Player Matchup

Sol
Sol
GamesBondJr
Sol
Level 7
God Stats
1W - 2L
1,556 SR
Queue Stats
14W - 16L
1,550 Elo+
Solo
Ullr
Ullr
LOREZSMITESUCKS
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,520 Elo+
Solo
Vulcan
Vulcan
RomzinhoZL10
Vulcan
Level 13
God Stats
4W - 3L
1,342 SR
Queue Stats
45W - 61L
1,452 Elo+
Solo
Osiris
Osiris
l BabyBeel l
Osiris
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,514 Elo+
Solo
Fafnir
Fafnir
zKroniiczz x
Fafnir
Level 18
God Stats
9W - 7L
1,661 SR
Queue Stats
101W - 102L
1,513 Elo+
Solo
Team Averages
Level 15
1,512 SR
1,510 Elo+

VS

Team Averages
Level 32
1,603 SR
1,652 Elo+
Scylla
Scylla
Fenschewtoy
Scylla
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,752 Elo+
Party 2
Susano
Susano
Likelokitho
Susano
Level 5
God Stats
2W - 0L
1,744 SR
Queue Stats
6W - 4L
1,797 Elo+
Party 2
Bakasura
Bakasura
NastyDubs
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,396 Elo+
Party 1
Guan Yu
Guan Yu
TBandzz1621
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,695 Elo+
Party 1
Terra
Terra
TheRealRetroBran
Terra
Level 138
God Stats
6W - 2L
1,768 SR
Queue Stats
42W - 30L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 3
9,425
449
4,684
16,135
4,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 6 / 2
10,689
509
8,919
15,160
5,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
14
5 / 10 / 1
9,070
432
9,796
16,413
5,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
16
3 / 6 / 1
9,808
467
8,056
13,579
12,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
7
3 / 2 / 1
7,468
356
3,086
6,518
5,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
7 / 2 / 7
11,309
539
13,458
13,820
4,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
20
20 / 0 / 5
13,096
624
21,248
11,494
5,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
NastyDubs
Bakasura
10
0 / 8 / 2
7,642
364
963
13,172
4,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
TBandzz1621
Guan Yu
10
0 / 7 / 2
7,572
361
1,044
12,955
9,894
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 3 / 6
11,715
558
11,903
15,462
19,368
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
17
Kills
32
32
Deaths
20
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
2
7
5.25
L
1
8
3
0.31
L
5
6
2
1
W
Susano
20
0
5
22.5
W
Bakasura
NastyDubs
Bakasura
0
8
2
0.13
L
Vulcan
5
10
1
0.55
W
Guan Yu
TBandzz1621
Guan Yu
0
7
2
0.14
W
5
3
6
2.67
L
Osiris
3
6
1
0.58
L
Fafnir
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,541
Damage
48,616
67,805
Taken
66,903
32,972
Mitigated
44,152
10,287
Healing
14,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
13,458
1,417
0
3,727
13,820
4,880
3,048
5,031
8,789
71,165
0
L
4,684
2,348
0
4,624
16,135
4,342
898
5,676
10,169
49,664
0
L
8,919
3,387
0
1,389
15,160
5,178
605
2,743
12,197
0
91,435
W
Susano
21,248
5,552
0
3,759
11,494
5,224
0
2,016
9,478
0
84,818
W
Bakasura
NastyDubs
Bakasura
963
705
0
799
13,172
4,786
0
4,213
8,959
0
15,251
L
Vulcan
9,796
3,896
74
1,112
16,413
5,522
72
8,106
7,733
31,781
0
W
Guan Yu
TBandzz1621
Guan Yu
1,044
349
159
1,241
12,955
9,894
0
3,370
9,585
0
28,092
W
11,903
1,458
1,214
3,877
15,462
19,368
725
2,936
12,526
73,678
0
L
Osiris
8,056
2,340
0
1,285
13,579
12,813
0
6,200
6,556
0
60,900
L
Fafnir
3,086
1,372
0
1,803
6,518
5,117
276
774
5,678
15,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,460
Gold Earned
51,334
438
Minions Killed
499
0
Camps Cleared
0
1,490,559
Distance Traveled
1,949,639
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,309
539
136
6
0
372,905
6
L
Sol
9,425
449
85
4
0
285,775
0
L
Ullr
10,689
509
155
7
0
335,764
2
W
Susano
13,096
624
128
6
0
459,449
1
W
Bakasura
7,642
364
35
2
0
360,871
1
L
Vulcan
9,070
432
54
3
0
333,250
0
W
Guan Yu
7,572
361
41
2
0
388,522
0
W
Terra
11,715
558
159
8
0
367,892
1
L
Osiris
9,808
467
126
6
0
374,874
5
L
Fafnir
7,468
356
18
1
0
160,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role