Player Matchup

Ymir
Ymir
Lugh48
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,704 Elo+
Solo
Zhong Kui
Zhong Kui
Your dabs
Zhong Kui
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 35L
1,629 Elo+
Solo
Fenrir
Fenrir
angelocho3408
Fenrir
Level 28
God Stats
4W - 3L
1,786 SR
Queue Stats
60W - 51L
1,557 Elo+
Solo
Chaac
Chaac
gouki_SF3
Chaac
Level 6
God Stats
19W - 26L
1,657 SR
Queue Stats
29W - 37L
1,667 Elo+
Solo
Neith
Neith
kingdotwave
Neith
Level 24
God Stats
12W - 8L
1,627 SR
Queue Stats
136W - 137L
1,563 Elo+
Solo
Team Averages
Level 16
1,614 SR
1,624 Elo+

VS

Team Averages
Level 22
1,638 SR
1,576 Elo+
Scylla
Scylla
Gweak_
Scylla
Level 28
God Stats
3W - 3L
1,349 SR
Queue Stats
114W - 104L
1,508 Elo+
Solo
Ares
Ares
SmurfOnSmite
Ares
Level 26
God Stats
6W - 1L
1,972 SR
Queue Stats
75W - 55L
1,646 Elo+
Solo
Awilix
Awilix
Unknown_King04
Awilix
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 55L
1,584 Elo+
Solo
Ullr
Ullr
Yugo_Jp2016
Ullr
Level 16
God Stats
10W - 4L
1,662 SR
Queue Stats
60W - 55L
1,565 Elo+
Solo
Erlang Shen
Erlang Shen
mekhij02
Erlang Shen
Level 18
God Stats
13W - 7L
1,706 SR
Queue Stats
100W - 93L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Lugh48
Ymir
1
0 / 0 / 0
1,571
196
0
0
0
Zhong Kui
Your dabs
Zhong Kui
10
3 / 2 / 0
5,524
691
4,923
4,321
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 2 / 1
4,779
597
1,904
4,947
1,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
gouki_SF3
Chaac
8
0 / 3 / 0
4,300
538
2,550
7,971
3,108
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 2 / 3
5,450
681
3,591
3,490
1,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gweak_
Scylla
8
2 / 1 / 2
5,014
627
2,187
2,941
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 1 / 4
5,008
626
1,743
3,782
2,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
3 / 1 / 1
5,208
651
2,388
5,055
1,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 3 / 1
3,991
499
586
4,480
1,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
mekhij02
Erlang Shen
10
3 / 0 / 0
5,928
741
5,691
5,369
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
6
Kills
9
9
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
Gweak_
Scylla
2
1
2
3
L
Ymir
Lugh48
Ymir
0
0
0
0
W
1
1
4
3
W
3
1
1
3.5
L
Zhong Kui
Your dabs
Zhong Kui
3
2
0
1.5
W
0
3
1
0.17
L
2
2
1
1.25
L
Chaac
gouki_SF3
Chaac
0
3
0
0
L
1
2
3
1.25
W
Erlang Shen
mekhij02
Erlang Shen
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,968
Damage
12,595
20,729
Taken
21,627
9,129
Mitigated
8,772
7,389
Healing
8,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Gweak_
Scylla
2,187
514
0
984
2,941
820
0
1,708
1,233
15,868
0
L
Ymir
Lugh48
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
1,743
0
0
1,056
3,782
2,042
0
1,722
2,060
10,157
0
W
2,388
886
0
2,584
5,055
1,260
0
465
4,590
0
25,873
L
Zhong Kui
Your dabs
Zhong Kui
4,923
1,202
0
1,784
4,321
2,799
0
2,043
2,172
24,370
5,143
W
586
251
0
793
4,480
1,099
0
488
3,992
0
13,704
L
1,904
618
0
1,377
4,947
1,824
0
579
4,324
0
23,419
L
Chaac
gouki_SF3
Chaac
2,550
808
0
3,630
7,971
3,108
0
638
7,293
0
23,722
L
3,591
1,039
0
598
3,490
1,398
0
829
2,661
0
28,325
W
Erlang Shen
mekhij02
Erlang Shen
5,691
2,559
0
3,339
5,369
3,551
0
0
5,369
2,588
28,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,624
Gold Earned
25,149
213
Minions Killed
207
0
Camps Cleared
0
603,949
Distance Traveled
795,795
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,014
627
36
5
0
157,230
2
L
Ymir
1,571
196
0
0
0
0
0
W
Ares
5,008
626
14
2
0
169,169
1
W
Awilix
5,208
651
61
8
0
171,684
3
L
Zhong Kui
5,524
691
65
8
0
145,045
2
W
Ullr
3,991
499
30
4
0
143,596
1
L
Fenrir
4,779
597
45
6
0
158,208
0
L
Chaac
4,300
538
38
5
0
152,066
0
L
Neith
5,450
681
65
8
0
148,630
3
W
Erlang Shen
5,928
741
66
8
0
154,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role