Player Matchup

Thanatos
Thanatos
BjornPanda
Thanatos
Level 128
God Stats
0W - 2L
1,261 SR
Queue Stats
133W - 123L
1,678 Elo+
Party 1
Anhur
Anhur
Karnack
Anhur
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
362W - 381L
1,575 Elo+
Solo
Sylvanus
Sylvanus
OlaKochaEevee
Sylvanus
Level 54
God Stats
0W - 3L
1,335 SR
Queue Stats
47W - 55L
1,541 Elo+
Party 1
Cerberus
Cerberus
RubaNomi
Cerberus
Level 153
God Stats
16W - 16L
1,591 SR
Queue Stats
1,035W - 1,070L
1,528 Elo+
Solo
Hou Yi
Hou Yi
thanossp
Hou Yi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 51L
1,609 Elo+
Solo
Team Averages
Level 111
1,438 SR
1,586 Elo+

VS

Team Averages
Level 118
1,531 SR
1,549 Elo+
Artemis
Artemis
 
Artemis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
CromeZz
Cthulhu
Level 128
God Stats
2W - 2L
1,468 SR
Queue Stats
271W - 277L
1,501 Elo+
Party 2
Sylvanus
Sylvanus
TheCowHunter
Sylvanus
Level 102
God Stats
13W - 2L
1,656 SR
Queue Stats
498W - 483L
1,605 Elo+
Party 3
Nu Wa
Nu Wa
VincLord
Nu Wa
Level 100
God Stats
6W - 8L
1,388 SR
Queue Stats
666W - 656L
1,583 Elo+
Party 3
Scylla
Scylla
keldomir
Scylla
Level 156
God Stats
5W - 1L
1,642 SR
Queue Stats
411W - 411L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BjornPanda
Thanatos
19
5 / 8 / 13
12,605
700
12,301
20,551
11,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Karnack
Anhur
20
7 / 6 / 10
12,565
698
16,058
20,590
9,758
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
OlaKochaEevee
Sylvanus
20
7 / 8 / 13
13,247
736
15,126
30,070
44,108
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
RubaNomi
Cerberus
19
2 / 6 / 17
11,850
658
16,770
28,581
37,922
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
thanossp
Hou Yi
19
2 / 7 / 13
12,411
690
22,232
19,644
9,534
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
10 / 6 / 15
13,665
759
34,851
19,379
9,275
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
CromeZz
Cthulhu
20
2 / 2 / 26
12,401
689
17,899
26,552
43,858
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
TheCowHunter
Sylvanus
20
5 / 3 / 24
12,515
695
10,860
23,937
24,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
VincLord
Nu Wa
20
8 / 5 / 19
13,425
746
19,162
13,171
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
keldomir
Scylla
20
10 / 7 / 15
13,014
723
22,838
20,107
8,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
134
23
Kills
35
35
Deaths
23
66
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
10
6
15
2.92
L
Thanatos
BjornPanda
Thanatos
5
8
13
1.44
W
Cthulhu
CromeZz
Cthulhu
2
2
26
7.5
L
Anhur
Karnack
Anhur
7
6
10
2
L
Sylvanus
OlaKochaEevee
Sylvanus
7
8
13
1.69
L
Cerberus
RubaNomi
Cerberus
2
6
17
1.75
W
Sylvanus
TheCowHunter
Sylvanus
5
3
24
5.67
W
Nu Wa
VincLord
Nu Wa
8
5
19
3.5
W
Scylla
keldomir
Scylla
10
7
15
2.5
L
Hou Yi
thanossp
Hou Yi
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,487
Damage
105,610
119,436
Taken
103,146
112,590
Mitigated
90,594
53,209
Healing
41,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
34,851
14,733
209
4,368
19,379
9,275
2,220
8,330
11,049
0
59,889
L
Thanatos
BjornPanda
Thanatos
12,301
1,825
2,784
9,051
20,551
11,268
1,215
14,145
6,104
0
21,605
W
Cthulhu
CromeZz
Cthulhu
17,899
651
1,993
2,732
26,552
43,858
325
6,212
20,340
44,546
0
L
Anhur
Karnack
Anhur
16,058
4,633
3,500
4,680
20,590
9,758
1,517
13,985
6,463
0
46,043
L
Sylvanus
OlaKochaEevee
Sylvanus
15,126
3,431
13,630
10,246
30,070
44,108
364
15,421
14,377
24,464
2,240
L
Cerberus
RubaNomi
Cerberus
16,770
274
0
5,495
28,581
37,922
503
13,331
15,078
34,579
0
W
Sylvanus
TheCowHunter
Sylvanus
10,860
1,524
15,658
9,832
23,937
24,034
956
5,248
18,689
19,993
0
W
Nu Wa
VincLord
Nu Wa
19,162
4,939
2,751
975
13,171
4,719
1,948
5,764
7,407
35,846
0
W
Scylla
keldomir
Scylla
22,838
1,648
1,465
1,766
20,107
8,708
1,469
5,326
14,781
40,664
0
L
Hou Yi
thanossp
Hou Yi
22,232
7,335
1,189
2,634
19,644
9,534
2,042
12,883
6,655
0
63,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,678
Gold Earned
65,020
232
Minions Killed
213
0
Camps Cleared
0
1,457,199
Distance Traveled
1,548,134
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,665
759
60
3
0
264,322
2
L
Thanatos
12,605
700
16
1
0
312,703
0
W
Cthulhu
12,401
689
41
2
0
350,365
0
L
Anhur
12,565
698
66
4
0
304,983
2
L
Sylvanus
13,247
736
32
2
0
245,126
1
L
Cerberus
11,850
658
39
2
0
312,483
0
W
Sylvanus
12,515
695
16
1
0
314,362
2
W
Nu Wa
13,425
746
49
3
0
315,897
0
W
Scylla
13,014
723
47
3
0
303,188
1
L
Hou Yi
12,411
690
79
4
0
281,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role