Player Matchup

Loki
Loki
ARSANCED
Loki
Level 66
God Stats
31W - 18L
1,658 SR
Queue Stats
325W - 353L
1,443 Elo+
Party 1
Chiron
Chiron
CHAR-B-QUE
Chiron
Level 127
God Stats
10W - 6L
1,754 SR
Queue Stats
702W - 678L
1,484 Elo+
Solo
Poseidon
Poseidon
Dpit92
Poseidon
Level 119
God Stats
4W - 2L
1,638 SR
Queue Stats
272W - 257L
1,482 Elo+
Solo
Hades
Hades
Sorata13
Hades
Level 141
God Stats
1W - 1L
1,271 SR
Queue Stats
362W - 384L
1,367 Elo+
Solo
Sobek
Sobek
rickpapa4978
Sobek
Level 97
God Stats
13W - 18L
1,410 SR
Queue Stats
349W - 349L
1,491 Elo+
Party 1
Team Averages
Level 110
1,546 SR
1,453 Elo+

VS

Team Averages
Level 98
1,542 SR
1,458 Elo+
Neith
Neith
Def123456765
Neith
Level 154
God Stats
56W - 55L
1,526 SR
Queue Stats
347W - 347L
1,482 Elo+
Solo
Mercury
Mercury
Ebohill
Mercury
Level 67
God Stats
5W - 3L
1,817 SR
Queue Stats
250W - 238L
1,457 Elo+
Solo
Kumbhakarna
Kumbhakarna
ElevatedInigma
Kumbhakarna
Level 140
God Stats
33W - 38L
1,485 SR
Queue Stats
1,623W - 1,674L
1,452 Elo+
Solo
Jormungandr
Jormungandr
FrmStateFarm568
Jormungandr
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
334W - 325L
1,458 Elo+
Solo
Chang'e
Chang'e
faz2jz
Chang'e
Level 56
God Stats
5W - 11L
1,384 SR
Queue Stats
235W - 212L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
8 / 4 / 6
9,712
511
8,725
13,383
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
CHAR-B-QUE
Chiron
15
1 / 2 / 4
9,142
481
9,345
13,266
4,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Dpit92
Poseidon
20
6 / 1 / 8
11,576
609
12,770
8,734
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Sorata13
Hades
16
6 / 0 / 6
10,225
538
11,680
17,219
17,121
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
0 / 4 / 8
8,217
432
9,350
16,541
16,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 3
9,242
486
9,233
10,604
3,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
Ebohill
Mercury
14
3 / 11 / 5
9,256
487
8,932
16,056
6,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
ElevatedInigma
Kumbhakarna
12
0 / 1 / 5
8,007
421
8,002
16,858
8,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
FrmStateFarm568
Jormungandr
17
2 / 4 / 4
10,577
557
9,455
14,362
12,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
faz2jz
Chang'e
15
5 / 4 / 3
9,758
514
10,803
14,845
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
21
Kills
11
11
Deaths
21
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Loki
8
4
6
2.75
W
Chiron
CHAR-B-QUE
Chiron
1
2
4
1.5
L
1
1
3
2.5
W
Poseidon
Dpit92
Poseidon
6
1
8
10
L
Mercury
Ebohill
Mercury
3
11
5
0.5
L
Kumbhakarna
ElevatedInigma
Kumbhakarna
0
1
5
2.5
L
Jormungandr
FrmStateFarm568
Jormungandr
2
4
4
1
W
Hades
Sorata13
Hades
6
0
6
9
L
Chang'e
faz2jz
Chang'e
5
4
3
1.63
W
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,870
Damage
46,425
69,143
Taken
72,725
47,059
Mitigated
35,979
24,332
Healing
21,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
8,725
1,349
11
3,755
13,383
5,043
1,511
5,850
7,533
0
45,058
W
Chiron
CHAR-B-QUE
Chiron
9,345
3,808
469
6,758
13,266
4,885
2,075
4,173
9,093
0
63,888
L
9,233
3,005
0
4,067
10,604
3,951
996
4,298
6,306
0
67,089
W
Poseidon
Dpit92
Poseidon
12,770
1,645
0
353
8,734
3,323
2,364
3,566
5,168
107,142
0
L
Mercury
Ebohill
Mercury
8,932
3,513
0
1,464
16,056
6,656
174
5,395
10,661
0
57,015
L
Kumbhakarna
ElevatedInigma
Kumbhakarna
8,002
541
1,830
3,486
16,858
8,509
0
9,365
7,493
32,509
0
L
Jormungandr
FrmStateFarm568
Jormungandr
9,455
4,354
0
2,675
14,362
12,064
0
7,649
6,713
74,436
0
W
Hades
Sorata13
Hades
11,680
1,217
184
6,925
17,219
17,121
320
7,427
9,792
50,345
0
L
Chang'e
faz2jz
Chang'e
10,803
422
1,269
6,328
14,845
4,799
351
7,093
7,752
59,282
0
W
9,350
483
349
5,528
16,541
16,687
304
7,244
9,297
32,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,872
Gold Earned
46,840
501
Minions Killed
530
0
Camps Cleared
0
1,770,992
Distance Traveled
1,759,851
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,712
511
75
4
0
386,021
1
W
Chiron
9,142
481
112
6
0
290,498
2
L
Neith
9,242
486
127
7
0
313,504
8
W
Poseidon
11,576
609
173
9
0
393,839
0
L
Mercury
9,256
487
96
5
0
383,300
0
L
Kumbhakarna
8,007
421
42
2
0
371,567
6
L
Jormungandr
10,577
557
147
8
0
344,182
0
W
Hades
10,225
538
100
5
0
357,305
5
L
Chang'e
9,758
514
118
6
0
347,298
5
W
Sobek
8,217
432
41
2
0
343,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role