Player Matchup

Geb
Geb
FoodmanCBI
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,329 Elo+
Party 1
Artemis
Artemis
Ineedmypayday2
Artemis
Level 28
God Stats
0W - 1L
1,731 SR
Queue Stats
7W - 5L
1,557 Elo+
Solo
Thanatos
Thanatos
LtDeek
Thanatos
Level 69
God Stats
4W - 2L
1,921 SR
Queue Stats
232W - 226L
1,401 Elo+
Solo
Cerberus
Cerberus
MiddleEastSoap
Cerberus
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 86L
1,317 Elo+
Party 1
King Arthur
King Arthur
cleitin_manivela
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,308 Elo+
Solo
Team Averages
Level 49
1,630 SR
1,382 Elo+

VS

Team Averages
Level 73
1,502 SR
1,397 Elo+
Cerberus
Cerberus
Luunard
Cerberus
Level 29
God Stats
2W - 0L
1,729 SR
Queue Stats
64W - 55L
1,511 Elo+
Solo
Charybdis
Charybdis
Mecanicor-Tank
Charybdis
Level 123
God Stats
2W - 1L
1,255 SR
Queue Stats
493W - 519L
1,332 Elo+
Party 2
Cernunnos
Cernunnos
PapapopQc
Cernunnos
Level 65
God Stats
8W - 3L
1,798 SR
Queue Stats
334W - 332L
1,425 Elo+
Solo
Scylla
Scylla
lilmanjoyce20
Scylla
Level 28
God Stats
1W - 1L
1,281 SR
Queue Stats
27W - 60L
1,350 Elo+
Solo
Poseidon
Poseidon
touristegagnon
Poseidon
Level 121
God Stats
2W - 2L
1,445 SR
Queue Stats
63W - 88L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 18
12,294
723
6,661
27,944
32,701
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

20
15 / 5 / 6
13,224
778
28,796
17,649
8,937
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
LtDeek
Thanatos
18
6 / 9 / 14
12,210
718
15,030
18,875
9,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
20
7 / 6 / 17
13,878
816
17,767
28,416
26,439
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

King Arthur
cleitin_manivela
King Arthur
18
1 / 7 / 13
11,235
661
6,086
20,026
16,526
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Luunard
Cerberus
20
9 / 7 / 21
12,793
753
16,018
24,883
32,478
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Mecanicor-Tank
Charybdis
20
4 / 4 / 26
13,424
790
16,179
13,421
4,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
PapapopQc
Cernunnos
20
10 / 5 / 17
14,001
824
23,659
15,114
5,922
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
5 / 7 / 12
12,066
710
17,853
15,009
4,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
20
5 / 8 / 21
12,623
743
17,103
14,960
3,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
130
31
Kills
33
33
Deaths
31
68
Assists
97
Player
Kills
Deaths
Assists
KDA
L
2
6
18
1.83
L
15
5
6
3.6
L
Thanatos
LtDeek
Thanatos
6
9
14
1.44
W
Cerberus
Luunard
Cerberus
9
7
21
2.79
W
Charybdis
Mecanicor-Tank
Charybdis
4
4
26
4.25
L
Cerberus
7
6
17
2.58
W
Cernunnos
PapapopQc
Cernunnos
10
5
17
3.7
L
King Arthur
cleitin_manivela
King Arthur
1
7
13
1.07
W
5
7
12
1.57
W
Poseidon
5
8
21
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,340
Damage
90,812
112,910
Taken
83,387
94,178
Mitigated
51,384
34,050
Healing
29,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,661
536
3,002
4,636
27,944
32,701
723
11,708
16,236
13,610
0
L
28,796
16,509
1,322
4,578
17,649
8,937
1,675
9,301
8,348
0
52,617
L
Thanatos
LtDeek
Thanatos
15,030
3,076
1,190
7,315
18,875
9,575
626
10,404
8,471
0
26,089
W
Cerberus
Luunard
Cerberus
16,018
594
3,270
8,197
24,883
32,478
255
5,565
19,318
29,909
0
W
Charybdis
Mecanicor-Tank
Charybdis
16,179
5,973
3,056
2,865
13,421
4,642
2,593
5,120
8,301
912
35,315
L
Cerberus
17,767
812
2,458
5,030
28,416
26,439
610
7,961
20,455
42,419
0
W
Cernunnos
PapapopQc
Cernunnos
23,659
13,336
850
3,859
15,114
5,922
2,222
4,696
10,418
0
38,107
L
King Arthur
cleitin_manivela
King Arthur
6,086
1,072
2,069
2,450
20,026
16,526
158
11,785
8,241
910
17,808
W
17,853
1,255
1,969
2,856
15,009
4,448
368
4,675
10,334
35,393
0
W
Poseidon
17,103
1,883
1,016
1,718
14,960
3,894
643
4,684
10,276
40,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,841
Gold Earned
64,907
193
Minions Killed
199
0
Camps Cleared
0
1,442,723
Distance Traveled
1,395,971
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,294
723
15
1
0
307,790
0
L
Artemis
13,224
778
51
3
0
277,359
0
L
Thanatos
12,210
718
29
2
0
283,017
1
W
Cerberus
12,793
753
25
1
0
301,789
0
W
Charybdis
13,424
790
40
2
0
279,444
1
L
Cerberus
13,878
816
66
4
0
273,416
0
W
Cernunnos
14,001
824
33
2
0
269,827
0
L
King Arthur
11,235
661
32
2
0
301,141
4
W
Scylla
12,066
710
44
3
0
280,167
3
W
Poseidon
12,623
743
57
3
0
264,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role