Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Eweknight
Ah Muzen Cab
Level 129
God Stats
2W - 1L
1,730 SR
Queue Stats
222W - 187L
1,519 Elo+
Solo
Ne Zha
Ne Zha
Goldevil
Ne Zha
Level 107
God Stats
7W - 4L
1,713 SR
Queue Stats
303W - 298L
1,471 Elo+
Solo
Scylla
Scylla
Markmihaila72572
Scylla
Level 109
God Stats
5W - 3L
1,624 SR
Queue Stats
483W - 416L
1,477 Elo+
Party 1
Anubis
Anubis
Serramana
Anubis
Level 158
God Stats
785W - 622L
1,540 SR
Queue Stats
1,018W - 955L
1,525 Elo+
Solo
Ymir
Ymir
Squeleton46
Ymir
Level 105
God Stats
4W - 3L
1,632 SR
Queue Stats
102W - 74L
1,601 Elo+
Party 1
Team Averages
Level 122
1,648 SR
1,519 Elo+

VS

Team Averages
Level 72
1,491 SR
1,546 Elo+
Hun Batz
Hun Batz
EXTR3M3N1CK
Hun Batz
Level 74
God Stats
6W - 8L
1,498 SR
Queue Stats
192W - 191L
1,480 Elo+
Solo
Artemis
Artemis
Fitx
Artemis
Level 58
God Stats
4W - 6L
1,474 SR
Queue Stats
86W - 71L
1,588 Elo+
Solo
Ra
Ra
NeGoDie
Ra
Level 126
God Stats
16W - 15L
1,444 SR
Queue Stats
768W - 759L
1,541 Elo+
Solo
Artio
Artio
Shimozus
Artio
Level 50
God Stats
9W - 6L
1,601 SR
Queue Stats
35W - 28L
1,558 Elo+
Solo
Cu Chulainn
Cu Chulainn
Stenosaurus
Cu Chulainn
Level 53
God Stats
3W - 4L
1,437 SR
Queue Stats
205W - 176L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Eweknight
Ah Muzen Cab
12
7 / 0 / 4
7,192
719
7,770
7,024
2,003
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Goldevil
Ne Zha
12
8 / 0 / 4
6,875
688
5,883
6,572
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 1 / 6
6,208
621
5,428
3,284
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Serramana
Anubis
11
1 / 1 / 0
6,153
615
3,263
5,535
3,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 8
5,954
595
3,243
8,284
5,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EXTR3M3N1CK
Hun Batz
10
1 / 3 / 2
5,778
578
4,421
8,384
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Fitx
Artemis
9
0 / 7 / 0
5,187
519
4,761
7,221
1,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 3 / 1
5,423
542
3,182
4,757
1,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
Shimozus
Artio
7
1 / 5 / 1
4,629
463
2,831
9,704
4,322
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
Stenosaurus
Cu Chulainn
11
1 / 2 / 1
6,043
604
4,451
6,393
4,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
20
Kills
3
3
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
EXTR3M3N1CK
Hun Batz
1
3
2
0.67
W
Ah Muzen Cab
Eweknight
Ah Muzen Cab
7
0
4
9
L
Artemis
Fitx
Artemis
0
7
0
0
W
Ne Zha
Goldevil
Ne Zha
8
0
4
10
W
2
1
6
5
L
0
3
1
0.17
W
Anubis
Serramana
Anubis
1
1
0
1
L
Artio
Shimozus
Artio
1
5
1
0.3
W
2
1
8
6
L
Cu Chulainn
Stenosaurus
Cu Chulainn
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,587
Damage
19,646
30,699
Taken
36,459
13,722
Mitigated
13,574
14,045
Healing
11,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
EXTR3M3N1CK
Hun Batz
4,421
1,531
0
3,898
8,384
2,064
0
942
7,402
0
35,878
W
Ah Muzen Cab
Eweknight
Ah Muzen Cab
7,770
4,849
0
4,389
7,024
2,003
728
819
6,205
0
45,848
L
Artemis
Fitx
Artemis
4,761
2,279
0
815
7,221
1,181
0
846
6,360
0
26,149
W
Ne Zha
Goldevil
Ne Zha
5,883
2,124
0
4,046
6,572
2,078
0
1,083
5,360
0
36,873
W
5,428
818
0
922
3,284
981
0
1,115
2,042
33,985
0
L
3,182
343
364
1,544
4,757
1,544
0
2,853
1,802
33,729
0
W
Anubis
Serramana
Anubis
3,263
430
0
2,415
5,535
3,049
414
0
5,535
35,097
0
L
Artio
Shimozus
Artio
2,831
314
380
2,857
9,704
4,322
0
3,539
6,011
10,494
0
W
3,243
471
0
2,273
8,284
5,611
0
2,709
5,480
16,063
0
L
Cu Chulainn
Stenosaurus
Cu Chulainn
4,451
1,182
0
1,771
6,393
4,463
0
3,439
2,950
0
31,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,382
Gold Earned
27,060
310
Minions Killed
290
0
Camps Cleared
0
1,007,697
Distance Traveled
1,019,709
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,778
578
70
7
0
221,027
5
W
Ah Muzen Cab
7,192
719
70
7
0
190,369
3
L
Artemis
5,187
519
64
6
0
179,165
3
W
Ne Zha
6,875
688
74
7
0
231,790
4
W
Scylla
6,208
621
66
7
0
205,952
4
L
Ra
5,423
542
78
8
0
208,833
2
W
Anubis
6,153
615
77
8
0
175,612
6
L
Artio
4,629
463
10
1
0
202,551
4
W
Ymir
5,954
595
23
2
0
203,974
0
L
Cu Chulainn
6,043
604
68
7
0
208,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role