Player Matchup

Aphrodite
Aphrodite
Haevel
Aphrodite
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 187L
1,485 Elo+
Party 1
Sol
Sol
Shnumber
Sol
Level 28
God Stats
22W - 14L
1,709 SR
Queue Stats
128W - 97L
1,537 Elo+
Party 1
Anhur
Anhur
Wariateczka1910
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,064 Elo+
Solo
Team Averages
Level 43
1,570 SR
1,362 Elo+

VS

Team Averages
Level 35
1,526 SR
1,631 Elo+
Neith
Neith
Elajza3
Neith
Level 48
God Stats
15W - 20L
1,459 SR
Queue Stats
77W - 95L
1,444 Elo+
Solo
Thor
Thor
Iabrador
Thor
Level 29
God Stats
2W - 2L
1,289 SR
Queue Stats
288W - 176L
1,727 Elo+
Party 2
Fenrir
Fenrir
Kebabrakan
Fenrir
Level 29
God Stats
42W - 17L
1,830 SR
Queue Stats
325W - 227L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Haevel
Aphrodite
15
0 / 3 / 4
11,803
621
9,415
13,896
20,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
4 / 6 / 1
12,253
645
16,634
18,318
6,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 17 / 2
11,686
615
7,891
21,093
6,127
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elajza3
Neith
15
4 / 1 / 16
12,531
660
8,251
8,508
3,361
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
17
13 / 4 / 11
14,234
749
22,764
15,471
5,615
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Kebabrakan
Fenrir
17
9 / 2 / 14
14,289
752
16,596
20,626
26,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
7
Kills
26
26
Deaths
7
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Neith
Elajza3
Neith
4
1
16
12
L
Aphrodite
Haevel
Aphrodite
0
3
4
0.67
W
Thor
13
4
11
4.63
W
Fenrir
Kebabrakan
Fenrir
9
2
14
8
L
4
6
1
0.75
L
3
17
2
0.24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,940
Damage
47,611
53,307
Taken
44,605
33,086
Mitigated
35,270
15,530
Healing
11,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Elajza3
Neith
8,251
1,514
0
3,012
8,508
3,361
1,478
3,897
4,611
0
51,539
L
Aphrodite
Haevel
Aphrodite
9,415
1,179
4,667
7,585
13,896
20,164
175
1,174
12,722
39,239
0
W
Thor
22,764
1,756
0
2,857
15,471
5,615
790
10,895
4,576
0
60,386
W
Fenrir
Kebabrakan
Fenrir
16,596
4,443
0
5,865
20,626
26,294
478
11,673
8,953
2,468
26,609
L
16,634
5,402
0
2,296
18,318
6,795
953
368
17,950
60,139
0
L
7,891
4,358
107
875
21,093
6,127
400
500
20,593
0
16,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,742
Gold Earned
41,054
193
Minions Killed
199
7
Camps Cleared
6
871,716
Distance Traveled
949,816
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,531
660
99
5
1
293,160
5
L
Aphrodite
11,803
621
67
4
4
344,307
6
W
Thor
14,234
749
77
4
4
302,106
2
W
Fenrir
14,289
752
23
1
1
354,550
2
L
Sol
12,253
645
101
5
3
305,280
0
L
Anhur
11,686
615
25
1
0
222,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role