Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
HUNbiggHUN
Bakasura
Level 85
God Stats
0W - 1L
1,132 SR
Queue Stats
234W - 238L
1,485 Elo+
Party 1
Tyr
Tyr
Lucifferi
Tyr
Level 139
God Stats
1W - 5L
1,498 SR
Queue Stats
338W - 308L
1,527 Elo+
Party 1
Artemis
Artemis
Tooshytodie
Artemis
Level 36
God Stats
2W - 2L
1,577 SR
Queue Stats
149W - 138L
1,477 Elo+
Party 1
Ra
Ra
xSajtosT
Ra
Level 86
God Stats
0W - 2L
1,393 SR
Queue Stats
113W - 98L
1,486 Elo+
Party 1
Team Averages
Level 101
1,420 SR
1,495 Elo+

VS

Team Averages
Level 125
1,468 SR
1,465 Elo+
Freya
Freya
 
Freya
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Mictlanecuhtli
Anhur
Level 125
God Stats
3W - 3L
1,297 SR
Queue Stats
93W - 104L
1,455 Elo+
Solo
Skadi
Skadi
Pinkmidget
Skadi
Level 129
God Stats
7W - 7L
1,496 SR
Queue Stats
572W - 580L
1,450 Elo+
Solo
Zhong Kui
Zhong Kui
TJ SAWYER
Zhong Kui
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 62L
1,464 Elo+
Solo
Sylvanus
Sylvanus
donkojaiden
Sylvanus
Level 159
God Stats
16W - 15L
1,547 SR
Queue Stats
1,571W - 1,617L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
4 / 5 / 7
8,203
820
10,265
10,717
4,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
HUNbiggHUN
Bakasura
13
5 / 4 / 4
8,199
820
6,777
10,328
4,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 5 / 8
7,985
799
7,204
15,053
12,058
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Tooshytodie
Artemis
14
1 / 4 / 8
7,559
756
13,878
8,849
2,993
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 7 / 6
7,754
775
7,962
8,670
3,013
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
3 / 4 / 18
9,146
915
8,222
9,671
3,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
12 / 1 / 10
10,258
1,026
12,393
7,733
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
15
5 / 2 / 14
9,338
934
10,891
9,347
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
TJ SAWYER
Zhong Kui
14
5 / 4 / 11
8,929
893
8,819
11,424
6,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
donkojaiden
Sylvanus
14
0 / 3 / 17
8,225
823
5,976
16,705
13,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
95
14
Kills
25
25
Deaths
14
33
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
5
7
1.5
W
Freya
 
Freya
3
4
18
3
L
Bakasura
HUNbiggHUN
Bakasura
5
4
4
1.75
L
3
5
8
1.4
W
12
1
10
17
W
Skadi
5
2
14
6
W
Zhong Kui
TJ SAWYER
Zhong Kui
5
4
11
2.63
L
Artemis
Tooshytodie
Artemis
1
4
8
1.25
W
Sylvanus
donkojaiden
Sylvanus
0
3
17
2.83
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,086
Damage
46,301
53,617
Taken
54,880
27,374
Mitigated
29,359
17,309
Healing
27,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
10,265
2,368
1,116
1,425
10,717
4,607
0
3,903
6,644
0
18,481
W
Freya
 
Freya
8,222
2,781
1,685
1,866
9,671
3,804
600
1,311
8,240
21,956
0
L
Bakasura
HUNbiggHUN
Bakasura
6,777
4,159
1,402
2,694
10,328
4,703
654
6,003
3,967
0
9,485
L
7,204
844
640
4,639
15,053
12,058
283
7,043
7,639
679
9,499
W
12,393
4,861
1,282
2,244
7,733
2,700
996
1,014
6,719
0
20,271
W
Skadi
10,891
3,975
732
2,263
9,347
3,146
2,459
2,495
6,852
0
24,614
W
Zhong Kui
TJ SAWYER
Zhong Kui
8,819
1,364
502
4,143
11,424
6,177
743
1,239
9,793
18,299
0
L
Artemis
Tooshytodie
Artemis
13,878
4,327
1,054
1,718
8,849
2,993
662
3,237
5,389
0
24,881
W
Sylvanus
donkojaiden
Sylvanus
5,976
1,046
5,767
7,309
16,705
13,532
261
2,524
13,859
6,882
0
L
7,962
467
1,919
702
8,670
3,013
0
1,709
6,961
14,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,700
Gold Earned
45,896
79
Minions Killed
106
0
Camps Cleared
0
909,846
Distance Traveled
859,579
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,203
820
17
2
0
170,764
0
W
Freya
9,146
915
39
4
0
180,499
3
L
Bakasura
8,199
820
19
2
0
196,229
0
L
Tyr
7,985
799
4
0
0
188,914
0
W
Anhur
10,258
1,026
10
1
0
188,786
0
W
Skadi
9,338
934
26
3
0
165,018
2
W
Zhong Kui
8,929
893
28
3
0
153,182
0
L
Artemis
7,559
756
25
3
0
179,082
0
W
Sylvanus
8,225
823
3
0
0
172,094
0
L
Ra
7,754
775
14
1
0
174,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role