Player Matchup

Bacchus
Bacchus
T1vz
Bacchus
Level 9
God Stats
3W - 1L
1,611 SR
Queue Stats
53W - 50L
1,305 Elo+
Party 1
Neith
Neith
crayzyNeogeonix
Neith
Level 16
God Stats
28W - 21L
1,434 SR
Queue Stats
47W - 39L
1,292 Elo+
Party 1
Nox
Nox
t4wer3
Nox
Level 101
God Stats
4W - 1L
1,606 SR
Queue Stats
55W - 51L
1,305 Elo+
Party 1
Team Averages
Level 42
1,550 SR
1,300 Elo+

VS

Team Averages
Level 14
1,442 SR
1,320 Elo+
Bellona
Bellona
Demacs
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Solo
Ra
Ra
R2ItachiR2
Ra
Level 11
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 2L
1,270 Elo+
Solo
Anubis
Anubis
veks12
Anubis
Level 27
God Stats
121W - 106L
1,517 SR
Queue Stats
167W - 151L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
T1vz
Bacchus
12
2 / 1 / 18
9,706
809
3,909
12,591
12,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
5 / 1 / 18
9,888
824
12,194
7,636
2,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
t4wer3
Nox
15
17 / 0 / 5
11,088
924
10,667
6,322
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Demacs
Bellona
10
0 / 7 / 0
6,792
566
4,221
12,481
11,291
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
0 / 10 / 0
6,642
554
3,946
10,144
3,456
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
veks12
Anubis
11
1 / 7 / 0
7,666
639
5,000
8,961
4,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
1
24
Kills
1
2
Deaths
24
41
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
Demacs
Bellona
0
7
0
0
L
0
10
0
0
W
Bacchus
T1vz
Bacchus
2
1
18
11
W
5
1
18
14
W
Nox
t4wer3
Nox
17
0
5
19.5
L
Anubis
veks12
Anubis
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,770
Damage
13,167
26,549
Taken
31,586
17,327
Mitigated
19,519
7,846
Healing
2,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Demacs
Bellona
4,221
890
9
468
12,481
11,291
120
4,233
8,248
0
10,500
L
3,946
1,035
227
317
10,144
3,456
140
5,778
4,366
10,851
0
W
Bacchus
T1vz
Bacchus
3,909
1,194
0
3,166
12,591
12,212
323
3,945
8,646
10,827
0
W
12,194
8,531
0
2,951
7,636
2,722
1,687
3,746
3,890
0
40,263
W
Nox
t4wer3
Nox
10,667
633
0
1,729
6,322
2,393
681
2,008
4,314
47,022
0
L
Anubis
veks12
Anubis
5,000
702
0
1,628
8,961
4,772
0
4,721
4,240
30,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,682
Gold Earned
21,100
149
Minions Killed
84
8
Camps Cleared
2
681,499
Distance Traveled
497,908
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,792
566
18
2
1
146,231
0
L
Ra
6,642
554
12
1
0
155,740
3
W
Bacchus
9,706
809
9
1
1
235,348
2
W
Neith
9,888
824
60
5
4
211,226
2
W
Nox
11,088
924
80
7
3
234,925
2
L
Anubis
7,666
639
54
5
1
195,937
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role