Player Matchup
Team Averages
Gold III
Average Tier
Level 128
1,867 SR
1,781
MMR
VS
Team Averages
Silver V
Average Tier
Level 68
1,399 SR
586
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
MondMeister
Achilles
14
7 / 0 / 0
8,562
951
8,207
10,213
11,560
Warrior's Axe
+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection
PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.
Mystical Mail
+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction
AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.
Shillelagh
+15
Physical Power
+100
Health
PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
S4INTVICKTOR77
Nemesis
11
0 / 7 / 0
6,251
695
3,244
10,696
3,070
Y10 Soul Eater
+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.
Emerald Mail
+200
Health
+10
Hp 5
PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
8,562
951
86
10
6
185,107
0
L
6,251
695
53
6
2
193,588
2