Player Matchup

Guan Yu
Guan Yu
Silver IV
 
Guan Yu
Silver IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver II
Aizen 7K
Sol
Silver II
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
289W - 301L
961 MMR
Solo
Thanatos
Thanatos
Silver III
JE005
Thanatos
Silver III
Level 142
God Stats
8W - 11L
1,392 SR
Queue Stats
120W - 136L
942 MMR
Solo
Xbalanque
Xbalanque
Silver IV
chicitymurdera
Xbalanque
Silver IV
Level 142
God Stats
23W - 23L
1,507 SR
Queue Stats
246W - 261L
524 MMR
Solo
Cerberus
Cerberus
Bronze I
joakinngamboa
Cerberus
Bronze I
Level 68
God Stats
5W - 10L
1,288 SR
Queue Stats
41W - 69L
150 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,437 SR
815 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,478 SR
655 MMR
Danzaburou
Danzaburou
Bronze V
Bismuth83
Danzaburou
Bronze V
Level 49
God Stats
2W - 10L
1,236 SR
Queue Stats
51W - 223L
-500 MMR
Solo
Achilles
Achilles
Silver III
Damn_Your_Goodd
Achilles
Silver III
Level 133
God Stats
3W - 1L
1,675 SR
Queue Stats
309W - 340L
905 MMR
Solo
Raijin
Raijin
Silver II
Young CXD7065
Raijin
Silver II
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 62L
1,054 MMR
Solo
Ravana
Ravana
Silver II
mugressi uwu
Ravana
Silver II
Level 107
God Stats
6W - 8L
1,513 SR
Queue Stats
638W - 629L
1,010 MMR
Solo
Geb
Geb
Silver IV
vRuthlessWolf
Geb
Silver IV
Level 157
God Stats
3W - 1L
1,468 SR
Queue Stats
108W - 107L
804 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
0 / 3 / 1
7,165
512
5,103
12,142
7,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 3 / 5
7,690
549
9,163
9,466
3,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
JE005
Thanatos
13
7 / 3 / 1
8,057
576
5,051
11,445
5,073
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
chicitymurdera
Xbalanque
14
6 / 0 / 3
8,577
613
6,051
8,807
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
joakinngamboa
Cerberus
10
2 / 3 / 9
6,778
484
6,985
11,361
6,810
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
GilgameshMorgan Le FayAthenaLokiChaac

VS

Bans
ArtemisIzanamiCthulhuOdinSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bismuth83
Danzaburou
9
0 / 9 / 0
5,782
413
4,531
11,553
3,083
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
12
5 / 1 / 0
7,303
522
10,523
12,149
11,357
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 2
6,605
472
4,339
7,227
2,267
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
13
4 / 1 / 3
7,778
556
7,609
6,950
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 2
6,525
466
3,990
7,610
4,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
17
Kills
12
12
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
3
1
0.17
W
2
3
5
1.5
L
Danzaburou
Bismuth83
Danzaburou
0
9
0
0
L
Achilles
5
1
0
5
W
Thanatos
JE005
Thanatos
7
3
1
2.5
L
1
5
2
0.4
W
Xbalanque
chicitymurdera
Xbalanque
6
0
3
7.5
W
Cerberus
joakinngamboa
Cerberus
2
3
9
2.17
L
Ravana
4
1
3
5.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,353
Damage
30,992
53,221
Taken
45,489
24,869
Mitigated
24,149
30,475
Healing
11,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,103
1,253
110
5,187
12,142
7,023
936
68
12,074
0
37,129
W
9,163
1,414
0
4,343
9,466
3,171
937
2,976
6,242
38,446
3,566
L
Danzaburou
Bismuth83
Danzaburou
4,531
2,120
0
2,702
11,553
3,083
0
2,907
8,646
0
23,902
L
Achilles
10,523
3,901
0
2,849
12,149
11,357
192
1,456
9,572
0
34,710
W
Thanatos
JE005
Thanatos
5,051
849
0
10,278
11,445
5,073
0
1,145
10,178
0
49,329
L
4,339
366
0
448
7,227
2,267
230
3,737
3,490
33,561
0
W
Xbalanque
chicitymurdera
Xbalanque
6,051
3,627
0
6,510
8,807
2,792
1,334
614
8,193
0
55,344
W
Cerberus
joakinngamboa
Cerberus
6,985
453
190
3,857
11,361
6,810
479
3,239
8,002
24,432
0
L
Ravana
7,609
2,629
0
2,989
6,950
3,100
501
3,371
3,579
0
51,458
L
3,990
309
294
2,075
7,610
4,342
0
4,347
3,263
22,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,267
Gold Earned
33,993
392
Minions Killed
287
0
Camps Cleared
0
1,198,687
Distance Traveled
1,212,744
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,165
512
77
6
0
233,847
1
W
Sol
7,690
549
87
6
0
236,411
0
L
Danzaburou
5,782
413
43
3
0
205,933
0
L
Achilles
7,303
522
54
4
0
243,113
0
W
Thanatos
8,057
576
79
6
0
285,379
5
L
Raijin
6,605
472
76
5
0
220,680
4
W
Xbalanque
8,577
613
107
8
0
216,015
2
W
Cerberus
6,778
484
42
3
0
227,035
3
L
Ravana
7,778
556
93
7
0
260,550
2
L
Geb
6,525
466
21
2
0
282,468
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role