Player Matchup

Gilgamesh
Gilgamesh
EYP445
Gilgamesh
Level 11
God Stats
2W - 1L
1,828 SR
Queue Stats
13W - 11L
1,560 Elo+
Solo
Aphrodite
Aphrodite
adsymoli
Aphrodite
Level 28
God Stats
7W - 5L
1,571 SR
Queue Stats
90W - 86L
1,466 Elo+
Party 2
Chernobog
Chernobog
max123456789243
Chernobog
Level 33
God Stats
7W - 5L
1,635 SR
Queue Stats
125W - 110L
1,504 Elo+
Party 2
Ra
Ra
soIonary
Ra
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 44L
1,500 Elo+
Solo
Sol
Sol
xxMakaveliKK
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,486 Elo+
Solo
Team Averages
Level 19
1,607 SR
1,503 Elo+

VS

Team Averages
Level 25
1,568 SR
1,498 Elo+
Rama
Rama
GZ1312
Rama
Level 28
God Stats
40W - 30L
1,542 SR
Queue Stats
170W - 162L
1,482 Elo+
Party 1
Yemoja
Yemoja
Weekend87654
Yemoja
Level 12
God Stats
3W - 2L
1,661 SR
Queue Stats
13W - 16L
1,376 Elo+
Solo
Hel
Hel
eltitovaroise
Hel
Level 29
God Stats
4W - 3L
1,667 SR
Queue Stats
144W - 132L
1,533 Elo+
Party 1
Amaterasu
Amaterasu
iiJunKiZ
Amaterasu
Level 28
God Stats
6W - 6L
1,472 SR
Queue Stats
57W - 55L
1,532 Elo+
Solo
Bastet
Bastet
r4p4zzzz-__-
Bastet
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
147W - 128L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EYP445
Gilgamesh
9
4 / 1 / 0
5,430
543
3,794
6,409
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
adsymoli
Aphrodite
7
0 / 2 / 0
3,931
393
539
2,621
805
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chernobog
max123456789243
Chernobog
8
1 / 1 / 1
4,674
467
3,918
6,083
1,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

4
0 / 1 / 0
3,843
384
556
951
163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 0 / 0
5,369
537
2,607
4,154
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
GZ1312
Rama
10
4 / 0 / 0
6,011
601
3,970
4,967
1,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
8
0 / 3 / 3
5,007
501
2,480
3,984
2,925
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
0 / 2 / 0
5,222
522
2,112
5,521
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
iiJunKiZ
Amaterasu
11
1 / 0 / 0
6,796
680
426
3,789
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
9
0 / 1 / 0
5,277
528
1,271
5,359
1,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
6
Kills
5
5
Deaths
6
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
EYP445
Gilgamesh
4
1
0
4
W
Rama
GZ1312
Rama
4
0
0
4
W
Yemoja
0
3
3
0.5
L
Aphrodite
adsymoli
Aphrodite
0
2
0
0
W
0
2
0
0
W
Amaterasu
iiJunKiZ
Amaterasu
1
0
0
1
L
Chernobog
max123456789243
Chernobog
1
1
1
1.5
W
Bastet
0
1
0
0
L
0
1
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,414
Damage
10,259
20,218
Taken
23,620
5,802
Mitigated
10,121
8,281
Healing
9,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
EYP445
Gilgamesh
3,794
1,285
0
2,572
6,409
2,224
0
952
5,341
0
26,335
W
Rama
GZ1312
Rama
3,970
3,164
70
1,639
4,967
1,216
82
357
4,610
0
29,638
W
Yemoja
2,480
352
316
0
3,984
2,925
0
182
3,802
12,095
0
L
Aphrodite
adsymoli
Aphrodite
539
0
562
465
2,621
805
0
959
1,662
6,718
0
W
2,112
92
109
2,691
5,521
1,621
0
2,040
3,267
23,543
0
W
Amaterasu
iiJunKiZ
Amaterasu
426
128
0
2,291
3,789
3,012
1,669
465
3,233
7,751
32,348
L
Chernobog
max123456789243
Chernobog
3,918
1,764
0
2,157
6,083
1,586
0
1,255
4,828
0
23,504
W
Bastet
1,271
586
0
2,869
5,359
1,347
539
295
5,006
0
22,578
L
556
70
0
189
951
163
0
0
951
5,543
0
L
2,607
553
0
2,336
4,154
1,024
936
1,162
2,844
28,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,247
Gold Earned
28,313
176
Minions Killed
283
0
Camps Cleared
0
738,239
Distance Traveled
904,370
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,430
543
57
6
0
202,976
3
W
Rama
6,011
601
58
6
0
185,782
0
W
Yemoja
5,007
501
20
2
0
173,502
0
L
Aphrodite
3,931
393
12
1
0
131,175
0
W
Hel
5,222
522
42
4
0
175,219
1
W
Amaterasu
6,796
680
108
11
0
175,551
3
L
Chernobog
4,674
467
39
4
0
177,835
1
W
Bastet
5,277
528
55
6
0
194,316
0
L
Ra
3,843
384
10
1
0
44,099
0
L
Sol
5,369
537
58
6
0
182,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role