Player Matchup

Thor
Thor
Erosgot213
Thor
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,226 Elo+
Solo
Anhur
Anhur
JoseAirtom77
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Mulan
Mulan
RowdyGerbil
Mulan
Level 26
God Stats
12W - 17L
1,506 SR
Queue Stats
76W - 61L
1,409 Elo+
Solo
He Bo
He Bo
Toaxt1e
He Bo
Level 29
God Stats
17W - 13L
1,531 SR
Queue Stats
230W - 233L
1,442 Elo+
Solo
Geb
Geb
gebgod
Geb
Level 21
God Stats
54W - 43L
1,558 SR
Queue Stats
216W - 243L
1,433 Elo+
Solo
Team Averages
Level 18
1,519 SR
1,402 Elo+

VS

Team Averages
Level 13
1,436 SR
1,323 Elo+
Neith
Neith
Ace0Spades147
Neith
Level 2
God Stats
10W - 3L
1,500 SR
Queue Stats
19W - 11L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
HombredeMaiz
Tsukuyomi
Level 6
God Stats
0W - 2L
1,306 SR
Queue Stats
3W - 12L
1,067 Elo+
Party 1
Olorun
Olorun
Leonheart141153
Olorun
Level 6
God Stats
7W - 5L
1,474 SR
Queue Stats
10W - 8L
1,376 Elo+
Party 2
Ares
Ares
LordCheetos777
Ares
Level 21
God Stats
9W - 12L
1,400 SR
Queue Stats
41W - 59L
1,280 Elo+
Party 1
Amaterasu
Amaterasu
MonsGod7
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 85L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 1
7,274
661
4,051
5,527
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
4 / 3 / 3
5,206
473
4,436
5,322
1,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
2 / 1 / 3
5,299
482
3,711
6,621
2,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
Toaxt1e
He Bo
10
4 / 1 / 4
6,232
567
5,947
5,512
1,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Geb
gebgod
Geb
12
6 / 1 / 1
7,093
645
7,088
4,703
2,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 6 / 2
5,035
458
6,150
7,340
1,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
HombredeMaiz
Tsukuyomi
7
0 / 7 / 4
4,642
422
3,041
6,287
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 4 / 2
4,371
397
698
4,541
1,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
3 / 2 / 0
5,584
508
2,856
8,000
4,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
MonsGod7
Amaterasu
9
1 / 5 / 0
5,330
485
680
7,979
3,592
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
24
Kills
6
6
Deaths
24
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
8
0
1
8.5
L
Tsukuyomi
HombredeMaiz
Tsukuyomi
0
7
4
0.29
W
4
3
3
1.83
L
0
4
2
0.25
L
3
2
0
1.5
L
Amaterasu
MonsGod7
Amaterasu
1
5
0
0.2
W
2
1
3
3.5
W
He Bo
Toaxt1e
He Bo
4
1
4
6
W
Geb
gebgod
Geb
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,233
Damage
13,425
27,685
Taken
34,147
9,994
Mitigated
12,785
9,262
Healing
6,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,150
3,678
0
1,555
7,340
1,682
288
1,826
5,514
0
22,883
W
4,051
547
0
2,287
5,527
1,753
0
144
5,383
0
42,459
L
Tsukuyomi
HombredeMaiz
Tsukuyomi
3,041
1,028
0
289
6,287
2,070
0
1,942
4,345
0
11,830
W
4,436
2,731
0
885
5,322
1,125
0
292
5,030
0
16,016
L
698
485
64
1,035
4,541
1,268
0
2,850
1,691
10,053
0
L
2,856
139
0
2,370
8,000
4,173
0
1,546
6,454
14,042
0
L
Amaterasu
MonsGod7
Amaterasu
680
482
0
1,058
7,979
3,592
0
4,467
3,512
0
16,465
W
3,711
994
153
2,304
6,621
2,854
0
1,980
4,641
0
15,360
W
He Bo
Toaxt1e
He Bo
5,947
575
0
2,497
5,512
1,706
578
962
4,550
26,549
0
W
Geb
gebgod
Geb
7,088
1,639
0
1,136
4,703
2,556
256
176
4,527
42,000
4,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,104
Gold Earned
24,962
266
Minions Killed
146
0
Camps Cleared
0
1,050,557
Distance Traveled
900,987
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,035
458
45
4
0
166,491
1
W
Thor
7,274
661
78
7
0
236,239
1
L
Tsukuyomi
4,642
422
27
2
0
221,298
0
W
Anhur
5,206
473
27
2
0
185,649
0
L
Olorun
4,371
397
22
2
0
124,377
0
L
Ares
5,584
508
18
2
0
200,415
1
L
Amaterasu
5,330
485
34
3
0
188,406
0
W
Mulan
5,299
482
25
2
0
203,719
4
W
He Bo
6,232
567
47
4
0
202,307
4
W
Geb
7,093
645
89
8
0
222,643
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role