Player Matchup

Hachiman
Hachiman
Gold IV
Frozelys
Hachiman
Gold IV
Level 128
God Stats
3W - 5L
1,651 SR
Queue Stats
13W - 10L
1,648 MMR
Party 2
Terra
Terra
Gold IV
KycooXI
Terra
Gold IV
Level 145
God Stats
1W - 3L
1,310 SR
Queue Stats
180W - 177L
1,424 MMR
Solo
Tiamat
Tiamat
Bronze III
Paingames23
Tiamat
Bronze III
Level 101
God Stats
0W - 1L
1,606 SR
Queue Stats
4W - 8L
1,473 MMR
Solo
Amaterasu
Amaterasu
Bronze III
choripollo
Amaterasu
Bronze III
Level 106
God Stats
0W - 1L
1,672 SR
Queue Stats
14W - 36L
1,401 MMR
Solo
Thanatos
Thanatos
Gold IV
diavsel
Thanatos
Gold IV
Level 123
God Stats
0W - 2L
1,198 SR
Queue Stats
68W - 69L
1,353 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,487 SR
1,460 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,543 SR
1,477 MMR
Thor
Thor
Gold III
 
Thor
Gold III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Silver II
GucciWallet
Artio
Silver II
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,372 MMR
Solo
Nemesis
Nemesis
Silver I
caseymess
Nemesis
Silver I
Level 74
God Stats
3W - 2L
1,691 SR
Queue Stats
9W - 6L
1,638 MMR
Party 3
Heimdallr
Heimdallr
Silver II
nerdnamedCJ
Heimdallr
Silver II
Level 129
God Stats
1W - 1L
1,417 SR
Queue Stats
11W - 13L
1,341 MMR
Party 3
Baba Yaga
Baba Yaga
Gold IV
swolverene
Baba Yaga
Gold IV
Level 115
God Stats
6W - 3L
1,605 SR
Queue Stats
105W - 92L
1,534 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Frozelys
Hachiman
20
10 / 4 / 4
13,144
548
21,785
17,343
6,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
KycooXI
Terra
14
1 / 9 / 11
10,054
419
9,906
25,799
27,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
16
1 / 6 / 8
10,178
424
7,851
15,032
8,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
choripollo
Amaterasu
16
0 / 7 / 4
9,689
404
4,492
20,483
16,598
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
diavsel
Thanatos
17
5 / 7 / 4
11,124
464
8,521
16,531
7,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
UllrSetGilgameshGebMorgan Le Fay

VS

Bans
FenrirSylvanusArtemisSun WukongChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
11 / 1 / 14
15,008
625
24,125
16,676
20,172
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 4 / 16
12,636
527
7,571
22,637
31,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
caseymess
Nemesis
20
11 / 5 / 11
14,371
599
15,125
18,134
9,015
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
nerdnamedCJ
Heimdallr
20
3 / 5 / 10
13,714
571
9,529
16,865
6,342
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
swolverene
Baba Yaga
20
5 / 3 / 6
14,246
594
18,269
15,316
6,088
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
90
17
Kills
33
33
Deaths
18
31
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
11
1
14
18
L
Hachiman
Frozelys
Hachiman
10
4
4
3
W
3
4
16
2.75
L
Terra
KycooXI
Terra
1
9
11
0.72
L
Tiamat
1
6
8
0.83
W
Nemesis
caseymess
Nemesis
11
5
11
3.3
L
Amaterasu
choripollo
Amaterasu
0
7
4
0.29
L
Thanatos
diavsel
Thanatos
5
7
4
1
W
Heimdallr
nerdnamedCJ
Heimdallr
3
5
10
1.6
W
Baba Yaga
swolverene
Baba Yaga
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,555
Damage
74,619
95,188
Taken
89,628
66,243
Mitigated
73,357
29,165
Healing
28,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
24,125
4,757
0
3,244
16,676
20,172
3,110
3,297
12,919
0
96,524
L
Hachiman
Frozelys
Hachiman
21,785
15,205
0
5,425
17,343
6,232
1,300
3,970
13,373
0
101,836
W
7,571
584
2,333
7,295
22,637
31,740
224
5,204
17,142
30,836
0
L
Terra
KycooXI
Terra
9,906
1,037
2,564
5,836
25,799
27,897
0
8,183
17,612
32,737
0
L
Tiamat
7,851
556
0
1,964
15,032
8,137
0
7,046
7,986
60,346
0
W
Nemesis
caseymess
Nemesis
15,125
5,124
0
3,919
18,134
9,015
616
3,812
12,824
0
122,605
L
Amaterasu
choripollo
Amaterasu
4,492
749
0
2,975
20,483
16,598
0
2,552
17,931
3,451
42,745
L
Thanatos
diavsel
Thanatos
8,521
1,784
0
10,401
16,531
7,379
0
4,089
12,442
0
66,124
W
Heimdallr
nerdnamedCJ
Heimdallr
9,529
4,385
0
6,381
16,865
6,342
4,286
3,431
13,318
0
129,261
W
Baba Yaga
swolverene
Baba Yaga
18,269
221
0
4,921
15,316
6,088
612
4,212
10,754
130,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,189
Gold Earned
69,975
505
Minions Killed
675
0
Camps Cleared
0
2,183,536
Distance Traveled
2,357,136
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,008
625
136
6
0
468,979
2
L
Hachiman
13,144
548
149
6
0
432,138
5
W
Artio
12,636
527
31
1
0
469,082
8
L
Terra
10,054
419
47
2
0
495,569
5
L
Tiamat
10,178
424
134
6
0
423,601
5
W
Nemesis
14,371
599
156
7
0
504,054
2
L
Amaterasu
9,689
404
86
4
0
455,187
2
L
Thanatos
11,124
464
89
4
0
377,041
5
W
Heimdallr
13,714
571
170
7
0
456,425
8
W
Baba Yaga
14,246
594
182
8
0
458,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role