Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Melamorika
Merlin
Level 95
God Stats
1W - 1L
1,499 SR
Queue Stats
119W - 126L
1,395 Elo+
Party 1
Fenrir
Fenrir
Nefly
Fenrir
Level 49
God Stats
5W - 8L
1,480 SR
Queue Stats
233W - 227L
1,450 Elo+
Party 1
Arachne
Arachne
protkast
Arachne
Level 85
God Stats
11W - 16L
1,412 SR
Queue Stats
379W - 392L
1,457 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Сакурадзима
Kumbhakarna
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,398 Elo+
Party 1
Team Averages
Level 68
1,478 SR
1,440 Elo+

VS

Team Averages
Level 107
1,660 SR
1,483 Elo+
Anhur
Anhur
Gottgefreiter
Anhur
Level 128
God Stats
3W - 1L
1,924 SR
Queue Stats
96W - 82L
1,445 Elo+
Party 2
Sylvanus
Sylvanus
SirShovel
Sylvanus
Level 155
God Stats
3W - 4L
1,472 SR
Queue Stats
310W - 302L
1,520 Elo+
Party 2
Neith
Neith
T0xicG4mer
Neith
Level 102
God Stats
7W - 4L
1,771 SR
Queue Stats
302W - 269L
1,449 Elo+
Party 2
Thoth
Thoth
Tigerklalle
Thoth
Level 26
God Stats
22W - 12L
1,585 SR
Queue Stats
246W - 217L
1,469 Elo+
Party 2
Izanami
Izanami
fenixmaquina
Izanami
Level 123
God Stats
585W - 564L
1,544 SR
Queue Stats
643W - 622L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 1 / 0
5,585
465
4,367
6,918
1,876
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
Melamorika
Merlin
9
0 / 4 / 1
5,640
470
3,350
6,498
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Nefly
Fenrir
10
2 / 3 / 1
6,103
509
2,790
6,882
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
protkast
Arachne
11
2 / 2 / 2
6,571
548
1,890
7,712
3,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 0
5,135
428
2,908
8,096
4,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
6,834
570
7,091
6,424
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
SirShovel
Sylvanus
10
1 / 0 / 4
6,409
534
4,424
8,894
5,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
11
3 / 1 / 2
6,647
554
4,531
5,782
2,010
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 2 / 1
6,644
554
1,749
4,349
1,298
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
fenixmaquina
Izanami
12
4 / 1 / 0
7,387
616
3,485
3,552
1,060
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
12
12
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
1
0
0
W
4
0
0
4
L
Merlin
Melamorika
Merlin
0
4
1
0.13
L
Fenrir
Nefly
Fenrir
2
3
1
0.83
W
Sylvanus
SirShovel
Sylvanus
1
0
4
3
W
Neith
3
1
2
4
W
0
2
1
0.25
W
Izanami
fenixmaquina
Izanami
4
1
0
4
L
Arachne
protkast
Arachne
2
2
2
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,305
Damage
21,280
36,106
Taken
29,001
15,071
Mitigated
11,882
11,807
Healing
12,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,367
1,851
0
4,784
6,918
1,876
0
1,356
5,562
0
38,782
W
7,091
3,422
0
2,765
6,424
2,065
0
859
5,565
0
40,520
L
Merlin
Melamorika
Merlin
3,350
52
0
470
6,498
2,168
0
1,187
5,311
33,019
0
L
Fenrir
Nefly
Fenrir
2,790
338
0
2,252
6,882
2,870
368
634
6,248
0
22,670
W
Sylvanus
SirShovel
Sylvanus
4,424
1,058
2,345
3,408
8,894
5,449
0
3,340
5,554
15,948
0
W
Neith
4,531
1,801
0
2,205
5,782
2,010
116
1,424
4,358
0
43,858
W
1,749
240
0
1,175
4,349
1,298
625
1,005
3,344
41,774
0
W
Izanami
fenixmaquina
Izanami
3,485
1,858
0
604
3,552
1,060
654
181
3,371
0
38,913
L
Arachne
protkast
Arachne
1,890
835
0
2,851
7,712
3,340
0
516
7,196
0
36,299
L
2,908
228
222
1,228
8,096
4,817
0
2,480
5,616
9,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,034
Gold Earned
33,921
287
Minions Killed
353
0
Camps Cleared
0
1,225,244
Distance Traveled
1,099,356
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,585
465
91
8
0
241,728
3
W
Anhur
6,834
570
76
6
0
244,588
7
L
Merlin
5,640
470
72
6
0
206,041
3
L
Fenrir
6,103
509
45
4
0
238,673
2
W
Sylvanus
6,409
534
18
2
0
221,686
3
W
Neith
6,647
554
78
7
0
225,438
3
W
Thoth
6,644
554
91
8
0
226,856
2
W
Izanami
7,387
616
90
8
0
180,788
2
L
Arachne
6,571
548
69
6
0
290,475
2
L
Kumbhakarna
5,135
428
10
1
0
248,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role