2
Team Averages
Level 97
1,397 SR
1,409 Elo+

VS

Team Averages
Level 110
1,452 SR
1,465 Elo+
Ymir
Ymir
Bullvay974
Ymir
Level 87
God Stats
0W - 1L
1,246 SR
Queue Stats
112W - 99L
1,486 Elo+
Solo
Bellona
Bellona
CANNOPUSUS
Bellona
Level 89
God Stats
1W - 1L
1,689 SR
Queue Stats
39W - 27L
1,517 Elo+
Solo
Bastet
Bastet
FakeKatniss
Bastet
Level 160
God Stats
0W - 2L
1,306 SR
Queue Stats
103W - 102L
1,463 Elo+
Solo
Eset
Eset
Kom4tzu
Eset
Level 85
God Stats
2W - 1L
1,729 SR
Queue Stats
55W - 58L
1,433 Elo+
Solo
Geb
Geb
KungStikSER
Geb
Level 127
God Stats
1W - 4L
1,292 SR
Queue Stats
31W - 40L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dudecz1
Kumbhakarna
19
1 / 3 / 20
11,472
717
6,953
28,643
31,720
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
20
7 / 2 / 13
12,996
812
19,821
14,938
6,131
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
RED_DEVILS-DECHA
Danzaburou
20
9 / 4 / 13
13,789
862
29,312
15,076
6,258
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 8 / 9
10,737
671
12,131
16,928
6,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
20
4 / 5 / 15
12,100
756
26,021
17,757
6,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 11
10,068
629
10,424
25,318
32,608
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
CANNOPUSUS
Bellona
17
3 / 5 / 9
10,384
649
17,975
24,218
30,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bastet
19
5 / 6 / 13
11,459
716
13,307
19,562
13,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Eset
Kom4tzu
Eset
20
7 / 4 / 8
11,901
744
22,217
17,894
15,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 3 / 15
11,394
712
16,982
21,837
35,361
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
78
25
Kills
22
22
Deaths
25
70
Assists
56
Player
Kills
Deaths
Assists
KDA
L
2
7
11
1.07
L
Bellona
CANNOPUSUS
Bellona
3
5
9
1.5
W
Kumbhakarna
Dudecz1
Kumbhakarna
1
3
20
3.67
L
Bastet
5
6
13
1.92
W
Neith
7
2
13
6.75
L
Eset
Kom4tzu
Eset
7
4
8
2.75
L
5
3
15
4.17
W
Danzaburou
RED_DEVILS-DECHA
Danzaburou
9
4
13
3.88
W
4
8
9
1.06
W
Raijin
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,238
Damage
80,905
93,342
Taken
108,829
57,358
Mitigated
127,177
44,319
Healing
32,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,424
278
5,259
3,443
25,318
32,608
32
7,731
17,587
17,952
0
L
Bellona
CANNOPUSUS
Bellona
17,975
1,057
2,306
4,700
24,218
30,055
492
9,564
14,654
10,868
19,635
W
Kumbhakarna
Dudecz1
Kumbhakarna
6,953
639
2,937
10,217
28,643
31,720
795
14,910
12,494
13,195
0
L
Bastet
13,307
4,086
2,285
826
19,562
13,398
1,964
4,687
14,875
0
21,668
W
Neith
19,821
9,411
3,268
6,129
14,938
6,131
2,528
8,481
5,953
0
39,682
L
Eset
Kom4tzu
Eset
22,217
1,218
5,329
4,233
17,894
15,755
467
5,943
11,951
47,010
0
L
16,982
712
2,275
2,226
21,837
35,361
0
5,049
16,788
32,153
0
W
Danzaburou
RED_DEVILS-DECHA
Danzaburou
29,312
20,716
941
5,632
15,076
6,258
1,758
9,687
4,738
0
57,480
W
12,131
2,619
3,910
2,062
16,928
6,355
182
9,340
6,997
0
25,246
W
Raijin
26,021
2,633
3,764
5,459
17,757
6,894
351
9,536
7,583
49,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,094
Gold Earned
55,206
214
Minions Killed
144
0
Camps Cleared
0
1,456,943
Distance Traveled
1,488,493
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,068
629
19
1
0
286,870
0
L
Bellona
10,384
649
26
2
0
297,278
1
W
Kumbhakarna
11,472
717
14
1
0
318,174
2
L
Bastet
11,459
716
25
2
0
315,703
2
W
Neith
12,996
812
51
3
0
312,536
2
L
Eset
11,901
744
58
4
0
301,094
0
L
Geb
11,394
712
16
1
0
287,548
0
W
Danzaburou
13,789
862
71
4
0
272,130
1
W
Pele
10,737
671
20
1
0
278,590
0
W
Raijin
12,100
756
58
4
0
275,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role